💸Tap to Get Rich!
#11,168Since Oct 9, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Tap to Get Rich! is up 16.7% day over day.
Tap to Get Rich! set its observed peak 5 days ago; its 7-day average is 35% of that peak.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 7 | 16 | ▲ 16.7% |
| Last 7 days | 9 | 26 | — |
| Last 30 days | 9 | 26 | — |
| Since Oct 9, 2026 | — | 26 | 7 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +1.1K | +10.8K | +10.8K |
| Favorites gained | +6 | +84 | +84 |
| Likes gained | +1 | — | |
| Dislikes gained | +1 | — | |
Visits, likes & favorites
- Total visits
- 23,062,890
- Favorites
- 959,848
- Likes
- 66,74197.5% positive
- Dislikes
- 1,730
Rankings
| Live players | #11,168 · Top 50% |
| 24h peak | #11,593 · Top 50% |
| Observed peak | #13,610 · Top 50% |
| Total visits | #4,460 · Top 25% |
| Favorites | #1,674 · Top 10% |
| Rating | #618 · Top 5% |
| In Simulation | #4,474 of 8,943 |
Records
| Highest recorded CCU | 26 · Oct 10, 2026 |
| Best day for visits | +2.7K · Oct 10, 2026 |
| 24h low | 3 |
| Avg. session (est.) | 9 min |
| Tracked since | Oct 9, 2026 |
| Days with recorded data | 7 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 14, 2026 | 6 | 11 | +1.1K |
| Oct 13, 2026 | 7 | 14 | +1.1K |
| Oct 12, 2026 | 7 | 13 | +1.5K |
| Oct 11, 2026 | 10 | 20 | +1.8K |
| Oct 10, 2026 | 14 | 26 | +2.7K |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $0.43 – $3.8
- 30 days at unchanged activity and assumptions
- $13 – $110
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Tap to Get Rich!
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Tap to Get Rich! right now?
Tap to Get Rich!'s latest recorded count is 8 concurrent players on Roblox, sampled at 2026-10-15 22:07 UTC. That is 14% above its average over the last 24 hours.
What is Tap to Get Rich!'s highest recorded player count?
RoVitals began tracking Tap to Get Rich! on October 9, 2026; the highest count sampled since then is 26 on October 10, 2026; earlier peaks and peaks between samples may be higher.
How many visits does Tap to Get Rich! have?
Tap to Get Rich! has been played 23,062,890 times in total, 10,769 of them since RoVitals began tracking it on October 9, 2026.
How many likes does Tap to Get Rich! have?
Tap to Get Rich! has 66,741 likes and 1,730 dislikes on Roblox, 97.5% positive among recorded votes. It has 959,848 favorites. These are game totals, separate from its concurrent player count.
How much money does Tap to Get Rich! make?
Roblox does not publish Tap to Get Rich!'s earnings. The RoVitals illustrative model gives roughly $0.43–$3.8 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by Loopin' Fun
Do you have what it takes to become SUPER RICH? 🤑 ⚡️ Buy tappers from the shop! ⚒️ Place them to earn cash! 💰 Collect your cash! ♻️ Rebirth to earn more! ⏰ Tappers earn money offline! ⏰
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| ▲ 0.0% | 18 | 72.8M | ||
| ▲ 16.7% | 12 | 36.5M | ||
| ▲ 30.0% | 28 | 3.6M | ||
| ▼ 11.1% | 32 | 50.5M | ||
| ▲ 33.3% | 20 | 14.8M | ||
| ▲ 0.0% | 23 | 15.7M | ||
| ▲ 20.0% | 16 | 7.7M | ||
| ▲ 0.0% | 9 | 65.1M |
History since Oct 9, 2026. Data methodology.