Roblox games gaining players
Biggest week-over-week increases in average concurrent players, by percentage growth.
2,962 Roblox games gained players over the last 7 days
Ordered by percentage growth. The two rankings surface different games: absolute gains favour the already-large, percentage gains favour small games having a good week.
| # | Game | 7d | Playing | 24h Δ | 24h avg | 7d avg | 24h peak | Visits 24h |
|---|---|---|---|---|---|---|---|---|
| 701 | ▲ 36.3% | −72 | 217 | 233 | 425 | +32.5K | ||
| 702 | ▲ 36.2% | −45 | 75 | 94 | 167 | +9.6K | ||
| 703 | ▲ 36.2% | −316 | 908 | 1,337 | 1,421 | +46.9K | ||
| 704 | ▲ 36.1% | −52 | 195 | 162 | 304 | +41.1K | ||
| 705 | ▲ 36.1% | −28 | 37 | 49 | 76 | +3.3K | ||
| 706 | ▲ 36.1% | −92 | 411 | 362 | 750 | +100.4K | ||
| 707 | ▲ 36.0% | −233 | 652 | 608 | 1,222 | +233.2K | ||
| 708 | ▲ 35.9% | −2,355 | 6,421 | 6,149 | 10,226 | +684.7K | ||
| 709 | ▲ 35.8% | −4 | 94 | 91 | 146 | +14.1K | ||
| 710 | ▲ 35.8% | −214 | 266 | 626 | 721 | +52.1K | ||
| 711 | ▲ 35.7% | −1 | 25 | 19 | 43 | +2.5K | ||
| 712 | ▲ 35.7% | −41 | 170 | 156 | 335 | +12.6K | ||
| 713 | ▲ 35.6% | −69 | 235 | 217 | 433 | +35.6K | ||
| 714 | ▲ 35.6% | −11 | 100 | 99 | 164 | +9.4K | ||
| 715 | ▲ 35.6% | −12 | 97 | 99 | 267 | +24.1K | ||
| 716 | ▲ 35.6% | −511 | 620 | 705 | 1,221 | +84.5K | ||
| 717 | ▲ 35.6% | −94 | 128 | 122 | 222 | +15.5K | ||
| 718 | ▲ 35.4% | −134 | 191 | 172 | 394 | +29.4K | ||
| 719 | ▲ 35.4% | −85 | 116 | 130 | 205 | +15.4K | ||
| 720 | ▲ 35.4% | +9 | 77 | 65 | 130 | +12.7K | ||
| 721 | ▲ 35.4% | −337 | 919 | 892 | 1,778 | +150.6K | ||
| 722 | ▲ 35.3% | −24 | 48 | 46 | 88 | +8.3K | ||
| 723 | ▲ 35.3% | −9 | 16 | 23 | 37 | +849 | ||
| 724 | ▲ 35.3% | −15 | 11 | 23 | 35 | +1.7K | ||
| 725 | ▲ 35.2% | −8,808 | 14,587 | 12,116 | 24,668 | +924.1K | ||
| 726 | ▲ 35.2% | −16 | 114 | 96 | 242 | +22.6K | ||
| 727 | ▲ 35.2% | −131 | 342 | 338 | 627 | +53.6K | ||
| 728 | ▲ 35.2% | −47 | 70 | 73 | 187 | +5.6K | ||
| 729 | ▲ 35.1% | −66 | 90 | 100 | 191 | +14.6K | ||
| 730 | ▲ 35.1% | −669 | 2,076 | 1,794 | 3,456 | +164K | ||
| 731 | ▲ 35.0% | −205 | 351 | 316 | 695 | +54K | ||
| 732 | ▲ 34.9% | −380 | 3,239 | 2,778 | 6,350 | +333.3K | ||
| 733 | ▲ 34.9% | −104 | 261 | 236 | 586 | +49K | ||
| 734 | ▲ 34.8% | +91 | 323 | 178 | 903 | +49.3K | ||
| 735 | ▲ 34.8% | −19 | 63 | 62 | 115 | +3.4K | ||
| 736 | ▲ 34.8% | −21 | 31 | 31 | 69 | +2.9K | ||
| 737 | ▲ 34.8% | −14 | 27 | 31 | 47 | +6.3K | ||
| 738 | ▲ 34.8% | −26 | 21 | 31 | 41 | +3.4K | ||
| 739 | ▲ 34.8% | −29 | 14 | 31 | 31 | +2.3K | ||
| 740 | ▲ 34.7% | −26 | 99 | 97 | 198 | +10.7K | ||
| 741 | ▲ 34.6% | −19 | 86 | 70 | 179 | +11K | ||
| 742 | ▲ 34.6% | −1,987 | 6,082 | 5,830 | 8,966 | +340.2K | ||
| 743 | ▲ 34.4% | −4 | 62 | 43 | 147 | +9.2K | ||
| 744 | ▲ 34.3% | −1,636 | 2,988 | 2,625 | 5,703 | +500.2K | ||
| 745 | ▲ 34.3% | −149 | 262 | 227 | 684 | +35.6K | ||
| 746 | ▲ 34.3% | −657 | 1,032 | 1,438 | 1,869 | +88K | ||
| 747 | ▲ 34.2% | −45 | 68 | 106 | 120 | +6K | ||
| 748 | ▲ 34.1% | −89 | 123 | 165 | 232 | +19.1K | ||
| 749 | ▲ 33.9% | −300 | 861 | 955 | 1,553 | +123.7K | ||
