New & rising Roblox games
Experiences published on Roblox within the last 120 days that already hold a real audience, ordered by momentum rather than raw size — this is where the next hit shows up first.
6,199 Roblox games released in the last 120 days
Ordered by trending score, so a game climbing fast outranks an older release that arrived larger and stalled.
| # | Game | Trend score | Players | Created | 24h change | 24h peak | 7d peak | Visits | Genre | Last 7 days |
|---|---|---|---|---|---|---|---|---|---|---|
| 2301 | 0.0 | Aug 14, 2026 | ▲ 0.0% | 8 | 10 | 49.6K | Simulation | |||
| 2302 | 0.0 | Aug 16, 2026 | ▼ 25.0% | 8 | 10 | 955K | Simulation | |||
| 2303 | 0.0 | Aug 21, 2026 | — | 0 | 10 | 164.6K | Sports & Racing | |||
| 2304 | 0.0 | Aug 25, 2026 | — | 0 | 10 | 43.8K | Simulation | |||
| 2305 | 0.0 | Aug 27, 2026 | — | 0 | 10 | 54.1K | Simulation | |||
| 2306 | 0.0 | Aug 30, 2026 | ▼ 33.3% | 6 | 10 | 394.2K | Simulation | |||
| 2307 | 0.0 | Aug 30, 2026 | ▼ 50.0% | 2 | 10 | 867K | Simulation | |||
| 2308 | 0.0 | Sep 2, 2026 | ▼ 33.3% | 6 | 10 | 291.3K | Simulation | |||
| 2309 | 0.0 | Sep 6, 2026 | ▼ 50.0% | 3 | 10 | 404.4K | Simulation | |||
| 2310 | 0.0 | Sep 6, 2026 | ▼ 66.7% | 3 | 10 | 120.7K | Simulation | |||
| 2311 | 0.0 | Sep 6, 2026 | ▼ 33.3% | 3 | 10 | 47.2K | Shopping | |||
| 2312 | 0.0 | Sep 9, 2026 | ▲ 0.0% | 10 | 10 | 901.6K | Simulation | |||
| 2313 | 0.0 | Sep 9, 2026 | ▲ 50.0% | 7 | 10 | 38.3K | Obby & Platformer | |||
| 2314 | 0.0 | Sep 11, 2026 | — | 0 | 10 | 393.9K | Puzzle | |||
| 2315 | 0.0 | Sep 12, 2026 | ▲ 100.0% | 5 | 10 | 129.8K | Simulation | |||
| 2316 | 0.0 | Sep 13, 2026 | ▲ 33.3% | 8 | 10 | 427.9K | Party & Casual | |||
| 2317 | 0.0 | Sep 14, 2026 | ▼ 33.3% | 4 | 10 | 1.6M | Simulation | |||
| 2318 | 0.0 | Sep 16, 2026 | ▼ 100.0% | 0 | 10 | 25.2K | Shopping | |||
| 2319 | 0.0 | Sep 16, 2026 | — | 0 | 10 | 44.7K | Simulation | |||
| 2320 | 0.0 | Sep 21, 2026 | ▲ 0.0% | 8 | 10 | 17.2K | Simulation | |||
| 2321 | 0.0 | Sep 25, 2026 | — | 0 | 10 | 533.8K | Survival | |||
| 2322 | 0.0 | Sep 27, 2026 | ▲ 0.0% | 6 | 10 | 101K | Simulation | |||
| 2323 | 0.0 | Sep 28, 2026 | ▼ 20.0% | 8 | 10 | 227.2K | Simulation | |||
| 2324 | 0.0 | Sep 29, 2026 | — | 2 | 10 | 116.4K | Simulation | |||
| 2325 | 0.0 | Oct 1, 2026 | ▲ 50.0% | 6 | 10 | 117.2K | Survival | |||
| 2326 | 0.0 | Oct 2, 2026 | — | 0 | 10 | 14.9K | Party & Casual | |||
| 2327 | 0.0 | Oct 3, 2026 | — | 6 | 10 | 1.4M | Simulation | |||
| 2328 | 0.0 | Oct 3, 2026 | ▼ 100.0% | 0 | 10 | 1.6M | Simulation | |||
| 2329 | 0.0 | Oct 7, 2026 | — | 5 | 10 | 1.1M | Simulation | |||
| 2330 | 0.0 | Oct 8, 2026 | ▼ 57.1% | 6 | 10 | 11.6K | Shooter | |||
| 2331 | 0.0 | Oct 9, 2026 | — | 10 | 10 | 51.2K | Simulation | |||
| 2332 | 0.0 | Oct 10, 2026 | — | 1 | 10 | 124.6K | Simulation | |||
