New & rising Roblox games
Experiences published on Roblox within the last 120 days that already hold a real audience, ordered by momentum rather than raw size — this is where the next hit shows up first.
6,191 Roblox games released in the last 120 days
Ordered by trending score, so a game climbing fast outranks an older release that arrived larger and stalled.
| # | Game | Trend score | Players | Created | 24h change | 24h peak | 7d peak | Visits | Genre | Last 7 days |
|---|---|---|---|---|---|---|---|---|---|---|
| 6101 | -148.6 | Oct 13, 2026 | ▼ 9.9% | 277 | 1,796 | 2.4M | Adventure | |||
| 6102 | -149.2 | Sep 28, 2026 | ▼ 9.2% | 588 | 2,428 | 5.7M | Simulation | |||
| 6103 | -149.2 | Oct 18, 2026 | ▼ 28.6% | 53 | 3,455 | 1.3M | Simulation | |||
| 6104 | -149.7 | Oct 5, 2026 | ▼ 16.5% | 485 | 2,848 | 4.1M | Simulation | |||
| 6105 | -150.5 | Oct 6, 2026 | ▼ 16.5% | 931 | 2,406 | 1.4M | Roleplay & Avatar Sim | |||
| 6106 | -150.9 | Oct 15, 2026 | ▼ 4.4% | 317 | 1,758 | 16.3M | Adventure | |||
| 6107 | -151.0 | Aug 28, 2026 | ▲ 7.3% | 704 | 2,427 | 5.2M | Simulation | |||
| 6108 | -151.1 | Oct 6, 2026 | ▲ 0.7% | 3,310 | 9,417 | 13.2M | Simulation | |||
| 6109 | -151.2 | Sep 8, 2026 | ▼ 7.7% | 3,111 | 8,117 | 15M | Simulation | |||
| 6110 | -151.6 | Oct 7, 2026 | ▲ 0.3% | 2,022 | 6,512 | 4.1M | Simulation | |||
| 6111 | -151.9 | Oct 23, 2026 | ▼ 10.2% | 1,048 | 3,225 | 2.9M | Survival | |||
| 6112 | -152.1 | Oct 16, 2026 | ▲ 7.3% | 4,724 | 16,601 | 6.4M | Adventure | |||
| 6113 | -152.2 | Oct 24, 2026 | ▼ 19.6% | 590 | 1,972 | 977K | Simulation | |||
| 6114 | -153.4 | Jul 27, 2026 | ▲ 0.0% | 202 | 1,235 | 5M | Sports & Racing | |||
| 6115 | -153.4 | Jul 23, 2026 | ▲ 54.5% | 101 | 3,838 | 2.4M | Simulation | |||
| 6116 | -153.5 | Oct 3, 2026 | ▼ 1.3% | 433 | 1,919 | 5.8M | Shooter | |||
| 6117 | -153.5 | Oct 19, 2026 | ▼ 40.4% | 365 | 1,719 | 1.1M | Simulation | |||
| 6118 | -153.6 | Jul 30, 2026 | ▼ 9.6% | 848 | 2,720 | 7.1M | Simulation | |||
| 6119 | -153.8 | Oct 13, 2026 | ▲ 0.4% | 3,470 | 9,667 | 8.2M | Survival | |||
| 6120 | -153.9 | Sep 21, 2026 | ▼ 0.3% | 5,695 | 13,592 | 43.6M | Simulation | |||
| 6121 | -154.1 | Oct 20, 2026 | ▼ 1.8% | 233 | 1,630 | 1.8M | ||||
| 6122 | -154.1 | Oct 2, 2026 | ▼ 15.7% | 10,236 | 27,404 | 19.5M | Simulation | |||
| 6123 | -154.4 | Oct 4, 2026 | ▲ 6.6% | 18,269 | 122,372 | 78.3M | Simulation | |||
| 6124 | -154.5 | Oct 4, 2026 | ▼ 2.7% | 19,391 | 127,109 | 37.8M | Simulation | |||
| 6125 | -154.9 | Sep 21, 2026 | ▼ 8.1% | 2,491 | 8,223 | 6.1M | Simulation | |||
| 6126 | -154.9 | Oct 4, 2026 | ▲ 2.1% | 388 | 1,532 | 8.6M | Puzzle | |||
| 6127 | -155.4 | Oct 7, 2026 | ▼ 31.2% | 887 | 2,847 | 8.4M | Simulation | |||
| 6128 | -155.5 | Sep 15, 2026 | ▲ 7.0% | 686 | 4,709 | 1M | Simulation | |||
| 6129 | -155.9 | Oct 11, 2026 | ▼ 10.1% | 2,130 | 6,593 | 7.2M | Survival | |||
| 6130 | -155.9 | Sep 27, 2026 | ▼ 9.9% | 1,134 | 3,367 | 24M | Simulation | |||
