[⚡] Adopt Me!
- Playing now
- 101,238
- ▼ 4.9% 24h average vs the day before
- 24h average
- 123,779
- 24h peak
- 166,672
- 7-day peak
- 754,674
Player count history
Concurrent playersAdopt Me! has 101,238 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Aug 11, 2026 is 1,353,678, on Aug 29, 2026. Over the last 30 days it averaged 200,328 players, up 16.3% on the 30 days before. It has 45.3B lifetime visits and 9.6M likes.
Performance analysis
Measured on average concurrent players rather than a single spike, Adopt Me! is down 4.9% day over day, down 21.1% week over week, up 16.3% over 30 days. Its last-24h average (123,779) is 22.0% below its 7-day average (158,645).
Adopt Me! set its observed peak 74 days ago; its 7-day average is 12% of that peak.
Over the last 14 days, Adopt Me! was usually busiest in the hour from 16:00 UTC, averaging 1.9× its quietest hour. Across the last 14 whole UTC days it averaged 40% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 123,779 | 166,672 | ▼ 4.9% |
| Last 7 days | 158,645 | 754,674 | ▼ 21.1% |
| Last 30 days | 200,328 | 1,128,169 | ▲ 16.3% |
| Since Aug 11, 2026 | — | 1,353,678 | 94 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +8M | +69.1M | +318.6M |
| Favorites gained | +3,540 | +24,546 | +109,797 |
| Likes gained | +1,642 | — | |
| Dislikes gained | +82 | — | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 45,393,211,796
- Favorites
- 29,865,562
- Likes
- 9,630,86486.4% positive
- Dislikes
- 1,516,449
Rankings
| Live players | #8 · Top 0.1% |
|---|---|
| 24h peak | #6 · Top 0.1% |
| Observed peak | #10 · Top 0.1% |
| Total visits | #4 · Top 0.1% |
| Favorites | #13 · Top 0.1% |
| Rating | #8,321 · Top 50% |
| In Roleplay & Avatar Sim | #2 of 1,273 |
Records
| Observed peak | 1,353,678Aug 29, 2026 |
|---|---|
| Peak reported before tracking | 1.92 millionApr 2021, Uplift Games |
| Best day for visits | +18.9MOct 3, 2026 |
| 24h low | 75,152 |
| Avg. session (est.) | 21 min |
| Tracked since | Aug 11, 2026 |
| Days with recorded data | 94 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Nov 11, 2026 | 131,870 | 166,672 | +8.8M |
| Nov 10, 2026 | 123,316 | 172,925 | +8.5M |
| Nov 9, 2026 | 170,040 | 204,456 | +9.5M |
| Nov 8, 2026 | 209,419 | 270,039 | +12.4M |
| Nov 7, 2026 | 209,814 | 754,674 | +13.1M |
| Nov 6, 2026 | 145,021 | 257,231 | +9.8M |
| Nov 5, 2026 | 121,675 | 155,420 | +7.5M |
| Nov 4, 2026 | 135,172 | 173,017 | +7.6M |
| Nov 3, 2026 | 161,950 | 218,878 | +8.8M |
| Nov 2, 2026 | 211,421 | 343,516 | +11.5M |
| Nov 1, 2026 | 235,844 | 305,494 | +12.4M |
| Oct 31, 2026 | 259,430 | 1,128,169 | +13.4M |
| Oct 30, 2026 | 244,014 | 330,090 | +11.1M |
| Oct 29, 2026 | 190,639 | 243,336 | +10M |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $3,000 – $27,000
- 30 days at unchanged activity and assumptions
- $90,000 – $810,000
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.8 earned Robux per player-hour. Formula and limitations.
Visits history
Four-week audience analysis
Calculated: Oct 12 – Nov 8, 2026 · UTCWeekly average fell below the first week
Adopt Me! averaged 170,638.6 concurrent players in the latest complete week, down 21.5% from 217,253.6 the week before. Its latest weekly average was down 37.5% from 272,904.3 in the first week of this four-week period.
