Merge and Multiply!
- Playing now
- 2
- βΌ 25.0% 24h average vs the day before
- 24h average
- 3
- 24h peak
- 7
- 7-day peak
- 11
Player count history
Concurrent playersMerge and Multiply! has 2 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Oct 9, 2026 is 56, on Oct 18, 2026. Over the last 7 days it averaged 3 players, down 57.1% on the week before. It has 55.4K lifetime visits and 189 likes.
Performance analysis
Measured on average concurrent players rather than a single spike, Merge and Multiply! is down 25.0% day over day, down 57.1% week over week, up 77.8% over 30 days.
Merge and Multiply! set its observed peak 24 days ago; its 7-day average is 5% of that peak.
Over the last 14 days, Merge and Multiply! was usually busiest in the hour from 22:00 UTC, averaging 2.6Γ its quietest hour. Across the last 14 whole UTC days it averaged 27% fewer players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 3 | 7 | βΌ 25.0% |
| Last 7 days | 3 | 11 | βΌ 57.1% |
| Last 30 days | 16 | 56 | β² 77.8% |
| Since Oct 9, 2026 | β | 56 | 35 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +231 | +2.3K | +31.4K |
| Favorites gained | +1 | +12 | +183 |
| Likes gained | +1 | β | |
| Dislikes gained | +2 | β | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 55,441
- Favorites
- 342
- Likes
- 18979.7% positive
- Dislikes
- 48
Rankings
| Live players | #15,506 Β· Top 50% |
|---|---|
| 24h peak | #15,461 Β· Top 50% |
| Observed peak | #16,166 Β· Top 50% |
| Total visits | #25,630 |
| Favorites | #26,330 |
| In Simulation | #6,355 of 12,918 |
Records
| Observed peak | 56Oct 18, 2026 |
|---|---|
| Best day for visits | +2.5KOct 18, 2026 |
| 24h low | 0 |
| Avg. session (est.) | 17 min |
| Tracked since | Oct 9, 2026 |
| Days with recorded data | 35 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Nov 11, 2026 | 3 | 7 | +288 |
| Nov 10, 2026 | 4 | 8 | +538 |
| Nov 9, 2026 | 1 | 2 | +80 |
| Nov 8, 2026 | 3 | 7 | +276 |
| Nov 7, 2026 | 2 | 5 | +317 |
| Nov 6, 2026 | 4 | 7 | +300 |
| Nov 5, 2026 | 6 | 11 | +601 |
| Nov 4, 2026 | 6 | 13 | +601 |
| Nov 3, 2026 | 6 | 13 | +568 |
| Nov 2, 2026 | 7 | 11 | +620 |
| Nov 1, 2026 | 7 | 12 | +572 |
| Oct 31, 2026 | 4 | 9 | +375 |
| Oct 30, 2026 | 9 | 17 | +771 |
| Oct 29, 2026 | 9 | 15 | +809 |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $0.18 β $1.6
- 30 days at unchanged activity and assumptions
- $5.5 β $49
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Merge and Multiply!
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing Merge and Multiply! right now?
Merge and Multiply!'s latest recorded count is 2 concurrent players on Roblox, sampled at 2026-11-12 02:38 UTC. That is 33% below its average over the last 24 hours.
What is Merge and Multiply!'s highest recorded player count?
RoVitals began tracking Merge and Multiply! on October 9, 2026; its observed peak, the highest count sampled since then, is 56 on October 18, 2026; earlier peaks and peaks between samples may be higher.
Is Merge and Multiply! growing or dying?
Over the past 7 days Merge and Multiply! averaged 3 concurrent players, down 57.1% on the 7 of the week before.
How many visits does Merge and Multiply! have?
Merge and Multiply! has been played 55,441 times in total, 31,424 of them in the past 30 days.
How many likes does Merge and Multiply! have?
Merge and Multiply! has 189 likes and 48 dislikes on Roblox, 79.7% positive among recorded votes. It has 342 favorites. These are game totals, separate from its concurrent player count.
How much money does Merge and Multiply! make?
Roblox does not publish Merge and Multiply!'s earnings. The RoVitals illustrative model gives roughly $0.18β$1.6 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by Ultimate Experiences
Welcome to Merge and Multiply! π€ Buy Droppers and start collecting balls! π΅ Convert balls into Cash π Merge Droppers to unlock rarer ones! π¨ Build the ultimate Dropper setup! π Your Droppers drop balls even while you're away! π° UPDATE 5: HALLOWEEN! π Your droppers now drop PUMPKIN BALLS. Collect them for candy! π¬ Spend candy on 4 new upgrades: Pumpkin Patch, Sweet Tooth, Haunted Cash and Spooky Speed! π¦ Haunted makeover: pumpkins, graves and bats all over the map! π Rebirth cap raised to 65! β¨ 2 new droppers: Supreme and Apex! β‘ Sell Speed now goes up to level 264! π New quests: Rebirth 65 and Own a tier 37 dropper! β° Event ends November 3! β¨ Have fun, and Thanks for Playing! If you enjoy the game, don't forget to π Like, β Favorite and π Follow!
More by Ultimate Experiences
| Game | Players | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 6 | 51.6K | 78% |
Scroll the table to explore more metrics β
Similar Simulation games
| Game | Players | 24h change | 24h peak | Visits |
|---|---|---|---|---|
| βΌ 11.1% | 26 | 65.3M | ||
| β | 2 | 22.3M | ||
| β² 100.0% | 3 | 40.2M | ||
| βΌ 25.0% | 7 | 1.3M | ||
| β | 2 | 8.9M | ||
| β² 0.0% | 5 | 14.5M | ||
| β² 20.0% | 11 | 35.1M | ||
| β² 40.0% | 13 | 23.4M |
Scroll the table to explore more metrics β
History since Oct 9, 2026. Data methodology.