[BETA] Crazy Odyssey: A New Journey
#5,340Since Aug 11, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, [BETA] Crazy Odyssey: A New Journey is down 41.7% day over day, up 34.2% week over week, down 89.6% over 30 days.
[BETA] Crazy Odyssey: A New Journey set its observed peak 46 days ago; its 7-day average is 2% of that peak.
Over the last 14 days, [BETA] Crazy Odyssey: A New Journey was usually busiest in the hour from 12:00 UTC, averaging 5.9× its quietest hour. Across the last 14 whole UTC days it averaged 42% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 67 | 120 | ▼ 41.7% |
| Last 7 days | 106 | 182 | ▲ 34.2% |
| Last 30 days | 120 | 787 | ▼ 89.6% |
| Since Aug 11, 2026 | — | 4,527 | 49 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +5.9K | +65.4K | +332.1K |
| Favorites gained | +10 | +88 | +419 |
| Likes gained | +1 | 86.4% positive overall | |
| Dislikes gained | +2 | 5,651 👍 · 889 👎 | |
| Totals | 5.5M visits · 7.9K favorites | ||
Rankings
| Live players | #5,340 · Top 25% |
| 24h peak | #5,864 · Top 25% |
| Observed peak | #1,312 · Top 10% |
| Total visits | #7,159 · Top 50% |
| Favorites | #10,881 · Top 50% |
| Rating | #5,480 · Top 50% |
| In RPG | #131 of 259 |
Records
| Highest recorded CCU | 4,527 · Aug 13, 2026 |
| Best day for visits | +249.6K · Aug 12, 2026 |
| 24h low | 18 |
| Avg. session (est.) | 16 min |
| Tracked since | Aug 11, 2026 |
| Days with recorded data | 49 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 28, 2026 | 70 | 120 | +5.1K |
| Sep 27, 2026 | 98 | 175 | +10.3K |
| Sep 26, 2026 | 115 | 168 | +10.5K |
| Sep 25, 2026 | 108 | 164 | +11.4K |
| Sep 24, 2026 | 117 | 182 | +12.3K |
| Sep 23, 2026 | 85 | 167 | +7.9K |
| Sep 22, 2026 | 73 | 177 | +6.9K |
| Sep 21, 2026 | 77 | 192 | +7.7K |
| Sep 20, 2026 | 100 | 223 | +12.5K |
| Sep 19, 2026 | 88 | 176 | +10.7K |
| Sep 18, 2026 | 60 | 151 | +6.7K |
| Sep 17, 2026 | 44 | 113 | +4.8K |
| Sep 16, 2026 | 42 | 113 | +5.1K |
| Sep 15, 2026 | 47 | 140 | +5.4K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 1.2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare [BETA] Crazy Odyssey: A New Journey
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Crazy Odyssey: A New Journey right now?
Crazy Odyssey: A New Journey's latest recorded count is 64 concurrent players on Roblox, sampled at 2026-09-28 15:14 UTC. That is 4% below its average over the last 24 hours.
What is Crazy Odyssey: A New Journey's highest recorded player count?
RoVitals began tracking Crazy Odyssey: A New Journey on August 11, 2026; the highest count sampled since then is 4,527 on August 13, 2026; earlier peaks and peaks between samples may be higher.
Is Crazy Odyssey: A New Journey growing or dying?
Crazy Odyssey: A New Journey has grown 34.2% over the past 7 days, averaging 106 concurrent players against 79 the week before.
How many visits does Crazy Odyssey: A New Journey have?
Crazy Odyssey: A New Journey has been played 5,452,323 times in total, 332,099 of them in the past 30 days.
How much money does Crazy Odyssey: A New Journey make?
The RoVitals model puts Crazy Odyssey: A New Journey's developer earnings at roughly $2–$22 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by MOVARO GAMEZ
【Crazy Odyssey】 : A New Journey A Korean-style MMORPG where you can cultivate your own hero across four seasons on the continent. Choose a profession, hunt monsters, and hone your skills and weapons to challenge the highest combat power. We are currently preparing for several updates. ▪ Occupations and Skills - Different weapons and impressive skills for each occupation. Choose based on your preferences and develop them. ▪ Vast hunting grounds - seasonally divided zones, thousands of monsters and elite variants. ▪ World Boss - A competition of contribution against the world dragon that shakes the continent. ▪ Raid Dungeon - Fight against various patterns ▪ 8-person party - Hunting together results in XP sharing and synergy boost from职业组合. ▪ Guild & Territory Battles - Establish a guild, display your flag, fight for territory, and gather combat power to improve your rank. ▪ Dawn PvP & Duel - Full-scale combat outside the camp at dawn. Ranking competition through 1v1 duels. ▪ Trade & Economy - including user-to-user transactions, stores, and badges. Korean / English support / Partial Japanese support. 1. Prohibition of using nuclear or cheat programs. 2. Prohibition of exploiting bugs - please report any bugs you find. 3. Prohibition of using macros and auto-hunting. 4. Prohibition of impersonating operators. 5. Prohibition of fraudulent transactions - transactions should only be made in the trading window. 6. Prohibition of cash transactions - The trading of goods, accounts, and items is subject to sanctions. 7. Prohibition of profanity, insults, and hate speech.
More by MOVARO GAMEZ
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 0 | 624 | 83% | ||
| 0 | 483 | 63% | ||
| 0 | 125 | 0% |
Similar RPG games
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|---|---|---|---|---|
| ▼ 15.8% | 142 | 1.2M | ||
| ▼ 23.0% | 213 | 18.6M | ||
| ▼ 33.0% | 376 | 24.9M | ||
| ▼ 18.6% | 222 | 28.2M | ||
| ▼ 13.5% | 72 | 53.4M | ||
| ▼ 25.0% | 37 | 621.2K | ||
| ▲ 6.7% | 35 | 240.4M | ||
| ▼ 51.7% | 38 | 966.8K |
History since Aug 11, 2026. Data methodology.