| 2333 | 0.0 | Oct 12, 2026 | ▼ 33.3% | 4 | 10 | 202.1K | Simulation | |||
| 2334 | 0.0 | Oct 15, 2026 | — | 2 | 10 | 146.4K | Simulation | |||
| 2335 | 0.0 | Oct 16, 2026 | ▼ 100.0% | 0 | 10 | 144.7K | Simulation | |||
| 2336 | 0.0 | Oct 20, 2026 | ▲ 0.0% | 10 | 10 | 1.3K | ||||
| 2337 | 0.0 | Oct 21, 2026 | ▲ 50.0% | 6 | 10 | 157.5K | Simulation | |||
| 2338 | 0.0 | Oct 24, 2026 | ▲ 33.3% | 9 | 10 | 3.9K | Simulation | |||
| 2339 | 0.0 | Oct 24, 2026 | — | 0 | 10 | 2.4K | Simulation | |||
| 2340 | 0.0 | Oct 24, 2026 | — | 0 | 10 | 3.3K | Simulation | |||
| 2341 | 0.0 | Oct 27, 2026 | — | 0 | 10 | 10.7K | Simulation | |||
| 2342 | 0.0 | Oct 28, 2026 | ▼ 50.0% | 4 | 10 | 12.1K | Simulation | |||
| 2343 | 0.0 | Nov 1, 2026 | — | 10 | 10 | 7.6K | Sports & Racing | |||
| 2344 | 0.0 | Nov 2, 2026 | — | 0 | 10 | 4.4K | Entertainment | |||
| 2345 | 0.0 | Nov 2, 2026 | — | 0 | 10 | 3.6K | ||||
| 2346 | 0.0 | Nov 3, 2026 | ▼ 50.0% | 3 | 10 | 2.1K | Simulation | |||
| 2347 | 0.0 | Nov 4, 2026 | ▼ 25.0% | 6 | 10 | 3.2K | Obby & Platformer | |||
| 2348 | 0.0 | Nov 8, 2026 | — | 10 | 10 | 2.7K | Simulation | |||
| 2349 | 0.0 | Nov 10, 2026 | ▼ 33.3% | 10 | 10 | 1K | Simulation | |||
| 2350 | 0.0 | Jul 18, 2026 | ▲ 100.0% | 4 | 9 | 20.8K | Simulation | |||
| 2351 | 0.0 | Jul 19, 2026 | ▼ 50.0% | 7 | 9 | 102K | Party & Casual | |||
| 2352 | 0.0 | Jul 19, 2026 | ▲ 0.0% | 4 | 9 | 2M | Obby & Platformer | |||
| 2353 | 0.0 | Jul 19, 2026 | — | 2 | 9 | 2.3M | Adventure | |||
| 2354 | 0.0 | Jul 20, 2026 | ▲ 0.0% | 7 | 9 | 449.5K | Simulation | |||
| 2355 | 0.0 | Jul 20, 2026 | ▲ 0.0% | 6 | 9 | 315.2K | Simulation | |||
| 2356 | 0.0 | Jul 21, 2026 | ▼ 100.0% | 0 | 9 | 1.5M | Simulation | |||
| 2357 | 0.0 | Jul 22, 2026 | ▼ 33.3% | 5 | 9 | 1M | Simulation | |||
| 2358 | 0.0 | Jul 22, 2026 | ▼ 100.0% | 0 | 9 | 546.2K | Simulation | |||
| 2359 | 0.0 | Jul 24, 2026 | ▲ 0.0% | 5 | 9 | 135.6K | Simulation | |||
| 2360 | 0.0 | Jul 25, 2026 | ▲ 50.0% | 5 | 9 | 473.7K | Simulation | |||
| 2361 | 0.0 | Jul 26, 2026 | — | 0 | 9 | 189K | Simulation | |||
| 2362 | 0.0 | Jul 29, 2026 | ▲ 50.0% | 5 | 9 | 127K | Simulation | |||
| 2363 | 0.0 | Jul 29, 2026 | — | 1 | 9 | 1.1M | Simulation | |||
| 2364 | 0.0 | Aug 1, 2026 | — | 5 | 9 | 472.1K | Simulation | |||
| 2365 | 0.0 | Aug 5, 2026 | — | 0 | 9 | 79.8K | Simulation | |||
| 2366 | 0.0 | Aug 6, 2026 | — | 1 | 9 | 38.3K | Adventure | |||
| 2367 | 0.0 | Aug 7, 2026 | ▼ 100.0% | 0 | 9 | 2.2M | Obby & Platformer | |||
| 2368 | 0.0 | Aug 10, 2026 | ▼ 100.0% | 0 | 9 | 93.3K | Simulation | |||
| 2369 | 0.0 | Aug 12, 2026 | — | 4 | 9 | 1.2M | Survival | |||
| 2370 | 0.0 | Aug 12, 2026 | — | 2 | 9 | 142.4K | Obby & Platformer | |||
| 2371 | 0.0 | Aug 12, 2026 | — | 0 | 9 | 118.6K | Simulation | |||
| 2372 | 0.0 | Aug 13, 2026 | ▲ 0.0% | 4 | 9 | 1.1M | Simulation | |||
| 2373 | 0.0 | Aug 13, 2026 | ▼ 33.3% | 7 | 9 | 55.5K | Simulation | |||