| 6131 | -156.7 | Oct 2, 2026 | ▼ 11.0% | 2,149 | 7,158 | 5M | Action | |||
| 6132 | -157.0 | Oct 7, 2026 | ▲ 6.1% | 551 | 2,432 | 3.4M | Simulation | |||
| 6133 | -157.0 | Oct 12, 2026 | ▼ 6.2% | 802 | 2,280 | 3M | Simulation | |||
| 6134 | -157.5 | Sep 12, 2026 | ▼ 8.9% | 2,104 | 11,730 | 20.6M | Simulation | |||
| 6135 | -157.8 | Sep 30, 2026 | ▼ 17.2% | 345 | 1,803 | 1.2M | Roleplay & Avatar Sim | |||
| 6136 | -158.0 | Oct 5, 2026 | ▼ 20.4% | 1,718 | 7,693 | 3.3M | Simulation | |||
| 6137 | -158.3 | Oct 10, 2026 | ▼ 7.4% | 2,152 | 5,714 | 6.5M | Simulation | |||
| 6138 | -158.5 | Oct 11, 2026 | ▲ 7.5% | 548 | 2,322 | 924.5K | Simulation | |||
| 6139 | -158.7 | Sep 26, 2026 | ▼ 23.6% | 620 | 2,407 | 4.4M | Survival | |||
| 6140 | -158.8 | Sep 25, 2026 | ▼ 17.2% | 811 | 2,448 | 8.6M | Action | |||
| 6141 | -159.9 | Sep 6, 2026 | ▼ 17.0% | 134 | 1,874 | 1.3M | Simulation | |||
| 6142 | -160.4 | Oct 14, 2026 | ▼ 5.0% | 854 | 2,890 | 2.4M | Party & Casual | |||
| 6143 | -161.2 | Oct 15, 2026 | ▼ 29.8% | 243 | 2,141 | 620.2K | Simulation | |||
| 6144 | -161.9 | Sep 23, 2026 | ▼ 13.9% | 382 | 1,952 | 2.3M | Simulation | |||
| 6145 | -163.1 | Oct 12, 2026 | ▲ 0.7% | 10,072 | 28,859 | 42.3M | Simulation | |||
| 6146 | -163.3 | Oct 8, 2026 | ▼ 5.5% | 456 | 2,347 | 13.6M | Simulation | |||
| 6147 | -163.4 | Oct 16, 2026 | ▲ 462.5% | 84 | 2,336 | 394.2K | Simulation | |||
| 6148 | -163.6 | Oct 4, 2026 | ▼ 13.5% | 2,222 | 8,078 | 6.3M | Simulation | |||
| 6149 | -163.8 | Oct 8, 2026 | ▼ 17.5% | 316 | 2,238 | 1.5M | Simulation | |||
| 6150 | -164.0 | Oct 2, 2026 | ▼ 11.7% | 440 | 1,975 | 4.3M | Simulation | |||
| 6151 | -164.3 | Sep 11, 2026 | ▲ 12.2% | 90 | 2,569 | 814.4K | Simulation | |||
| 6152 | -164.6 | Aug 22, 2026 | ▼ 4.9% | 128 | 5,484 | 2.8M | Obby & Platformer | |||
| 6153 | -165.0 | Oct 16, 2026 | ▼ 2.1% | 4,123 | 13,832 | 8.1M | Simulation | |||
| 6154 | -165.3 | Oct 17, 2026 | ▼ 2.3% | 4,270 | 12,545 | 14.4M | Simulation | |||
| 6155 | -165.9 | Oct 3, 2026 | ▲ 4.3% | 1,389 | 5,143 | 23.1M | Simulation | |||
| 6156 | -166.7 | Sep 8, 2026 | ▲ 7.3% | 504 | 2,636 | 1.9M | Survival | |||
| 6157 | -167.1 | Oct 16, 2026 | ▼ 8.9% | 1,439 | 3,978 | 7.6M | Simulation | |||
| 6158 | -167.4 | Sep 9, 2026 | ▼ 23.8% | 471 | 2,870 | 3.1M | Simulation | |||
| 6159 | -168.1 | Aug 26, 2026 | ▼ 4.0% | 723 | 2,311 | 20.4M | Simulation | |||
| 6160 | -168.2 | Oct 17, 2026 | ▼ 14.5% | 778 | 2,970 | 1.5M | Simulation | |||
| 6161 | -168.2 | Oct 12, 2026 | ▼ 3.3% | 534 | 2,222 | 5.1M | Simulation | |||
| 6162 | -170.9 | Oct 9, 2026 | ▼ 0.6% | 15,554 | 40,574 | 35.1M | Survival | |||
| 6163 | -170.9 | Oct 10, 2026 | ▼ 27.7% | 409 | 4,643 | 10.1M | Survival | |||
| 6164 | -172.0 | Oct 6, 2026 | ▼ 11.5% | 7,804 | 19,922 | 19.7M | Simulation | |||
| 6165 | -172.5 | Oct 13, 2026 | ▲ 5.2% | 784 | 2,868 | 196M | Entertainment | |||
| 6166 | -172.8 | Oct 19, 2026 | ▼ 4.6% | 17,023 | 64,094 | 49M | Simulation | |||
