Playing now
50,950
β–² 8.4% 24h average vs the day before
24h average
72,597
24h peak
95,560
7-day peak
145,687

Player count history

Concurrent players
Jujutsu Shenanigans: concurrent players
Sampled players
last 24 hours
Jujutsu Shenanigans: concurrent players95.6K37.9K

Jujutsu Shenanigans has 50,950 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Aug 11, 2026 is 476,206, on Oct 23, 2026. Over the last 30 days it averaged 114,104 players, down 6.1% on the 30 days before. It has 7.9B lifetime visits and 2.7M likes.

Performance analysis

Measured on average concurrent players rather than a single spike, Jujutsu Shenanigans is up 8.4% day over day, down 20.1% week over week, down 6.1% over 30 days.

Jujutsu Shenanigans set its observed peak 19 days ago; its 7-day average is 18% of that peak.

Over the last 14 days, Jujutsu Shenanigans was usually busiest in the hour from 00:00 UTC, averaging 1.9Γ— its quietest hour. Across the last 14 whole UTC days it averaged 48% more players on Saturdays and Sundays than on weekdays.

Player counts by period

PeriodAveragePeakChange
Last 24 hours72,59795,560β–² 8.4%
Last 7 days84,802145,687β–Ό 20.1%
Last 30 days114,104476,206β–Ό 6.1%
Since Aug 11, 2026β€”476,20694 days tracked

Growth

Metric24h7d30d
Visits gained+6.8M+57.5M+320.6M
Favorites gained+2,348+19,008+144,646
Likes gained+1,464β€”
Dislikes gained+355β€”

Visits, likes & favorites

Cumulative Roblox counters. Visits count game entries, not unique players.

Total visits
7,933,608,013
Favorites
3,257,747
Likes
2,738,01286.3% positive
Dislikes
434,675

Rankings

Live players#13 Β· Top 0.1%
24h peak#13 Β· Top 0.1%
Observed peak#21 Β· Top 0.1%
Total visits#26 Β· Top 0.1%
Favorites#584 Β· Top 5%
Rating#8,382 Β· Top 50%
In Action#1 of 1,524

Records

Observed peak476,206Oct 23, 2026
Best day for visits+27.9MOct 24, 2026
24h low37,858
Avg. session (est.)15 min
Tracked sinceAug 11, 2026
Days with recorded data94 days of history

Daily breakdown

Day (UTC)Avg playersPeak playersVisits gained
Nov 11, 202673,75895,560+7.3M
Nov 10, 202664,42390,759+6.3M
Nov 9, 202666,787104,376+6.6M
Nov 8, 2026110,466135,078+10.6M
Nov 7, 2026119,557145,687+11.4M
Nov 6, 202686,564126,064+8.4M
Nov 5, 202674,646104,639+7.7M
Nov 4, 202677,261109,469+7.4M
Nov 3, 202684,463115,476+8.4M
Nov 2, 202692,173130,289+8.8M
Nov 1, 2026129,319163,815+12.3M
Oct 31, 2026141,950172,961+13.2M
Oct 30, 2026122,214165,592+11.7M
Oct 29, 2026104,984143,343+10.3M
Earnings model & assumptions

Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.

Illustrative daily range
$2,200 – $20,000
30 days at unchanged activity and assumptions
$66,000 – $600,000

Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 1 earned Robux per player-hour. Formula and limitations.

Visits history

Jujutsu Shenanigans: total visits
Total visits
last 30 days
Jujutsu Shenanigans: total visits7.9B7.6B

Historical study: Sep 14 – Oct 11, 2026

Historical four-week study

Reviewed study: Sep 14 – Oct 11, 2026 Β· UTC

Weekly activity stayed in a narrow range

Jujutsu Shenanigans' four weekly averages stayed between about 121,681 and 126,818 players. The final average was only 1.2% below the first, despite substantial variation within each week. Weekends averaged 60.5% more activity than weekdays. In this study, changes in the time or day of a live screenshot could look much larger than the underlying change between complete weeks.

Weekly average players

Four complete weeks
  1. 126,073
  2. 121,681
  3. 126,818
  4. 124,608

Typical activity & peaks

Oct 5–11 Β· UTC

123,305 players in a typical hour

Middle 50% of hours: 97,751–153,739

Sampled peak: 210,254 Β· 1.7Γ— the typical hour

Audience timing

Sep 14 – Oct 11, 2026 Β· UTC dates
Busiest hour
00:00 UTC Β· 150,535 median players
Quietest hour
07:00 UTC Β· 60,452 median players

UTC weekends averaged 60.5% more players than weekdays.

Compare Jujutsu Shenanigans

Side-by-side player counts, peaks and growth against games of a similar size.

Frequently asked questions

How many people are playing Jujutsu Shenanigans right now?

Jujutsu Shenanigans's latest recorded count is 50,950 concurrent players on Roblox, sampled at 2026-11-12 10:42 UTC. That is 30% below its average over the last 24 hours.

What is Jujutsu Shenanigans's highest recorded player count?

RoVitals began tracking Jujutsu Shenanigans on August 11, 2026; its observed peak, the highest count sampled since then, is 476,206 on October 23, 2026; earlier peaks and peaks between samples may be higher.

Is Jujutsu Shenanigans growing or dying?

Over the past 7 days Jujutsu Shenanigans averaged 84,802 concurrent players, down 20.1% on the 106,185 of the week before. Over the past 30 days it averaged 114,104, down 6.1% on the 121,570 of the 30 days before.

How many visits does Jujutsu Shenanigans have?

Jujutsu Shenanigans has been played 7,933,608,013 times in total, 320,557,433 of them in the past 30 days.

How many likes does Jujutsu Shenanigans have?

Jujutsu Shenanigans has 2,738,012 likes and 434,675 dislikes on Roblox, 86.3% positive among recorded votes. It has 3,257,747 favorites. These are game totals, separate from its concurrent player count.

How much money does Jujutsu Shenanigans make?

Roblox does not publish Jujutsu Shenanigans's earnings. The RoVitals illustrative model gives roughly $2,200–$20,000 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.

Description from Roblox, by Jujutsu Shenanigans!

"what are you doing" "im doing some jujutsu shenanigans" (tell that to your friends) M1 - melee combo 1,2,3,4 - skills Q - dash (use in stun to escape) F - block R - special W+W - sprint (automatically avoids obstacles) G - awaken combat based off many battleground games destruction inspired by combat mayhem Best Action Experience RIA 2026

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