Tug of War Simulator
Since Sep 29, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Tug of War Simulator is down 50.0% day over day, up 0.0% week over week.
Tug of War Simulator set its observed peak 8 days ago; its 7-day average is 33% of that peak.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 1 | 5 | βΌ 50.0% |
| Last 7 days | 3 | 8 | β² 0.0% |
| Last 30 days | 3 | 9 | β |
| Since Sep 29, 2026 | β | 9 | 9 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +252 | +3.6K | +3.9K |
| Favorites gained | +4 | +5 | +1 |
| Likes gained | +0 | 95.2% positive overall | |
| Dislikes gained | +0 | 40,312 π Β· 2,051 π | |
| Totals | 44.2M visits Β· 1.5M favorites | ||
Rankings
| Live players | β |
| 24h peak | #11,973 Β· Top 50% |
| Observed peak | #13,245 Β· Top 50% |
| Total visits | #2,827 Β· Top 25% |
| Favorites | #1,113 Β· Top 5% |
| Rating | #1,747 Β· Top 25% |
Records
| Highest recorded CCU | 9 Β· Sep 29, 2026 |
| Best day for visits | +760 Β· Oct 3, 2026 |
| 24h low | 0 |
| Avg. session (est.) | 4 min |
| Tracked since | Sep 29, 2026 |
| Days with recorded data | 9 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 7, 2026 | 1 | 5 | +252 |
| Oct 6, 2026 | 2 | 5 | +416 |
| Oct 5, 2026 | 3 | 7 | +358 |
| Oct 4, 2026 | 3 | 8 | +734 |
| Oct 3, 2026 | 4 | 8 | +760 |
| Oct 2, 2026 | 2 | 5 | +412 |
| Oct 1, 2026 | 4 | 8 | +590 |
| Sep 30, 2026 | 3 | 8 | +328 |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Tug of War Simulator
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Tug of War Simulator right now?
Tug of War Simulator's latest recorded count is 0 concurrent players on Roblox, sampled at 2026-10-07 09:56 UTC. That is 100% below its average over the last 24 hours.
What is Tug of War Simulator's highest recorded player count?
RoVitals began tracking Tug of War Simulator on September 29, 2026; the highest count sampled since then is 9 on September 29, 2026; earlier peaks and peaks between samples may be higher.
Is Tug of War Simulator growing or dying?
Tug of War Simulator has grown 0.0% over the past 7 days, averaging 3 concurrent players against 3 the week before.
How many visits does Tug of War Simulator have?
Tug of War Simulator has been played 44,241,772 times in total, 3,850 of them since RoVitals began tracking it on September 29, 2026.
How much money does Tug of War Simulator make?
The RoVitals model puts Tug of War Simulator's developer earnings at roughly $0β$1 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Filtered Games
Welcome to Tug of War Simulator! βοΈ WEEKLY UPDATES! πͺ Train to get stronger! βοΈ Play Tug of War against bosses! π Earn Wins & Collect Pets! π Rebirth and buy worlds! Premium players get +20% Speed! Lagging? Use a FREE VIP Server! π
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| β | 4 | 108M | ||
| β | 0 | 59.3M | ||
| βΌ 50.0% | 2 | 102.5M | ||
| βΌ 50.0% | 3 | 43.5M | ||
| β² 16.7% | 13 | 15.5M | ||
| β | 0 | 17.1M | ||
| β² 33.3% | 7 | 19.3M | ||
| β² 0.0% | 10 | 34.8M |
History since Sep 29, 2026. Data methodology.