New & rising Roblox games
Experiences published on Roblox within the last 120 days that already hold a real audience, ordered by momentum rather than raw size — this is where the next hit shows up first.
6,198 Roblox games released in the last 120 days
Ordered by trending score, so a game climbing fast outranks an older release that arrived larger and stalled.
| # | Game | Trend score | Players | Created | 24h change | 24h peak | 7d peak | Visits | Genre | Last 7 days |
|---|---|---|---|---|---|---|---|---|---|---|
| 1601 | 0.0 | Nov 1, 2026 | — | 40 | 40 | 5.5K | Simulation | |||
| 1602 | 0.0 | Jul 23, 2026 | ▼ 100.0% | 0 | 39 | 537.6K | Obby & Platformer | |||
| 1603 | 0.0 | Aug 16, 2026 | ▲ 25.0% | 11 | 39 | 289.3K | Survival | |||
| 1604 | 0.0 | Sep 1, 2026 | ▼ 100.0% | 0 | 39 | 358.1K | Survival | |||
| 1605 | 0.0 | Sep 7, 2026 | ▲ 16.7% | 24 | 39 | 263.5K | Survival | |||
| 1606 | 0.0 | Oct 25, 2026 | — | 0 | 39 | 20.7K | Party & Casual | |||
| 1607 | 0.0 | Nov 4, 2026 | — | 39 | 39 | 8.5K | Simulation | |||
| 1608 | 0.0 | Nov 5, 2026 | — | 39 | 39 | 25.1K | Simulation | |||
| 1609 | 0.0 | Oct 25, 2026 | ▲ 33.3% | 8 | 38 | 126.9K | Simulation | |||
| 1610 | 0.0 | Jul 16, 2026 | ▲ 27.3% | 26 | 37 | 509.1K | Obby & Platformer | |||
| 1611 | 0.0 | Jul 18, 2026 | ▲ 42.9% | 16 | 37 | 6.2M | Survival | |||
| 1612 | 0.0 | Aug 1, 2026 | ▲ 0.0% | 27 | 37 | 351.1K | Simulation | |||
| 1613 | 0.0 | Sep 18, 2026 | ▲ 18.2% | 27 | 37 | 1.1M | Obby & Platformer | |||
| 1614 | 0.0 | Sep 27, 2026 | — | 37 | 37 | 31.9K | Shopping | |||
| 1615 | 0.0 | Oct 22, 2026 | ▲ 0.0% | 6 | 37 | 12.9K | Simulation | |||
| 1616 | 0.0 | Oct 22, 2026 | ▼ 100.0% | 1 | 37 | 26.5K | Simulation | |||
| 1617 | 0.0 | Nov 5, 2026 | — | 0 | 37 | 7.7K | Roleplay & Avatar Sim | |||
| 1618 | 0.0 | Jul 27, 2026 | ▼ 8.3% | 20 | 36 | 265.2K | Simulation | |||
| 1619 | 0.0 | Jul 27, 2026 | — | 0 | 36 | 680.7K | Obby & Platformer | |||
| 1620 | 0.0 | Aug 13, 2026 | ▲ 0.0% | 23 | 36 | 982.2K | Obby & Platformer | |||
| 1621 | 0.0 | Aug 15, 2026 | ▲ 6.7% | 30 | 36 | 1.2M | Obby & Platformer | |||
| 1622 | 0.0 | Sep 17, 2026 | ▼ 40.0% | 5 | 36 | 3.5M | Simulation | |||
| 1623 | 0.0 | Oct 2, 2026 | — | 0 | 36 | 9.9K | Obby & Platformer | |||
| 1624 | 0.0 | Oct 7, 2026 | ▲ 0.0% | 6 | 36 | 67.9K | Simulation | |||
| 1625 | 0.0 | Oct 12, 2026 | ▲ 33.3% | 5 | 36 | 313.1K | Roleplay & Avatar Sim | |||
| 1626 | 0.0 | Oct 15, 2026 | ▲ 0.0% | 27 | 36 | 124.2K | Simulation | |||
| 1627 | 0.0 | Oct 30, 2026 | — | 36 | 36 | 18.3K | Simulation | |||
| 1628 | 0.0 | Oct 31, 2026 | ▼ 42.9% | 10 | 36 | 60.7K | Action | |||
| 1629 | 0.0 | Nov 3, 2026 | ▼ 50.0% | 2 | 36 | 19.7K | Simulation | |||
| 1630 | 0.0 | Nov 5, 2026 | — | 36 | 36 | 9.8K | Social | |||
| 1631 | 0.0 | Nov 9, 2026 | ▲ 44.4% | 36 | 36 | 6.4K | Simulation | |||
| 1632 | 0.0 | Jul 30, 2026 | — | 0 | 35 | 231.3K | Simulation | |||
