RoVitals analysis

What the player counts show

Focused answers drawn from recorded game history, with comparable periods and the evidence behind each conclusion.

Four weeks across 20 games

Sep 14 – Oct 11, 2026. Each analysis sits alongside the game's live charts and explains a specific finding from four complete UTC weeks.

How we compare audiences and review the findings →

Closer looks at the evidence

Is Blox Fruits losing players? What weekly averages show

A measured Blox Fruits audience decline across two complete weeks, with average-versus-peak comparisons and the limits of calling a game permanently declining.

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Adopt Me’s lower peak hid a higher weekly average

Why Adopt Me’s observed peak fell while its equal-hour weekly average rose 31.5%, with a reproducible comparison of two complete observation windows.

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99 Nights in the Forest: average growth outpaced its peak

A complete-week comparison of 99 Nights in the Forest: average sampled players rose faster than the observed peak, against a declining fixed Roblox cohort.

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Audience reports and source cohorts →