Climb and Glide
#10,900Since Oct 9, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Climb and Glide is down 20.0% day over day.
Climb and Glide set its observed peak 3 days ago; its 7-day average is 46% of that peak.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 8 | 18 | βΌ 20.0% |
| Last 7 days | 11 | 24 | β |
| Last 30 days | 11 | 24 | β |
| Since Oct 9, 2026 | β | 24 | 7 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +1.4K | +11.4K | +11.4K |
| Favorites gained | +55 | +446 | +446 |
| Likes gained | +0 | β | |
| Dislikes gained | +0 | β | |
Visits, likes & favorites
- Total visits
- 9,232,730
- Favorites
- 474,686
- Likes
- 15,92094.7% positive
- Dislikes
- 887
Rankings
| Live players | #10,900 Β· Top 50% |
| 24h peak | #11,043 Β· Top 50% |
| Observed peak | #13,527 Β· Top 50% |
| Total visits | #6,970 Β· Top 25% |
| Favorites | #2,721 Β· Top 10% |
| Rating | #2,248 Β· Top 25% |
| In Simulation | #4,387 of 8,751 |
Records
| Highest recorded CCU | 24 Β· Oct 11, 2026 |
| Best day for visits | +2.5K Β· Oct 10, 2026 |
| 24h low | 2 |
| Avg. session (est.) | 8 min |
| Tracked since | Oct 9, 2026 |
| Days with recorded data | 7 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 14, 2026 | 9 | 20 | +1.6K |
| Oct 13, 2026 | 10 | 18 | +1.4K |
| Oct 12, 2026 | 10 | 22 | +1.7K |
| Oct 11, 2026 | 13 | 24 | +2.4K |
| Oct 10, 2026 | 14 | 23 | +2.5K |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $0.49 β $4.4
- 30 days at unchanged activity and assumptions
- $15 β $130
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Climb and Glide
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Climb and Glide right now?
Climb and Glide's latest recorded count is 8 concurrent players on Roblox, sampled at 2026-10-15 11:18 UTC. That is in line with its average over the last 24 hours.
What is Climb and Glide's highest recorded player count?
RoVitals began tracking Climb and Glide on October 9, 2026; the highest count sampled since then is 24 on October 11, 2026; earlier peaks and peaks between samples may be higher.
How many visits does Climb and Glide have?
Climb and Glide has been played 9,232,730 times in total, 11,400 of them since RoVitals began tracking it on October 9, 2026.
How many likes does Climb and Glide have?
Climb and Glide has 15,920 likes and 887 dislikes on Roblox, 94.7% positive among recorded votes. It has 474,686 favorites. These are game totals, separate from its concurrent player count.
How much money does Climb and Glide make?
Roblox does not publish Climb and Glide's earnings. The RoVitals illustrative model gives roughly $0.49β$4.4 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by TrendChase Studios
β‘ TOWER CLIMBING ADVENTURE! β‘ π§ββοΈ Climb higher and higher! πͺΆ Upgrade wings for ultimate speed! π Reach the top to win! πΊοΈ Unlock amazing new zones! π₯ Hatch pets for MEGA cash boosts! π° π°EARN CASH OFFLINE!π° Tags: Climb, Jump, Glide, Pets, Cool, Fun, Simulator, Wings
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| β² 20.0% | 13 | 7.7M | ||
| β² 0.0% | 11 | 56.5M | ||
| βΌ 18.2% | 42 | 1.1M | ||
| β² 12.5% | 13 | 43.9M | ||
| β² 0.0% | 12 | 10.6M | ||
| β² 0.0% | 37 | 4.2M | ||
| βΌ 18.2% | 18 | 154.8M | ||
| β² 0.0% | 8 | 15.5M |
History since Oct 9, 2026. Data methodology.