Anime Strike
#9,856Since Aug 12, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Anime Strike is up 50.0% day over day, up 0.0% week over week, down 40.0% over 30 days.
Anime Strike set its observed peak 42 days ago; its 7-day average is 21% of that peak.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 3 | 4 | ▲ 50.0% |
| Last 7 days | 3 | 5 | ▲ 0.0% |
| Last 30 days | 3 | 10 | ▼ 40.0% |
| Since Aug 12, 2026 | — | 14 | 48 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +155 | +922 | +5.5K |
| Favorites gained | +0 | +0 | +0 |
| Likes gained | +0 | 97.9% positive overall | |
| Dislikes gained | +0 | 184,187 👍 · 4,014 👎 | |
| Totals | 29.8M visits · 59.7K favorites | ||
Rankings
| Live players | #9,856 · Top 50% |
| 24h peak | #10,758 · Top 50% |
| Observed peak | #10,990 · Top 50% |
| Total visits | #3,425 · Top 25% |
| Favorites | #6,453 · Top 50% |
| Rating | #301 · Top 5% |
| In Simulation | #3,556 of 5,885 |
Records
| Highest recorded CCU | 14 · Aug 16, 2026 |
| Best day for visits | +682 · Aug 16, 2026 |
| 24h low | 1 |
| Avg. session (est.) | 19 min |
| Tracked since | Aug 12, 2026 |
| Days with recorded data | 48 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 28, 2026 | 2 | 4 | +80 |
| Sep 27, 2026 | 2 | 4 | +152 |
| Sep 26, 2026 | 2 | 5 | +138 |
| Sep 25, 2026 | 2 | 4 | +149 |
| Sep 24, 2026 | 2 | 5 | +121 |
| Sep 23, 2026 | 2 | 5 | +116 |
| Sep 22, 2026 | 3 | 5 | +166 |
| Sep 21, 2026 | 1 | 3 | +94 |
| Sep 20, 2026 | 2 | 4 | +122 |
| Sep 19, 2026 | 3 | 5 | +200 |
| Sep 18, 2026 | 2 | 4 | +162 |
| Sep 17, 2026 | 2 | 5 | +136 |
| Sep 16, 2026 | 3 | 5 | +235 |
| Sep 15, 2026 | 3 | 6 | +178 |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Anime Strike
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Anime Strike right now?
Anime Strike's latest recorded count is 2 concurrent players on Roblox, sampled at 2026-09-28 14:48 UTC. That is 33% below its average over the last 24 hours.
What is Anime Strike's highest recorded player count?
RoVitals began tracking Anime Strike on August 12, 2026; the highest count sampled since then is 14 on August 16, 2026; earlier peaks and peaks between samples may be higher.
Is Anime Strike growing or dying?
Anime Strike has grown 0.0% over the past 7 days, averaging 3 concurrent players against 3 the week before.
How many visits does Anime Strike have?
Anime Strike has been played 29,811,316 times in total, 5,479 of them in the past 30 days.
How much money does Anime Strike make?
The RoVitals model puts Anime Strike's developer earnings at roughly $0–$2 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by StarX Inc
💥 Welcome to Anime Strike! 🌎 Enter the world of Anime! ⭐ Defeat enemies for Stars! 🏆 Complete Gamemodes with friends! ( All game mode drops are shared ) ❤️ Use Code "Release" for some FREE Boosts! 📱Supports Desktop, Mobile and all other platforms ⭐ Made with ❤️ by StarX!
More by StarX Inc
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 16,704 | 97.5M | 97% | ||
| 97 | 4.5M | 98% | ||
| 0 | 11.5M | 97% | ||
| 0 | 15.6M | 96% | ||
| 0 | 3.9M | 98% |
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 33.3% | 14 | 73.2M | ||
| ▲ 0.0% | 11 | 40M | ||
| ▲ 0.0% | 9 | 13.5M | ||
| ▼ 25.0% | 16 | 32.7M | ||
| ▼ 33.3% | 6 | 61.1M | ||
| ▼ 16.7% | 10 | 6.7M | ||
| ▼ 45.5% | 13 | 49.5K | ||
| ▲ 0.0% | 13 | 1.4M |
History since Aug 12, 2026. Data methodology.