[🔥UPD] Clicker League
Since Oct 13, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, [UPD] Clicker League is up 0.0% day over day.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 1 | 5 | ▲ 0.0% |
| Last 7 days | 1 | 5 | — |
| Last 30 days | 1 | 5 | — |
| Since Oct 13, 2026 | — | 5 | 3 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +174 | +392 | +392 |
| Favorites gained | +0 | +0 | +0 |
| Likes gained | +0 | — | |
| Dislikes gained | +0 | — | |
Visits, likes & favorites
- Total visits
- 27,243,139
- Favorites
- 65,157
- Likes
- 59,81693.1% positive
- Dislikes
- 4,438
Rankings
| Live players | — |
| 24h peak | #13,103 · Top 50% |
| Observed peak | #15,381 · Top 50% |
| Total visits | #3,993 · Top 25% |
| Favorites | #7,496 · Top 25% |
| Rating | #3,206 · Top 25% |
Records
| Highest recorded CCU | 5 · Oct 14, 2026 |
| Best day for visits | +212 · Oct 14, 2026 |
| 24h low | 0 |
| Avg. session (est.) | 8 min |
| Tracked since | Oct 13, 2026 |
| Days with recorded data | 3 days of history |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $0.061 – $0.55
- 30 days at unchanged activity and assumptions
- $1.8 – $16
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare [UPD] Clicker League
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Clicker League right now?
Clicker League's latest recorded count is 0 concurrent players on Roblox, sampled at 2026-10-15 02:26 UTC. That is 100% below its average over the last 24 hours.
What is Clicker League's highest recorded player count?
RoVitals began tracking Clicker League on October 13, 2026; the highest count sampled since then is 5 on October 14, 2026; earlier peaks and peaks between samples may be higher.
How many visits does Clicker League have?
Clicker League has been played 27,243,139 times in total, 392 of them since RoVitals began tracking it on October 13, 2026.
How many likes does Clicker League have?
Clicker League has 59,816 likes and 4,438 dislikes on Roblox, 93.1% positive among recorded votes. It has 65,157 favorites. These are game totals, separate from its concurrent player count.
How much money does Clicker League make?
Roblox does not publish Clicker League's earnings. The RoVitals illustrative model gives roughly $0.061–$0.55 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by Super Games Studio!.
🎉Use code: "freegift" for FREE rewards! 📈UPDATES EVERY WEEK! 💎Premium benefits: - An exclusive chest. 🖱️Welcome to Clicker League! 💣Tap to get clicks 🥚Use your clicks to hatch Eggs 🐶Collect new Pets 🌎Unlock New Worlds 🏆Climb leaderboards to get rewards! 🤗 Thank you for playing! Make sure to Favorite the Game! 😄 ✏️ Credits to [Interbyte Studios] for some pet models ✏️ Cactus Pet model made by our team inspired from the game "Brawl Stars" belonging to Supercell, all credit to them. Tags: Tapping, Hatching, PSX , clicker, click, clicker simulator, tapper, bss, bgs, Ms2, tap, egg, Russo, Flamingo, speed, click sim
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| — | 1 | 108M | ||
| — | 3 | 102.5M | ||
| ▲ 0.0% | 2 | 43.5M | ||
| — | 0 | 13.5M | ||
| ▲ 100.0% | 5 | 12.7M | ||
| ▼ 25.0% | 7 | 20M | ||
| ▼ 20.0% | 18 | 9.2M | ||
| ▲ 0.0% | 14 | 5.2M |
History since Oct 13, 2026. Data methodology.