| 750 | ▲ 33.9% | −2,638 | 2,682 | 2,156 | 4,904 | +261.1K | ||
| 751 | ▲ 33.9% | +334 | 2,142 | 1,386 | 3,474 | +686.6K | ||
| 752 | ▲ 33.9% | −95 | 190 | 170 | 403 | +23.2K | ||
| 753 | ▲ 33.8% | −151 | 293 | 297 | 520 | +47.1K | ||
| 754 | ▲ 33.8% | −131 | 276 | 210 | 610 | +58.1K | ||
| 755 | ▲ 33.7% | −163 | 277 | 278 | 482 | +25.7K | ||
| 756 | ▲ 33.5% | −288 | 1,505 | 1,728 | 4,170 | +114K | ||
| 757 | ▲ 33.5% | −35 | 264 | 239 | 455 | +25.8K | ||
| 758 | ▲ 33.3% | −97 | 354 | 412 | 691 | +154.4K | ||
| 759 | ▲ 33.3% | −22 | 66 | 64 | 105 | +8.8K | ||
| 760 | ▲ 33.3% | −24 | 65 | 64 | 127 | +8.1K | ||
| 761 | ▲ 33.3% | −29 | 63 | 68 | 115 | +17.2K | ||
| 762 | ▲ 33.3% | −15 | 63 | 60 | 117 | +8.7K | ||
| 763 | ▲ 33.3% | −14 | 44 | 44 | 69 | +6.8K | ||
| 764 | ▲ 33.3% | −12 | 32 | 36 | 47 | +4.3K | ||
| 765 | ▲ 33.3% | — | 25 | 20 | 49 | +5.2K | ||
| 766 | ▲ 33.3% | −4 | 25 | 24 | 74 | +5.6K | ||
| 767 | ▲ 33.3% | −11 | 20 | 20 | 30 | +2.7K | ||
| 768 | ▲ 33.3% | −5 | 15 | 16 | 39 | +3.8K | ||
| 769 | ▲ 33.3% | −4 | 13 | 12 | 20 | +3.2K | ||
| 770 | ▲ 33.3% | +1 | 12 | 8 | 29 | +2.8K | ||
| 771 | ▲ 33.3% | −7 | 12 | 12 | 23 | +2.2K | ||
| 772 | ▲ 33.3% | −5 | 12 | 12 | 21 | +6K | ||
| 773 | ▲ 33.3% | −2 | 12 | 12 | 30 | +9.2K | ||
| 774 | ▲ 33.3% | −2 | 10 | 8 | 19 | +971 | ||
| 775 | ▲ 33.3% | +2 | 10 | 8 | 24 | +3K | ||
| 776 | ▲ 33.3% | +5 | 8 | 4 | 22 | +9K | ||
| 777 | ▲ 33.3% | −3 | 7 | 8 | 14 | +1.1K | ||
| 778 | ▲ 33.3% | −1 | 6 | 12 | 11 | +575 | ||
| 779 | ▲ 33.3% | +1 | 5 | 4 | 16 | +174 | ||
| 780 | ▲ 33.3% | −1 | 5 | 4 | 13 | +580 | ||
| 781 | ▲ 33.3% | — | 5 | 4 | 10 | +400 | ||
| 782 | ▲ 33.3% | −2 | 5 | 4 | 18 | +440 | ||
| 783 | ▲ 33.3% | — | 5 | 4 | 15 | +1.2K | ||
| 784 | ▲ 33.3% | −2 | 5 | 4 | 10 | +846 | ||
| 785 | ▲ 33.2% | −696 | 2,307 | 2,266 | 3,236 | +315.6K | ||
| 786 | ▲ 33.2% | −398 | 757 | 735 | 1,319 | +81.3K | ||
| 787 | ▲ 32.8% | −126 | 458 | 364 | 842 | +62.5K | ||
| 788 | ▲ 32.6% | −322 | 535 | 631 | 972 | +26K | ||
| 789 | ▲ 32.6% | −36 | 220 | 171 | 346 | +30.1K | ||
| 790 | ▲ 32.6% | −9 | 60 | 57 | 110 | +11.1K | ||
| 791 | ▲ 32.6% | −33 | 47 | 57 | 124 | +5.6K | ||
| 792 | ▲ 32.5% | −122 | 183 | 151 | 448 | +42.1K | ||
| 793 | ▲ 32.4% | −30 | 112 | 98 | 170 | +15.5K | ||
| 794 | ▲ 32.4% | +1,401 | 6,560 | 3,805 | 8,906 | +371.4K | ||
| 795 | ▲ 32.2% | −392 | 1,139 | 1,248 | 2,266 | +151.1K | ||
| 796 | ▲ 32.2% | −763 | 2,873 | 2,087 | 6,035 | +432.9K | ||
| 797 | ▲ 32.1% | −13 | 118 | 107 | 244 | +25.4K | ||
| 798 | ▲ 32.1% | +130 | 938 | 688 | 1,564 | +117K | ||
| 799 | ▲ 32.0% | −249 | 481 | 470 | 995 | +80.5K | ||
| 800 | ▲ 32.0% | −28 | 19 | 33 | 39 | +4.4K |
How a gain is measured
Changes compare period averages, not instantaneous counts, so a single spike cannot put a game on this list: a game that jumped for one hour and fell back has barely moved its 24-hour average. Games need at least 2 days of recorded history and a 5-player average to qualify, which keeps the percentage ranking from filling up with games that went from 1 player to 4. The same comparison run the other way gives games losing players, and trending weights the same growth by audience size.