RoVitals reports / Weekly audience report
Roblox Weekly: Adopt Me gains 31.5% as the tracked cohort slips
Adopt Me and 99 Nights in the Forest recorded higher weekly average player counts, even as the same 7,508-game cohort slipped overall. Peak counts told a different story for some of the biggest games. Here is the comparison for October 5–11 against September 28–October 4, using complete hourly coverage in both weeks.
The week in context
The same 7,508 games recorded a combined average of 9,996,762 concurrent players during October 5–11, 2026, compared with 10,255,367 during September 28–October 4, 2026: -2.5%. There were 2,605 increases, 4,902 declines and 1 unchanged averages.
Bars start at zero. These are concurrent-player averages within a fixed tracked cohort, not unique players or a complete Roblox platform count.
Adopt Me grew despite a smaller peak
Adopt Me’s average sampled concurrency rose from 175,713 to 231,104 players, a 31.5% increase. Its largest observed sample moved in the opposite direction: 1,351,067 in the earlier week versus 1,167,251 in the later one. A higher weekly average and a lower peak can coexist; the peak describes one observation while the average weights every hour equally.
99 Nights grew faster in its average than its peak
99 Nights in the Forest rose from 178,926 to 219,889 average players, up 22.9%. Its observed weekly peak rose from 1,781,443 to 1,996,474, about 12.1%. Its average increased more quickly than its largest observation. These aggregates do not tell us which update, recommendation or other event caused the change.
Blox Fruits and DOORS lost weekly average players
Blox Fruits fell from 207,796 to 179,059 average players, down 13.8%, while DOORS fell from 53,455 to 49,744, down 6.9%. These two complete weeks establish a measured change, not a permanent decline or a forecast. We have not measured the cause.
The 20 largest games in the comparison
Ranked by average sampled concurrency in October 5–11, 2026. 10 of these 20 games had a higher average than in the preceding week.
| # | Game | Previous average | Average players | Change | Observed peak |
|---|---|---|---|---|---|
| 1 | Steal An Egg | 1,514,712 | 1,498,034 | -1.1% | 11,856,011 |
| 2 | Brookhaven 🏡RP | 341,754 | 348,407 | +1.9% | 648,082 |
| 3 | [🎃] Adopt Me! | 175,713 | 231,104 | +31.5% | 1,167,251 |
| 4 | 99 Nights in the Forest 🔦 | 178,926 | 219,889 | +22.9% | 1,996,474 |
| 5 | Murder Mystery 2 | 193,236 | 184,227 | -4.7% | 333,751 |
| 6 | Blox Fruits | 207,796 | 179,059 | -13.8% | 286,222 |
| 7 | RIVALS | 148,842 | 146,450 | -1.6% | 282,240 |
| 8 | 🎃 Dandy's World [ALPHA] | 99,322 | 144,077 | +45.1% | 268,073 |
| 9 | [SKY ASSASSIN] Jujutsu Shenanigans | 126,818 | 124,608 | -1.7% | 210,254 |
| 10 | +1 Speed Keyboard Escape | Candy & Chocolate | 141,694 | 113,789 | -19.7% | 2,762,767 |
| 11 | [💀] Steal a Brainrot | 110,793 | 112,881 | +1.9% | 1,180,172 |
| 12 | [🎃EVENT] Ride A Pet | 179,851 | 98,747 | -45.1% | 1,043,269 |
| 13 | Break and Steal an Egg | 33,598 | 94,789 | +182.1% | 930,141 |
| 14 | Huss Valley | 24,169 | 89,093 | +268.6% | 173,826 |
| 15 | Fisch 🐟 [SAVE NATE] | 75,606 | 79,150 | +4.7% | 453,819 |
| 16 | [🪸UPD] Fish It! 🐟 | 73,990 | 75,359 | +1.9% | 137,919 |
| 17 | Slayers 2 | 115,490 | 71,227 | -38.3% | 115,339 |
| 18 | Catalog Avatar Creator | 61,067 | 60,530 | -0.9% | 97,845 |
| 19 | [🎉UPD 8] Anime Dice | 67,588 | 59,452 | -12.0% | 75,184 |
| 20 | 🔥 [BLOOD MOON] Pet Simulator 99! 👻 | 42,118 | 51,778 | +22.9% | 67,082 |
The 20 biggest absolute gainers
These games added the most average concurrent players. Each had a previous average of at least 100; changes are calculated before rounding.