Weekly average players
Four complete weeks- 272,904
- 191,356
- 217,254
- 170,639
Typical activity & peaks
Nov 2–8 · UTC164,534 players in a typical hour
Middle 50% of hours: 131,718–198,843
Sampled peak: 754,674 · 4.6× the typical hour
Audience timing
Oct 12 – Nov 8, 2026 · UTC dates- Busiest hour
- 17:00 UTC · 274,586 median players
- Quietest hour
- 05:00 UTC · 163,668 median players
UTC weekends averaged 23.2% more players than weekdays.
Historical study: Sep 14 – Oct 11, 2026
Historical four-week study
Reviewed study: Sep 14 – Oct 11, 2026 · UTCA higher average even as the weekly peak fell
Adopt Me's average rose in the final two weeks and finished 61.3% above the first week's level. The latest weekly average increased 31.5%, even though its sampled peak was lower than the preceding week's. This separates ordinary audience growth from record chasing: the median hour in the latest week held about 203,272 concurrent players, while the largest sampled moment was 5.7 times as large.
Weekly average players
Four complete weeks- 143,243
- 135,643
- 175,713
- 231,104
Typical activity & peaks
Oct 5–11 · UTC203,272 players in a typical hour
Middle 50% of hours: 165,802–269,369
Sampled peak: 1,167,251 · 5.7× the typical hour
Audience timing
Sep 14 – Oct 11, 2026 · UTC dates- Busiest hour
- 16:00 UTC · 195,200 median players
- Quietest hour
- 05:00 UTC · 114,903 median players
UTC weekends averaged 74.6% more players than weekdays.
Compare Adopt Me!
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing Adopt Me! right now?
Adopt Me!'s latest recorded count is 101,238 concurrent players on Roblox, sampled at 2026-11-12 10:42 UTC. That is 18% below its average over the last 24 hours.
What is Adopt Me!'s highest recorded player count?
RoVitals began tracking Adopt Me! on August 11, 2026; its observed peak, the highest count sampled since then, is 1,353,678 on August 29, 2026; earlier peaks and peaks between samples may be higher. Before RoVitals began tracking, Uplift Games reported a peak of 1.92 million concurrent players (April 2021).
Is Adopt Me! growing or dying?
Over the past 7 days Adopt Me! averaged 158,645 concurrent players, down 21.1% on the 200,948 of the week before. Over the past 30 days it averaged 200,328, up 16.3% on the 172,278 of the 30 days before. The weekly and monthly changes point in opposite directions.
How many visits does Adopt Me! have?
Adopt Me! has been played 45,393,211,796 times in total, 318,553,492 of them in the past 30 days.
How many likes does Adopt Me! have?
Adopt Me! has 9,630,864 likes and 1,516,449 dislikes on Roblox, 86.4% positive among recorded votes. It has 29,865,562 favorites. These are game totals, separate from its concurrent player count.
How much money does Adopt Me! make?
Roblox does not publish Adopt Me!'s earnings. The RoVitals illustrative model gives roughly $3,000–$27,000 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by Uplift Games
Adopt and raise 🐶🦄👶, trade and collect legendary pets, build your dream home, and roleplay with friends! ⚡ Lightning Dimension! ⚡ 🍴 Catch Lightning in a Bottle! 🍪 Trade for new flashy lure Baits! 🌪️ Lure in the Legendary Haetyphoon! Be FIRST 🏆 To experience new updates by pressing 🔔NOTIFY. Meet the founders! NewFissy - Tech Director Bethink - Creative Director Find out more about Uplift Games, our policies and creative attributions: https://devforum.roblox.com/t/credits/71812
Similar Roleplay & Avatar Sim games
| Game | Players | 24h change | 24h peak | Visits |
|---|---|---|---|---|
| ▲ 6.0% | 414,414 | 89.4B | ||
| ▲ 8.7% | 70,260 | 11.3B | ||
| ▲ 4.6% | 20,412 | 82.7M | ||
| ▲ 6.0% | 25,351 | 2.3B | ||
| ▲ 17.3% | 40,968 | 4.1B | ||
| ▲ 14.2% | 66,723 | 9B | ||
| ▼ 6.2% | 803 | 794.4K | ||
| ▲ 5.8% | 428 | 140.2M |
Scroll the table to explore more metrics →
History since Aug 11, 2026. Data methodology.