🍎 Feed a Capybara!
#11,204Since Oct 9, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Feed a Capybara! is up 0.0% day over day.
Feed a Capybara! set its observed peak 4 days ago; its 7-day average is 34% of that peak.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 10 | 23 | ▲ 0.0% |
| Last 7 days | 13 | 38 | — |
| Last 30 days | 13 | 38 | — |
| Since Oct 9, 2026 | — | 38 | 7 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +1.4K | +12.6K | +12.6K |
| Favorites gained | +49 | +375 | +375 |
| Likes gained | +2 | — | |
| Dislikes gained | +0 | — | |
Visits, likes & favorites
- Total visits
- 15,728,237
- Favorites
- 550,495
- Likes
- 59,59798.0% positive
- Dislikes
- 1,218
Rankings
| Live players | #11,204 · Top 50% |
| 24h peak | #10,709 · Top 50% |
| Observed peak | #12,739 · Top 50% |
| Total visits | #5,474 · Top 25% |
| Favorites | #2,473 · Top 10% |
| Rating | #315 · Top 5% |
| In Simulation | #4,494 of 8,943 |
Records
| Highest recorded CCU | 38 · Oct 11, 2026 |
| Best day for visits | +2.7K · Oct 10, 2026 |
| 24h low | 3 |
| Avg. session (est.) | 9 min |
| Tracked since | Oct 9, 2026 |
| Days with recorded data | 7 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 14, 2026 | 10 | 25 | +1.6K |
| Oct 13, 2026 | 10 | 24 | +1.6K |
| Oct 12, 2026 | 11 | 21 | +1.7K |
| Oct 11, 2026 | 17 | 38 | +2.6K |
| Oct 10, 2026 | 18 | 31 | +2.7K |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $0.61 – $5.5
- 30 days at unchanged activity and assumptions
- $18 – $160
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Feed a Capybara!
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Feed a Capybara! right now?
Feed a Capybara!'s latest recorded count is 8 concurrent players on Roblox, sampled at 2026-10-15 22:45 UTC. That is 20% below its average over the last 24 hours.
What is Feed a Capybara!'s highest recorded player count?
RoVitals began tracking Feed a Capybara! on October 9, 2026; the highest count sampled since then is 38 on October 11, 2026; earlier peaks and peaks between samples may be higher.
How many visits does Feed a Capybara! have?
Feed a Capybara! has been played 15,728,237 times in total, 12,628 of them since RoVitals began tracking it on October 9, 2026.
How many likes does Feed a Capybara! have?
Feed a Capybara! has 59,597 likes and 1,218 dislikes on Roblox, 98.0% positive among recorded votes. It has 550,495 favorites. These are game totals, separate from its concurrent player count.
How much money does Feed a Capybara! make?
Roblox does not publish Feed a Capybara!'s earnings. The RoVitals illustrative model gives roughly $0.61–$5.5 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by richer than before
🍝 Grow Food 🐹 Feed Your Capybaras 🍕 Watch Them Feast & Grow! ⏰ Even while you’re offline, your Capys keep munchin’!
More by richer than before
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 163 | 16.1M | 98% | ||
| 0 | 556.9K | 92% | ||
| 0 | 152.8K | 91% |
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| ▲ 20.0% | 11 | 60.1M | ||
| ▲ 16.7% | 12 | 36.5M | ||
| ▲ 30.0% | 28 | 3.6M | ||
| ▼ 5.6% | 38 | 17.5M | ||
| ▼ 12.5% | 16 | 69M | ||
| ▼ 11.1% | 32 | 50.5M | ||
| ▲ 0.0% | 10 | 32.6M | ||
| ▲ 50.0% | 8 | 11.7M |
History since Oct 9, 2026. Data methodology.