Every Second You Get +1 Damage
#9,664Since Aug 14, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Every Second You Get +1 Damage is down 20.0% day over day, up 0.0% week over week, down 33.3% over 30 days.
Every Second You Get +1 Damage set its observed peak 31 days ago; its 7-day average is 20% of that peak.
Over the last 14 days, Every Second You Get +1 Damage was usually busiest in the hour from 15:00 UTC, averaging 1.8Γ its quietest hour.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 4 | 9 | βΌ 20.0% |
| Last 7 days | 5 | 13 | β² 0.0% |
| Last 30 days | 6 | 18 | βΌ 33.3% |
| Since Aug 14, 2026 | β | 25 | 47 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +308 | +3.1K | +14.6K |
| Favorites gained | +10 | +89 | +362 |
| Likes gained | +0 | 84.8% positive overall | |
| Dislikes gained | +0 | 16,126 π Β· 2,884 π | |
| Totals | 36.5M visits Β· 365.2K favorites | ||
Rankings
| Live players | #9,664 Β· Top 50% |
| 24h peak | #10,206 Β· Top 50% |
| Observed peak | #10,593 Β· Top 50% |
| Total visits | #3,072 Β· Top 25% |
| Favorites | #2,808 Β· Top 25% |
| Rating | #6,233 |
| In Simulation | #3,544 of 6,245 |
Records
| Highest recorded CCU | 25 Β· Aug 29, 2026 |
| Best day for visits | +1.4K Β· Aug 29, 2026 |
| 24h low | 1 |
| Avg. session (est.) | 13 min |
| Tracked since | Aug 14, 2026 |
| Days with recorded data | 47 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 29, 2026 | 3 | 9 | +273 |
| Sep 28, 2026 | 5 | 10 | +376 |
| Sep 27, 2026 | 6 | 11 | +640 |
| Sep 26, 2026 | 7 | 13 | +635 |
| Sep 25, 2026 | 4 | 9 | +456 |
| Sep 24, 2026 | 4 | 9 | +412 |
| Sep 23, 2026 | 5 | 11 | +310 |
| Sep 22, 2026 | 5 | 8 | +348 |
| Sep 21, 2026 | 5 | 11 | +336 |
| Sep 20, 2026 | 5 | 11 | +544 |
| Sep 19, 2026 | 8 | 13 | +643 |
| Sep 18, 2026 | 7 | 13 | +522 |
| Sep 17, 2026 | 4 | 10 | +363 |
| Sep 16, 2026 | 4 | 7 | +328 |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Every Second You Get +1 Damage
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Every Second You Get +1 Damage right now?
Every Second You Get +1 Damage's latest recorded count is 2 concurrent players on Roblox, sampled at 2026-09-29 20:28 UTC. That is 50% below its average over the last 24 hours.
What is Every Second You Get +1 Damage's highest recorded player count?
RoVitals began tracking Every Second You Get +1 Damage on August 14, 2026; the highest count sampled since then is 25 on August 29, 2026; earlier peaks and peaks between samples may be higher.
Is Every Second You Get +1 Damage growing or dying?
Every Second You Get +1 Damage has grown 0.0% over the past 7 days, averaging 5 concurrent players against 5 the week before.
How many visits does Every Second You Get +1 Damage have?
Every Second You Get +1 Damage has been played 36,471,943 times in total, 14,564 of them in the past 30 days.
How much money does Every Second You Get +1 Damage make?
The RoVitals model puts Every Second You Get +1 Damage's developer earnings at roughly $0β$2 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by lol games..
Welcome to Every Second You Get +1 Damage! Kill the NPC, Gain Wins! Progress saves! Join our group for +1 damage every second. If you have a Premium, you get +2 Damage every second. If you enjoy this game leave a like and favorite! More Updates are Coming Soon! You can give us feedback and report bugs on our community wall.
More by lol games..
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|---|---|---|---|---|
| 5,717 | 461.1M | 95% | ||
| 2,634 | 119.7M | 95% | ||
| 1,733 | 285.9M | 93% | ||
| 543 | 20.5M | 95% | ||
| 429 | 35.3M | 95% | ||
| 434 | 139.2M | 93% |
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| βΌ 33.3% | 8 | 13.3M | ||
| β² 0.0% | 3 | 16.6M | ||
| βΌ 11.1% | 21 | 3.6M | ||
| β² 0.0% | 5 | 29.8M | ||
| βΌ 50.0% | 3 | 13.5M | ||
| βΌ 33.3% | 4 | 6.1M | ||
| β² 0.0% | 8 | 28.8M | ||
| βΌ 12.5% | 16 | 95.6M |
History since Aug 14, 2026. Data methodology.