🟢[Free Limited] Agaric.io
#5,049Since Sep 28, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, [Free Limited] Agaric.io is up 7.7% day over day, up 4.2% week over week.
[Free Limited] Agaric.io set its observed peak 5 days ago; its 7-day average is 61% of that peak.
Over the last 8 days, [Free Limited] Agaric.io was usually busiest in the hour from 19:00 UTC, averaging 1.9× its quietest hour.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 84 | 125 | ▲ 7.7% |
| Last 7 days | 100 | 165 | ▲ 4.2% |
| Last 30 days | 100 | 165 | — |
| Since Sep 28, 2026 | — | 165 | 10 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +8K | +73.5K | +85.1K |
| Favorites gained | +6 | +72 | +75 |
| Likes gained | +17 | 88.9% positive overall | |
| Dislikes gained | +0 | 27,410 👍 · 3,436 👎 | |
| Totals | 5.6M visits · -1800 favorites | ||
Rankings
| Live players | #5,049 · Top 25% |
| 24h peak | #5,783 · Top 25% |
| Observed peak | #8,063 · Top 50% |
| Total visits | #7,750 · Top 50% |
| Favorites | — |
| Rating | #5,020 · Top 50% |
| In Simulation | #1,840 of 7,285 |
Records
| Highest recorded CCU | 165 · Oct 1, 2026 |
| Best day for visits | +12K · Oct 3, 2026 |
| 24h low | 49 |
| Avg. session (est.) | 14 min |
| Tracked since | Sep 28, 2026 |
| Days with recorded data | 10 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 7, 2026 | 91 | 112 | +601 |
| Oct 6, 2026 | 82 | 125 | +8.8K |
| Oct 5, 2026 | 80 | 134 | +8.1K |
| Oct 4, 2026 | 111 | 151 | +11.5K |
| Oct 3, 2026 | 112 | 158 | +12K |
| Oct 2, 2026 | 109 | 149 | +11.9K |
| Oct 1, 2026 | 110 | 165 | +11.4K |
| Sep 30, 2026 | 100 | 144 | +10.7K |
| Sep 29, 2026 | 93 | 134 | +10.1K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare [Free Limited] Agaric.io
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Agaric.io right now?
Agaric.io's latest recorded count is 88 concurrent players on Roblox, sampled at 2026-10-07 01:15 UTC. That is 5% above its average over the last 24 hours.
What is Agaric.io's highest recorded player count?
RoVitals began tracking Agaric.io on September 28, 2026; the highest count sampled since then is 165 on October 1, 2026; earlier peaks and peaks between samples may be higher.
Is Agaric.io growing or dying?
Agaric.io has grown 4.2% over the past 7 days, averaging 100 concurrent players against 96 the week before.
How many visits does Agaric.io have?
Agaric.io has been played 5,600,811 times in total, 85,147 of them since RoVitals began tracking it on September 28, 2026.
How much money does Agaric.io make?
The RoVitals model puts Agaric.io's developer earnings at roughly $5–$46 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Studio Next
🔵 Welcome to Agaric.io! 🔵 🌍 “Agaric” means field, land, or territory. In Agaric.io, you fight to grow, survive, and control the arena! ⚔️ ✨ FEATURES: 🤖 Bots 💫 Abilities 🎩 Hats 👕 Skins 🧢 Accessories 🌩️ Rain and Thunderstorms 🎮 GAME MODES: 👥 Teams ⚔️ 1v1 Battles 🔥 Hunger Games 🗺️ Custom Maps 🌧️ Weather Events 📱 Mobile Support 💻 PC Support ⭐ Like and Favorite for new updates! ⭐ 🏷️ Tags: io, io game, agaric, agaric.io, ager, agerio, arena, blob, grow, territory, survival, pvp, multiplayer, teams, 1v1, hunger games, custom maps, weather, events, skins, hats, accessories, abilities, bots, mobile
More by Studio Next
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 39 | 9.5M | 83% |
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 17.6% | 190 | 564.5K | ||
| ▼ 7.1% | 164 | 18M | ||
| ▲ 15.1% | 630 | 3.9M | ||
| ▼ 22.6% | 192 | 9.3M | ||
| ▲ 2.9% | 109 | 2.2M | ||
| ▲ 3.5% | 316 | 316.5K | ||
| ▼ 3.4% | 51 | 23.7M | ||
| ▼ 20.8% | 80 | 54M |
History since Sep 28, 2026. Data methodology.