| 2374 | 0.0 | Aug 14, 2026 | ▼ 50.0% | 5 | 9 | 419.9K | Strategy | |||
| 2375 | 0.0 | Aug 16, 2026 | ▲ 0.0% | 7 | 9 | 295.5K | Simulation | |||
| 2376 | 0.0 | Aug 16, 2026 | ▼ 66.7% | 3 | 9 | 184.8K | Obby & Platformer | |||
| 2377 | 0.0 | Aug 17, 2026 | ▼ 100.0% | 0 | 9 | 150.8K | Simulation | |||
| 2378 | 0.0 | Aug 18, 2026 | ▼ 33.3% | 6 | 9 | 3.6M | Simulation | |||
| 2379 | 0.0 | Aug 21, 2026 | ▼ 100.0% | 0 | 9 | 270.7K | Simulation | |||
| 2380 | 0.0 | Aug 22, 2026 | ▲ 0.0% | 2 | 9 | 737.6K | Adventure | |||
| 2381 | 0.0 | Aug 22, 2026 | — | 2 | 9 | 603.4K | Simulation | |||
| 2382 | 0.0 | Aug 23, 2026 | ▼ 33.3% | 5 | 9 | 246.4K | Simulation | |||
| 2383 | 0.0 | Aug 23, 2026 | ▲ 0.0% | 5 | 9 | 845.7K | Simulation | |||
| 2384 | 0.0 | Aug 23, 2026 | ▼ 50.0% | 4 | 9 | 846.6K | Simulation | |||
| 2385 | 0.0 | Aug 29, 2026 | ▼ 33.3% | 4 | 9 | 336K | ||||
| 2386 | 0.0 | Sep 1, 2026 | ▲ 50.0% | 7 | 9 | 144K | Obby & Platformer | |||
| 2387 | 0.0 | Sep 2, 2026 | ▲ 100.0% | 5 | 9 | 2M | Simulation | |||
| 2388 | 0.0 | Sep 3, 2026 | ▼ 100.0% | 0 | 9 | 49.1K | Shopping | |||
| 2389 | 0.0 | Sep 4, 2026 | ▲ 100.0% | 4 | 9 | 163.4K | Simulation | |||
| 2390 | 0.0 | Sep 5, 2026 | — | 0 | 9 | 493.7K | Simulation | |||
| 2391 | 0.0 | Sep 6, 2026 | ▲ 0.0% | 3 | 9 | 524.7K | Simulation | |||
| 2392 | 0.0 | Sep 8, 2026 | ▼ 50.0% | 2 | 9 | 352.8K | Simulation | |||
| 2393 | 0.0 | Sep 12, 2026 | ▲ 0.0% | 2 | 9 | 36.1K | Simulation | |||
| 2394 | 0.0 | Sep 13, 2026 | ▼ 100.0% | 1 | 9 | 59.4K | Sports & Racing | |||
| 2395 | 0.0 | Sep 15, 2026 | ▼ 100.0% | 0 | 9 | 127.7K | ||||
| 2396 | 0.0 | Sep 15, 2026 | — | 4 | 9 | 161.3K | Sports & Racing | |||
| 2397 | 0.0 | Sep 15, 2026 | — | 0 | 9 | 78K | Simulation | |||
| 2398 | 0.0 | Sep 18, 2026 | — | 0 | 9 | 75.4K | Party & Casual | |||
| 2399 | 0.0 | Sep 20, 2026 | ▲ 33.3% | 7 | 9 | 24.1K | Simulation | |||
| 2400 | 0.0 | Sep 22, 2026 | ▲ 0.0% | 2 | 9 | 37.2K | Simulation |
Scroll the table to explore more metrics →
About these metrics
Changes compare average concurrent players in the selected period with the previous equal period. Δ is the change in players; % is the relative change. A dash means no usable baseline or insufficient history.
Rolling peaks cover the named window. Observed peak is the highest sample since tracking began, rather than a verified lifetime record.
Collection methods and coverage ↗What counts as new here
“New” uses each game's Roblox creation date, not the date RoVitals discovered it, so a decade-old game we started tracking last week does not appear and a genuine release does. A game must sustain a 7-day peak of at least 5 players to qualify, which filters the thousands of empty places created every day. Once a release passes 120 days it moves off this list and competes on trending and top games with everything else.