| 1633 | 0.0 | Aug 14, 2026 | ▲ 7.7% | 30 | 35 | 1.8M | Simulation | |||
| 1634 | 0.0 | Sep 26, 2026 | ▼ 25.0% | 9 | 35 | 26.6K | Simulation | |||
| 1635 | 0.0 | Oct 1, 2026 | ▼ 33.3% | 5 | 35 | 113.8K | Simulation | |||
| 1636 | 0.0 | Oct 9, 2026 | ▼ 55.6% | 12 | 35 | 170K | Obby & Platformer | |||
| 1637 | 0.0 | Oct 21, 2026 | — | 0 | 35 | 108.3K | Survival | |||
| 1638 | 0.0 | Oct 30, 2026 | — | 35 | 35 | 65.6K | Simulation | |||
| 1639 | 0.0 | Nov 5, 2026 | ▲ 0.0% | 20 | 35 | 21.5K | Sports & Racing | |||
| 1640 | 0.0 | Jul 29, 2026 | ▲ 25.0% | 17 | 34 | 23.5K | Survival | |||
| 1641 | 0.0 | Aug 25, 2026 | ▼ 50.0% | 2 | 34 | 277.2K | Simulation | |||
| 1642 | 0.0 | Aug 25, 2026 | — | 5 | 34 | 141K | Simulation | |||
| 1643 | 0.0 | Sep 28, 2026 | — | 0 | 34 | 42.1K | Puzzle | |||
| 1644 | 0.0 | Oct 16, 2026 | — | 1 | 34 | 64.3K | Simulation | |||
| 1645 | 0.0 | Oct 17, 2026 | ▼ 100.0% | 1 | 34 | 49.6K | Simulation | |||
| 1646 | 0.0 | Oct 31, 2026 | — | 34 | 34 | 93.6K | Simulation | |||
| 1647 | 0.0 | Nov 3, 2026 | ▲ 100.0% | 5 | 34 | 9.1K | ||||
| 1648 | 0.0 | Jul 31, 2026 | ▲ 0.0% | 30 | 33 | 8.3M | Survival | |||
| 1649 | 0.0 | Aug 27, 2026 | — | 2 | 33 | 47.1K | Shopping | |||
| 1650 | 0.0 | Aug 30, 2026 | ▲ 27.3% | 22 | 33 | 214.3K | Simulation | |||
| 1651 | 0.0 | Aug 31, 2026 | ▼ 50.0% | 4 | 33 | 15.3K | Strategy | |||
| 1652 | 0.0 | Sep 26, 2026 | ▲ 100.0% | 3 | 33 | 115.5K | Simulation | |||
| 1653 | 0.0 | Oct 6, 2026 | — | 33 | 33 | 375K | Simulation | |||
| 1654 | 0.0 | Oct 13, 2026 | ▼ 62.5% | 8 | 33 | 65.6K | Survival | |||
| 1655 | 0.0 | Nov 2, 2026 | ▼ 16.0% | 33 | 33 | 22.6K | Simulation | |||
| 1656 | 0.0 | Nov 8, 2026 | ▲ 5.9% | 33 | 33 | 11K | Simulation | |||
| 1657 | 0.0 | Sep 13, 2026 | ▼ 100.0% | 0 | 32 | 442K | Strategy | |||
| 1658 | 0.0 | Sep 23, 2026 | ▼ 33.3% | 6 | 32 | 60K | Simulation | |||
| 1659 | 0.0 | Sep 24, 2026 | ▼ 18.2% | 23 | 32 | 165.1K | Action | |||
| 1660 | 0.0 | Oct 7, 2026 | ▼ 50.0% | 6 | 32 | 101.7K | Simulation | |||
| 1661 | 0.0 | Oct 17, 2026 | ▲ 25.0% | 16 | 32 | 131.9K | Party & Casual | |||
| 1662 | 0.0 | Oct 25, 2026 | — | 0 | 32 | 43.8K | Simulation | |||
| 1663 | 0.0 | Nov 4, 2026 | — | 0 | 32 | 5.5K | Action | |||
| 1664 | 0.0 | Nov 5, 2026 | ▼ 20.0% | 8 | 32 | 4.9K | ||||
| 1665 | 0.0 | Aug 18, 2026 | ▼ 100.0% | 0 | 31 | 61.7K | Puzzle | |||
| 1666 | 0.0 | Sep 2, 2026 | ▼ 100.0% | 0 | 31 | 206.5K | Obby & Platformer | |||
| 1667 | 0.0 | Sep 8, 2026 | ▼ 25.0% | 6 | 31 | 241.4K | Simulation | |||
| 1668 | 0.0 | Sep 12, 2026 | ▼ 60.0% | 9 | 31 | 3M | Obby & Platformer | |||
| 1669 | 0.0 | Sep 22, 2026 | ▼ 10.0% | 28 | 31 | 83.9K | Simulation | |||
| 1670 | 0.0 | Oct 4, 2026 | ▼ 25.0% | 8 | 31 | 92.9K | Simulation | |||
| 1671 | 0.0 | Oct 5, 2026 | ▲ 0.0% | 5 | 31 | 220.8K | Simulation | |||
| 1672 | 0.0 | Oct 12, 2026 | ▲ 14.3% | 16 | 31 | 77.1K | Obby & Platformer | |||