| # | Game | Previous average | Average players | Change | Observed peak |
|---|---|---|---|---|---|
| 1 | Huss Valley | 24,169 | 89,093 | +268.6% | 173,826 |
| 2 | Break and Steal an Egg | 33,598 | 94,789 | +182.1% | 930,141 |
| 3 | [🎃] Adopt Me! | 175,713 | 231,104 | +31.5% | 1,167,251 |
| 4 | 🎃 Dandy's World [ALPHA] | 99,322 | 144,077 | +45.1% | 268,073 |
| 5 | 99 Nights in the Forest 🔦 | 178,926 | 219,889 | +22.9% | 1,996,474 |
| 6 | +1 Stone Skipping | 17,678 | 37,858 | +114.2% | 161,652 |
| 7 | Peel THE Potato | 3,057 | 15,534 | +408.1% | 35,227 |
| 8 | 🔥 [BLOOD MOON] Pet Simulator 99! 👻 | 42,118 | 51,778 | +22.9% | 67,082 |
| 9 | Dreamville 🏡 RP [Boats! 🚤] | 18,914 | 25,568 | +35.2% | 53,016 |
| 10 | Brookhaven 🏡RP | 341,754 | 348,407 | +1.9% | 648,082 |
| 11 | Ball VS Ball | 32,080 | 37,578 | +17.1% | 68,504 |
| 12 | Build An Ant Empire | 16,371 | 21,417 | +30.8% | 32,496 |
| 13 | (🩸) Drill for Eggs | 10,205 | 15,086 | +47.8% | 29,175 |
| 14 | Duck Duck (Tag) 🦆 | 863 | 5,484 | +535.4% | 17,383 |
| 15 | [🎃] Lethal Ape Experience | 11,307 | 15,900 | +40.6% | 25,833 |
| 16 | 7 Days Cat-Sitting | 13,880 | 18,440 | +32.8% | 39,503 |
| 17 | ⛏️ My Anime Mine | 3,777 | 8,251 | +118.4% | 19,288 |
| 18 | [🎃EVENT] Break a Brainrot Egg! | 5,158 | 9,446 | +83.1% | 46,848 |
| 19 | [🎃] Welcome to Bloxburg | 16,687 | 20,961 | +25.6% | 49,360 |
| 20 | Renovate A House | 4,180 | 8,269 | +97.8% | 16,325 |
The 10 biggest absolute declines
A decline over one complete comparison week does not establish a permanent trend. This table uses the same previous-average threshold as the gainers.
| # | Game | Previous average | Average players | Change | Observed peak |
|---|---|---|---|---|---|
| 1 | [🎃EVENT] Ride A Pet | 179,851 | 98,747 | -45.1% | 1,043,269 |
| 2 | Slayers 2 | 115,490 | 71,227 | -38.3% | 115,339 |
| 3 | Blox Fruits | 207,796 | 179,059 | -13.8% | 286,222 |
| 4 | +1 Speed Keyboard Escape | Candy & Chocolate | 141,694 | 113,789 | -19.7% | 2,762,767 |
| 5 | [BOSS]+1 Loot To Forge | 55,311 | 37,630 | -32.0% | 64,599 |
| 6 | Steal An Egg | 1,514,712 | 1,498,034 | -1.1% | 11,856,011 |
| 7 | Build and Kill Zombies | 26,294 | 16,433 | -37.5% | 82,092 |
| 8 | [☁️WORLD 2] +1 Tongue Escape😛 | 24,805 | 15,788 | -36.4% | 26,360 |
| 9 | Murder Mystery 2 | 193,236 | 184,227 | -4.7% | 333,751 |
| 10 | (WHEELIE STYLE x BIG UPDATE) Drag Drive Simulator | 26,985 | 18,428 | -31.7% | 42,298 |
How this report was calculated
- Complete, equivalent UTC weeks. October 5–11, 2026 is compared with September 28–October 4, 2026. Both contain the same seven weekdays and 168 hours.
- Fixed hourly coverage. Each included game has one or more samples in all 168 hours of each week. The cohort is selected by recorded coverage, not its current active status. Newly discovered and sparsely sampled games are excluded; this is not a representative census of Roblox.
- Equal weight for each hour. Equal-weight mean of the 168 stored hourly average player counts in each complete UTC week. The live site’s rolling sample-weighted averages can differ.
- Sampling limits. The dataset contains 3,576,617 samples in the later week and 4,002,849 in the earlier week. Complete-hour coverage does not mean continuous observations or equal frequency within hours. Peaks between observations can be missed.
- Deterministic selections. Largest games sort by current average. Gainers and decliners sort by absolute change and require a previous average of at least 100. Ties use universe ID. Cohort change compares summed averages.
- Frozen observations. Exported at . Game names reflect that export. Linked live pages continue to change.
Concurrent-player counts are not visits, unique people, hours played or revenue. Changes do not identify their causes. We cannot independently separate automated Roblox accounts from genuine players. Collection methodology.
Cite this report
Include the dates, the 7,508-game cohort and a source link when referencing these figures. Contact RoVitals for corrections.