Jump Higher Every Second
- Playing now
- 3
- ▼ 16.7% 24h average vs the day before
- 24h average
- 5
- 24h peak
- 12
- 7-day peak
- 18
Player count history
Concurrent playersJump Higher Every Second has 3 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Sep 20, 2026 is 26, on Sep 26, 2026. Over the last 7 days it averaged 7 players, up 16.7% on the week before. It has 115.5M lifetime visits and 34.2K likes.
Performance analysis
Measured on average concurrent players rather than a single spike, Jump Higher Every Second is down 16.7% day over day, up 16.7% week over week, down 14.3% over 30 days.
Jump Higher Every Second set its observed peak 47 days ago; its 7-day average is 27% of that peak.
Over the last 14 days, Jump Higher Every Second was usually busiest in the hour from 20:00 UTC, averaging 7.8× its quietest hour.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 5 | 12 | ▼ 16.7% |
| Last 7 days | 7 | 18 | ▲ 16.7% |
| Last 30 days | 6 | 18 | ▼ 14.3% |
| Since Sep 20, 2026 | — | 26 | 54 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +842 | +10.5K | +40.6K |
| Favorites gained | +0 | +14 | +47 |
| Likes gained | +0 | — | |
| Dislikes gained | +0 | — | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 115,532,465
- Favorites
- 2,040,947
- Likes
- 34,27484.4% positive
- Dislikes
- 6,328
Rankings
| Live players | #14,968 · Top 50% |
|---|---|
| 24h peak | #13,960 · Top 50% |
| Observed peak | #18,714 · Top 50% |
| Total visits | #1,471 · Top 5% |
| Favorites | #954 · Top 5% |
| Rating | #9,472 |
| In Simulation | #6,099 of 13,093 |
Records
| Observed peak | 26Sep 26, 2026 |
|---|---|
| Best day for visits | +2.8KSep 26, 2026 |
| 24h low | 2 |
| Avg. session (est.) | 9 min |
| Tracked since | Sep 20, 2026 |
| Days with recorded data | 54 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Nov 11, 2026 | 5 | 11 | +1.3K |
| Nov 10, 2026 | 5 | 12 | +1.2K |
| Nov 9, 2026 | 5 | 11 | +1.1K |
| Nov 8, 2026 | 11 | 18 | +2.4K |
| Nov 7, 2026 | 9 | 17 | +2.1K |
| Nov 6, 2026 | 6 | 10 | +1.5K |
| Nov 5, 2026 | 5 | 8 | +1.6K |
| Nov 4, 2026 | 2 | 7 | +313 |
| Nov 3, 2026 | 6 | 12 | +1.3K |
| Nov 2, 2026 | 7 | 17 | +1.4K |
| Nov 1, 2026 | 8 | 14 | +1.7K |
| Oct 31, 2026 | 7 | 12 | +1.7K |
| Oct 30, 2026 | 4 | 9 | +1.2K |
| Oct 29, 2026 | 4 | 14 | +1.1K |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $0.3 – $2.7
- 30 days at unchanged activity and assumptions
- $9.1 – $82
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Jump Higher Every Second
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing Jump Higher Every Second right now?
Jump Higher Every Second's latest recorded count is 3 concurrent players on Roblox, sampled at 2026-11-12 18:06 UTC. That is 40% below its average over the last 24 hours.
What is Jump Higher Every Second's highest recorded player count?
RoVitals began tracking Jump Higher Every Second on September 20, 2026; its observed peak, the highest count sampled since then, is 26 on September 26, 2026; earlier peaks and peaks between samples may be higher.
Is Jump Higher Every Second growing or dying?
Over the past 7 days Jump Higher Every Second averaged 7 concurrent players, up 16.7% on the 6 of the week before.
How many visits does Jump Higher Every Second have?
Jump Higher Every Second has been played 115,532,465 times in total, 40,629 of them in the past 30 days.
How many likes does Jump Higher Every Second have?
Jump Higher Every Second has 34,274 likes and 6,328 dislikes on Roblox, 84.4% positive among recorded votes. It has 2,040,947 favorites. These are game totals, separate from its concurrent player count.
How much money does Jump Higher Every Second make?
Roblox does not publish Jump Higher Every Second's earnings. The RoVitals illustrative model gives roughly $0.3–$2.7 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by The Secret Games Project
Welcome to Jump Higher Every Second 🚀 NEW UPDATES DAILY! 🏆 Climb the Towers, Gain Wins, Unlock New World and more! 💾 PROGRESS SAVES! Favorite the game so you can remember to play again later. 🔓 PREMIUM PLAYERS GET +2 JUMP POWER EVERY SECOND! ⚠️ LAGGING OR CRASHING? MAKE A FREE VIP SERVER! 💥 Thanks for playing! Tags: jump, roblox but every second you get +1 jump power, roblox but you get +1 jump every second, get jump, huge, massive, big, grow, every second, obby, obby tower, rainbow tower, +1 every second
Similar Simulation games
| Game | Players | 24h change | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 75.0% | 3 | 122.7M | ||
| ▼ 33.3% | 8 | 85.5M | ||
| ▼ 33.3% | 7 | 95.7M | ||
| ▼ 25.0% | 6 | 103.2M | ||
| ▼ 16.7% | 9 | 72.8M | ||
| — | 3 | 21.5M | ||
| ▲ 0.0% | 8 | 5.3M | ||
| ▲ 66.7% | 7 | 19.6M |
Scroll the table to explore more metrics →
History since Sep 20, 2026. Data methodology.