| 1673 | 0.0 | Nov 7, 2026 | ▼ 10.5% | 23 | 31 | 21.8K | Simulation | |||
| 1674 | 0.0 | Aug 14, 2026 | ▼ 33.3% | 8 | 30 | 85.7K | Puzzle | |||
| 1675 | 0.0 | Sep 1, 2026 | ▼ 20.0% | 10 | 30 | 476K | Simulation | |||
| 1676 | 0.0 | Sep 16, 2026 | — | 0 | 30 | 24.3K | Simulation | |||
| 1677 | 0.0 | Oct 8, 2026 | — | 0 | 30 | 37.6K | Simulation | |||
| 1678 | 0.0 | Jul 27, 2026 | ▼ 80.0% | 4 | 29 | 41.1K | Obby & Platformer | |||
| 1679 | 0.0 | Aug 16, 2026 | — | 29 | 29 | 992.1K | Adventure | |||
| 1680 | 0.0 | Sep 5, 2026 | ▲ 22.2% | 24 | 29 | 321.4K | Adventure | |||
| 1681 | 0.0 | Oct 2, 2026 | ▼ 33.3% | 7 | 29 | 141.2K | Simulation | |||
| 1682 | 0.0 | Oct 9, 2026 | ▲ 0.0% | 5 | 29 | 81.4K | Simulation | |||
| 1683 | 0.0 | Oct 14, 2026 | ▲ 0.0% | 11 | 29 | 547.8K | ||||
| 1684 | 0.0 | Oct 22, 2026 | — | 0 | 29 | 89.9K | Strategy | |||
| 1685 | 0.0 | Oct 31, 2026 | — | 29 | 29 | 13.7K | ||||
| 1686 | 0.0 | Nov 9, 2026 | — | 29 | 29 | 1.6K | Simulation | |||
| 1687 | 0.0 | Jul 21, 2026 | ▲ 33.3% | 11 | 28 | 441.2K | Simulation | |||
| 1688 | 0.0 | Jul 30, 2026 | — | 0 | 28 | 114.7K | Adventure | |||
| 1689 | 0.0 | Aug 14, 2026 | ▲ 0.0% | 11 | 28 | 365.2K | Simulation | |||
| 1690 | 0.0 | Aug 28, 2026 | — | 0 | 28 | 477.6K | Sports & Racing | |||
| 1691 | 0.0 | Sep 16, 2026 | ▲ 0.0% | 4 | 28 | 907.2K | Survival | |||
| 1692 | 0.0 | Sep 24, 2026 | ▲ 42.9% | 15 | 28 | 142.2K | Simulation | |||
| 1693 | 0.0 | Sep 30, 2026 | — | 1 | 28 | 101.6K | Sports & Racing | |||
| 1694 | 0.0 | Oct 15, 2026 | ▲ 175.0% | 24 | 28 | 125.4K | Shooter | |||
| 1695 | 0.0 | Oct 30, 2026 | — | 0 | 28 | 71.8K | Simulation | |||
| 1696 | 0.0 | Nov 4, 2026 | ▼ 15.8% | 28 | 28 | 27.5K | Simulation | |||
| 1697 | 0.0 | Nov 8, 2026 | — | 28 | 28 | 8.2K | Obby & Platformer | |||
| 1698 | 0.0 | Jul 21, 2026 | — | 0 | 27 | 628.3K | Survival | |||
| 1699 | 0.0 | Aug 1, 2026 | ▼ 87.5% | 4 | 27 | 31.1K | Simulation | |||
| 1700 | 0.0 | Aug 9, 2026 | ▲ 60.0% | 18 | 27 | 9.6M | Simulation |
Scroll the table to explore more metrics →
About these metrics
Changes compare average concurrent players in the selected period with the previous equal period. Δ is the change in players; % is the relative change. A dash means no usable baseline or insufficient history.
Rolling peaks cover the named window. Observed peak is the highest sample since tracking began, rather than a verified lifetime record.
Collection methods and coverage ↗What counts as new here
“New” uses each game's Roblox creation date, not the date RoVitals discovered it, so a decade-old game we started tracking last week does not appear and a genuine release does. A game must sustain a 7-day peak of at least 5 players to qualify, which filters the thousands of empty places created every day. Once a release passes 120 days it moves off this list and competes on trending and top games with everything else.