Playing now
10
▲ 0.0% 24h average vs the day before
24h average
6
24h peak
11
7-day peak
13

Player count history

Concurrent players
Magnet Simulator: concurrent players
Sampled players
last 24 hours
Magnet Simulator: concurrent players111

Magnet Simulator has 10 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Oct 25, 2026 is 13, on Oct 25, 2026. It has 151.8M lifetime visits and 177K likes.

Performance analysis

Measured on average concurrent players rather than a single spike, Magnet Simulator is up 0.0% day over day.

Magnet Simulator set its observed peak 3 days ago; its 7-day average is 46% of that peak.

Player counts by period

PeriodAveragePeakChange
Last 24 hours611▲ 0.0%
Last 7 days613—
Last 30 days613—
Since Oct 25, 2026—134 days tracked

Growth

Metric24h7d30d
Visits gained+507+2.1K+2.1K
Favorites gained+2+3+3
Likes gained+0—
Dislikes gained+0—

Visits, likes & favorites

Cumulative Roblox counters. Visits count game entries, not unique players.

Total visits
151,814,162
Favorites
592,279
Likes
177,01389.8% positive
Dislikes
20,021

Rankings

Live players#11,645 · Top 50%
24h peak#13,425 · Top 50%
Observed peak#17,516 · Top 50%
Total visits#1,085 · Top 5%
Favorites#2,506 · Top 10%
Rating#5,691 · Top 50%
In Simulation#4,628 of 11,034

Records

Observed peak13Oct 25, 2026
Best day for visits+652Oct 27, 2026
24h low1
Avg. session (est.)17 min
Tracked sinceOct 25, 2026
Days with recorded data4 days of history

Daily breakdown

Day (UTC)Avg playersPeak playersVisits gained
Oct 27, 2026612+652
Oct 26, 2026410+485
Earnings model & assumptions

Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.

Illustrative daily range
$0.36 – $3.3
30 days at unchanged activity and assumptions
$11 – $98

Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.

Visits history

Magnet Simulator: total visits
Total visits
last 30 days
Magnet Simulator: total visits151.8M151.8M

Compare Magnet Simulator

Side-by-side player counts, peaks and growth against games of a similar size.

Frequently asked questions

How many people are playing Magnet Simulator right now?

Magnet Simulator's latest recorded count is 10 concurrent players on Roblox, sampled at 2026-10-28 18:26 UTC. That is 67% above its average over the last 24 hours.

What is Magnet Simulator's highest recorded player count?

RoVitals began tracking Magnet Simulator on October 25, 2026; its observed peak, the highest count sampled since then, is 13 on October 25, 2026; earlier peaks and peaks between samples may be higher.

How many visits does Magnet Simulator have?

Magnet Simulator has been played 151,814,162 times in total, 2,130 of them since RoVitals began tracking it on October 25, 2026.

How many likes does Magnet Simulator have?

Magnet Simulator has 177,013 likes and 20,021 dislikes on Roblox, 89.8% positive among recorded votes. It has 592,279 favorites. These are game totals, separate from its concurrent player count.

How much money does Magnet Simulator make?

Roblox does not publish Magnet Simulator's earnings. The RoVitals illustrative model gives roughly $0.36–$3.3 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.

Description from Roblox, by serverModule

⚡ Welcome to Magnet Simulator! Use your magnet to collect coins, sell them for cash, and upgrade your way to the top. Unlock stronger magnets, bigger backpacks, new areas, and awesome pets to help you along the way!

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History since Oct 25, 2026. Data methodology.