Sonic Infinity DX 2.0 (OLD)
#3,460Player count history
Performance analysis
Sonic Infinity DX 2.0 (OLD) has 24 players in game right now, ranking #3,460 of the 4,380 Roblox experiences tracked by RoVitals, and holding close to its 24-hour average of 27.
The highest concurrent player count RoVitals has recorded for Sonic Infinity DX 2.0 (OLD) is 37 on August 15, 2026. Today's peak matches its record β the game is at its high-water mark.
Engagement: 1,329 new visits in the last 24 hours, 1.3K over the past week, 2 new favorites in 7 days, against 28.2M lifetime visits and 82.3K favorites. That works out to roughly 49 visits per concurrent player per day, a proxy for how quickly its audience cycles through sessions.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 27 | 37 | β |
| Last 7 days | 27 | 37 | β |
| Last 30 days | 26 | 37 | β |
| All time | β | 37 | 2 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +1.3K | +1.3K | +1.3K |
| Favorites gained | +2 | +2 | +2 |
| Likes gained | +1 | 88.7% positive overall | |
| Dislikes gained | +0 | 26,072 π Β· 3,311 π | |
| Totals | 28.2M visits Β· 82.3K favorites | ||
Rankings
| Live players | #3,460 |
| 24h peak | #3,549 |
| All-time peak | #3,583 |
| Total visits | #1,941 Β· Top 50% |
| Favorites | #2,337 |
| Rating | #1,714 Β· Top 50% |
| In Obby & Platformer | #384 |
Records
| Highest ever CCU | 37 Β· Aug 15, 2026 |
| Best day for visits | +1.3K Β· Aug 15, 2026 |
| 24h low | 20 |
| Avg. session (est.) | 30 min |
| Tracked since | Aug 14, 2026 |
| Data points | 2 days of history |
Estimated developer earnings
Estimated from average concurrent players and genre-calibrated platform averages (Roblox Q2 2026 filings, DevEx rate $0.0038/R$). Roblox does not publish per-game revenue; developer-product sales and conversion rates are not public, so actual earnings commonly differ several-fold. Not financial data.
Visits history
Compare Sonic Infinity DX 2.0 (OLD)
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Sonic Infinity DX 2.0 (OLD) right now?
Sonic Infinity DX 2.0 (OLD) has 24 concurrent players right now on Roblox. Over the last 24 hours it peaked at 37 players and averaged 27.
What is Sonic Infinity DX 2.0 (OLD)'s all-time peak player count?
The highest concurrent player count RoVitals has recorded for Sonic Infinity DX 2.0 (OLD) is 37, reached on August 15, 2026. Its 7-day peak is 37 and its 30-day peak is 37. Peak tracking starts the day a game is first added, so the true historical peak may be higher.
How popular is Sonic Infinity DX 2.0 (OLD) compared to other Roblox games?
Sonic Infinity DX 2.0 (OLD) ranks #3,460 out of 4,380 Roblox games tracked by RoVitals by current player count. It ranks #1,941 by total visits and #2,337 by favorites.
How many visits does Sonic Infinity DX 2.0 (OLD) have?
Sonic Infinity DX 2.0 (OLD) has been played 28,152,989 times in total, and 82,315 players have favorited it. Over the past 30 days it gained 1,329 visits.
How much money does Sonic Infinity DX 2.0 (OLD) make?
Based on its average concurrent players and genre, RoVitals estimates Sonic Infinity DX 2.0 (OLD) earns roughly $0β$2 per day for its developers (about $22 per month at the midpoint). Roblox does not publish per-game revenue, so this is an estimate from public engagement data β actual figures can differ several-fold.
About Sonic Infinity DX 2.0 (OLD)
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More by Caliburn Productions
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 101 | 29.3M | 81% |
Similar Obby & Platformer games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| β² 33.0% | 44,722 | 51.7M | ||
| β² 23.8% | 23,396 | 4.6B | ||
| βΌ 5.8% | 54,616 | 28.4B | ||
| β² 17.0% | 7,580 | 692.7M | ||
| β² 22.1% | 8,570 | 71.4M | ||
| β² 51.2% | 9,013 | 182.9M | ||
| β² 6.6% | 8,311 | 23.8M | ||
| β² 6.8% | 8,981 | 120.8M |
Player counts are sampled from the Roblox API around the clock and stored by RoVitals β Roblox publishes no historical data, so all peaks, averages and growth figures on this page are computed from our own record, which began Aug 14, 2026. Last updated 6 minutes ago.