EVIL CLOWN CARNIVAL ESCAPE! [ITEMS]
#1,464Saved on this device
Since Aug 30, 2026
Player count history
Performance analysis
EVIL CLOWN CARNIVAL ESCAPE! [ITEMS]'s latest recorded count is 815 players, ranking #1,464 of the 17,625 Roblox experiences tracked by RoVitals β the top 10% by player count, and currently below its 24-hour average of 1,209.
Measured on average concurrent players rather than a single spike, EVIL CLOWN CARNIVAL ESCAPE! [ITEMS] is down 3.0% day over day, down 19.7% week over week.
Since tracking began on Aug 30, 2026, the highest concurrent player count RoVitals has recorded for EVIL CLOWN CARNIVAL ESCAPE! [ITEMS] is 3,460 on September 5, 2026. Its 24-hour peak of 2,037 is 59% of that record. Earlier or between-sample peaks may be higher.
Engagement: 217,024 new visits in the last 24 hours, 1.7M over the past week, 191,714 new favorites in 7 days, against 15.8M lifetime visits and 2.2M favorites. That works out to roughly 180 visits per concurrent player per day, a proxy for how quickly its audience cycles through sessions.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 1,209 | 2,037 | βΌ 3.0% |
| Last 7 days | 1,176 | 2,418 | βΌ 19.7% |
| Last 30 days | 1,324 | 3,460 | β |
| Since Aug 30, 2026 | β | 3,460 | 16 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +217K | +1.7M | +3.9M |
| Favorites gained | +24,835 | +191,714 | +471,413 |
| Likes gained | +16 | 62.4% positive overall | |
| Dislikes gained | +13 | 1,801 π Β· 1,086 π | |
| Totals | 15.8M visits Β· 2.2M favorites | ||
Rankings
| Live players | #1,464 Β· Top 10% |
| 24h peak | #1,257 Β· Top 10% |
| Observed peak | #1,398 Β· Top 10% |
| Total visits | #4,150 Β· Top 25% |
| Favorites | #690 Β· Top 5% |
| Rating | #8,356 Β· Top 50% |
| In Obby & Platformer | #138 |
Records
| Highest recorded CCU | 3,460 Β· Sep 5, 2026 |
| Best day for visits | +369.5K Β· Sep 5, 2026 |
| 24h low | 590 |
| Avg. session (est.) | 7 min |
| Tracked since | Aug 30, 2026 |
| Days with recorded data | 16 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 14, 2026 | 772 | 1,224 | +83.8K |
| Sep 13, 2026 | 1,313 | 2,037 | +295.5K |
| Sep 12, 2026 | 1,325 | 1,943 | +322.3K |
| Sep 11, 2026 | 992 | 1,380 | +203.1K |
| Sep 10, 2026 | 929 | 1,337 | +191.6K |
| Sep 9, 2026 | 1,095 | 1,675 | +220.1K |
| Sep 8, 2026 | 978 | 1,455 | +202.1K |
| Sep 7, 2026 | 1,487 | 2,418 | +294.7K |
| Sep 6, 2026 | 1,748 | 2,505 | +344.7K |
| Sep 5, 2026 | 1,828 | 3,460 | +369.5K |
| Sep 4, 2026 | 1,378 | 1,892 | +281.7K |
| Sep 3, 2026 | 1,418 | 2,121 | +289K |
| Sep 2, 2026 | 1,106 | 1,564 | +227.3K |
| Sep 1, 2026 | 1,250 | 1,753 | +257.4K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.3 earned Robux per player-hour. Formula and limitations.
Visits history
Compare EVIL CLOWN CARNIVAL ESCAPE! [ITEMS]
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing EVIL CLOWN CARNIVAL ESCAPE! [ITEMS] right now?
EVIL CLOWN CARNIVAL ESCAPE! [ITEMS]'s latest recorded count is 815 concurrent players on Roblox, sampled at 2026-09-14 12:18:09 UTC. Over the last 24 hours in this report it peaked at 2,037 players and averaged 1,209.
What is EVIL CLOWN CARNIVAL ESCAPE! [ITEMS]'s highest recorded player count?
The highest concurrent player count RoVitals has recorded for EVIL CLOWN CARNIVAL ESCAPE! [ITEMS] is 3,460, reached on September 5, 2026. Its 7-day peak is 2,418 and its 30-day peak is 3,460. RoVitals' record begins Aug 30, 2026; earlier or between-sample peaks may be higher.
Is EVIL CLOWN CARNIVAL ESCAPE! [ITEMS] growing or dying?
EVIL CLOWN CARNIVAL ESCAPE! [ITEMS] has declined 19.7% over the past 7 days, comparing its 1,176 average concurrent players this week against 1,464 the week before. In the last 24 hours it gained 217,024 visits and 24,835 favorites.
How popular is EVIL CLOWN CARNIVAL ESCAPE! [ITEMS] compared to other Roblox games?
EVIL CLOWN CARNIVAL ESCAPE! [ITEMS] ranks #1,464 out of 17,625 Roblox games tracked by RoVitals by current player count β the top 10% of all tracked games. It ranks #4,150 by total visits and #690 by favorites.
How many visits does EVIL CLOWN CARNIVAL ESCAPE! [ITEMS] have?
EVIL CLOWN CARNIVAL ESCAPE! [ITEMS] has been played 15,844,244 times in total, and 2,223,921 players have favorited it. Over the past 30 days it gained 3,872,720 visits.
How much money does EVIL CLOWN CARNIVAL ESCAPE! [ITEMS] make?
Using average concurrent players and genre assumptions, RoVitals's model gives a range of $11β$99 per day for EVIL CLOWN CARNIVAL ESCAPE! [ITEMS]. The central model estimate projected over 30 days is $992. These are model outputs, not reported earnings or a statistical confidence interval. Roblox does not publish per-game revenue; actual earnings can differ several-fold.
About EVIL CLOWN CARNIVAL ESCAPE! [ITEMS]
Can you escape the evil clownβs carnival? [UPDATE] π New items, vehicles, and gear have been added! β Use special items to help you complete the obby. 50% off all gamepasses for a limited time! π°
More by wifi money.
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 233 | 78.9K | 100% | ||
| 235 | 8.9M | 76% | ||
| 96 | 12M | 67% | ||
| 88 | 239.1K | 69% | ||
| 193 | 6.7M | 79% | ||
| 239 | 530.9K | 73% |
Similar Obby & Platformer games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| βΌ 23.6% | 1,199 | 66.5M | ||
| βΌ 2.7% | 1,295 | 14.7M | ||
| βΌ 29.3% | 1,241 | 22M | ||
| βΌ 18.0% | 992 | 240.3M | ||
| β² 9.4% | 1,398 | 4M | ||
| βΌ 15.8% | 1,031 | 64.8M | ||
| βΌ 20.6% | 402 | 2.7M | ||
| βΌ 21.5% | 198 | 29.5M |
History since Aug 30, 2026. Data methodology.