Magic & Divinity 2
#2,473Since Sep 30, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Magic & Divinity 2 is down 2.9% day over day, up 43.2% week over week.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 431 | 558 | βΌ 2.9% |
| Last 7 days | 514 | 816 | β² 43.2% |
| Last 30 days | 509 | 816 | β |
| Since Sep 30, 2026 | β | 816 | 8 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +16.5K | +144.1K | +136.9K |
| Favorites gained | +191 | +2,074 | +1,896 |
| Likes gained | +50 | 70.9% positive overall | |
| Dislikes gained | +9 | 756 π Β· 310 π | |
| Totals | 218.2K visits Β· 4.5K favorites | ||
Rankings
| Live players | #2,473 Β· Top 10% |
| 24h peak | #2,655 Β· Top 10% |
| Observed peak | #4,445 Β· Top 25% |
| Total visits | #15,278 |
| Favorites | #13,673 Β· Top 50% |
| Rating | #10,646 |
| In Simulation | #999 of 7,344 |
Records
| Highest recorded CCU | 816 Β· Oct 4, 2026 |
| Best day for visits | +25K Β· Oct 4, 2026 |
| 24h low | 331 |
| Avg. session (est.) | 36 min |
| Tracked since | Sep 30, 2026 |
| Days with recorded data | 8 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 7, 2026 | 395 | 489 | +10K |
| Oct 6, 2026 | 436 | 558 | +17K |
| Oct 5, 2026 | 489 | 614 | +19.8K |
| Oct 4, 2026 | 639 | 816 | +25K |
| Oct 3, 2026 | 601 | 748 | +23.3K |
| Oct 2, 2026 | 537 | 662 | +21.1K |
| Oct 1, 2026 | 485 | 642 | +20.7K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Magic & Divinity 2
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Magic & Divinity 2 right now?
Magic & Divinity 2's latest recorded count is 454 concurrent players on Roblox, sampled at 2026-10-07 14:23 UTC. That is 5% above its average over the last 24 hours.
What is Magic & Divinity 2's highest recorded player count?
RoVitals began tracking Magic & Divinity 2 on September 30, 2026; the highest count sampled since then is 816 on October 4, 2026; earlier peaks and peaks between samples may be higher.
Is Magic & Divinity 2 growing or dying?
Magic & Divinity 2 has grown 43.2% over the past 7 days, averaging 514 concurrent players against 359 the week before.
How many visits does Magic & Divinity 2 have?
Magic & Divinity 2 has been played 218,176 times in total, 136,864 of them since RoVitals began tracking it on September 30, 2026.
How much money does Magic & Divinity 2 make?
The RoVitals model puts Magic & Divinity 2's developer earnings at roughly $26β$236 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by 7L.
Magic & Divinity 2 is a text-based incremental simulator with RPG elements. Tags: Incremental, Simulator, RPG, Magic, Cultivation, Text-based
More by 7L.
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 25 | 902.4K | 89% | ||
| 34 | 7.9M | 87% | ||
| 28 | 10.5K | 76% | ||
| 5 | 1.7M | 92% | ||
| 0 | 11.8K | 39% | ||
| 0 | 16.1K | 62% |
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| β² 0.0% | 503 | 273.7M | ||
| β² 20.5% | 482 | 21.9M | ||
| βΌ 12.1% | 527 | 5.1M | ||
| βΌ 0.7% | 612 | 6.7M | ||
| β² 35.1% | 496 | 6.9M | ||
| β² 36.4% | 656 | 59.4M | ||
| β² 0.0% | 145 | 34.2M | ||
| βΌ 16.1% | 180 | 470.2K |
History since Sep 30, 2026. Data methodology.