| 6167 | -173.6 | Aug 15, 2026 | ▼ 26.0% | 463 | 2,947 | 1.4M | Action | |||
| 6168 | -173.7 | Sep 21, 2026 | ▼ 42.9% | 604 | 2,768 | 3.5M | Simulation | |||
| 6169 | -174.0 | Oct 31, 2026 | ▼ 17.6% | 183 | 4,486 | 804.9K | ||||
| 6170 | -174.3 | Nov 6, 2026 | ▼ 8.3% | 176 | 7,566 | 1.1M | ||||
| 6171 | -174.7 | Oct 18, 2026 | ▼ 4.0% | 3,091 | 10,764 | 11.1M | Simulation | |||
| 6172 | -174.9 | Oct 12, 2026 | ▼ 4.2% | 8,406 | 24,473 | 10.1M | Simulation | |||
| 6173 | -176.7 | Sep 7, 2026 | ▼ 11.8% | 3,737 | 12,122 | 23.9M | Simulation | |||
| 6174 | -176.7 | Sep 27, 2026 | ▲ 0.9% | 526 | 3,112 | 2.2M | Simulation | |||
| 6175 | -178.7 | Oct 9, 2026 | ▼ 14.3% | 274 | 5,431 | 2.5M | Obby & Platformer | |||
| 6176 | -180.0 | Sep 23, 2026 | ▼ 15.7% | 530 | 8,500 | 4.4M | Simulation | |||
| 6177 | -180.7 | Oct 17, 2026 | ▼ 24.9% | 218 | 3,238 | 955.3K | Survival | |||
| 6178 | -182.4 | Oct 14, 2026 | ▼ 0.3% | 867 | 3,893 | 913K | Simulation | |||
| 6179 | -183.5 | Oct 14, 2026 | ▼ 18.0% | 512 | 2,786 | 21.4M | Survival | |||
| 6180 | -185.7 | Oct 19, 2026 | ▲ 6.5% | 425 | 3,141 | 2.8M | Simulation | |||
| 6181 | -186.4 | Oct 11, 2026 | ▼ 25.5% | 1,279 | 5,892 | 2M | Simulation | |||
| 6182 | -187.2 | Oct 13, 2026 | ▼ 6.9% | 11,956 | 31,010 | 58.7M | Simulation | |||
| 6183 | -191.3 | Oct 5, 2026 | ▼ 34.3% | 932 | 6,480 | 1.3M | Simulation | |||
| 6184 | -191.7 | Oct 11, 2026 | ▼ 18.1% | 4,340 | 15,626 | 7.6M | Simulation | |||
| 6185 | -191.9 | Oct 15, 2026 | ▼ 17.5% | 777 | 5,464 | 2.5M | Simulation | |||
| 6186 | -192.3 | Nov 7, 2026 | ▲ 18.3% | 156 | 4,529 | 542.6K | RPG | |||
| 6187 | -193.1 | Oct 11, 2026 | ▼ 13.9% | 2,349 | 11,983 | 9.9M | Simulation | |||
| 6188 | -196.5 | Oct 21, 2026 | ▼ 13.6% | 814 | 3,696 | 1.4M | RPG | |||
| 6189 | -199.6 | Oct 19, 2026 | ▼ 4.2% | 6,329 | 35,001 | 23.1M | Adventure | |||
| 6190 | -211.6 | Oct 14, 2026 | ▼ 9.9% | 8,436 | 56,760 | 22.2M | Simulation | |||
| 6191 | -224.4 | Oct 24, 2026 | ▼ 17.4% | 1,668 | 15,644 | 4.2M | Simulation |
Scroll the table to explore more metrics →
About these metrics
Changes compare average concurrent players in the selected period with the previous equal period. Δ is the change in players; % is the relative change. A dash means no usable baseline or insufficient history.
Rolling peaks cover the named window. Observed peak is the highest sample since tracking began, rather than a verified lifetime record.
Collection methods and coverage ↗What counts as new here
“New” uses each game's Roblox creation date, not the date RoVitals discovered it, so a decade-old game we started tracking last week does not appear and a genuine release does. A game must sustain a 7-day peak of at least 5 players to qualify, which filters the thousands of empty places created every day. Once a release passes 120 days it moves off this list and competes on trending and top games with everything else.