Magic & Divinity
#11,197Since Sep 30, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Magic & Divinity is down 25.0% day over day.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 3 | 6 | βΌ 25.0% |
| Last 7 days | 5 | 13 | β |
| Last 30 days | 5 | 13 | β |
| Since Sep 30, 2026 | β | 13 | 6 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +1.7M | +1.7M | +1.6K |
| Favorites gained | +27,220 | +27,220 | +14 |
| Likes gained | +2 | 91.6% positive overall | |
| Dislikes gained | +0 | 26,079 π Β· 2,378 π | |
| Totals | 1.7M visits Β· 27.2K favorites | ||
Rankings
| Live players | #11,197 Β· Top 50% |
| 24h peak | #11,723 Β· Top 50% |
| Observed peak | #12,673 Β· Top 50% |
| Total visits | #10,771 Β· Top 50% |
| Favorites | #9,021 Β· Top 50% |
| Rating | #3,589 Β· Top 50% |
| In Simulation | #4,271 of 7,171 |
Records
| Highest recorded CCU | 13 Β· Oct 3, 2026 |
| Best day for visits | +406 Β· Oct 3, 2026 |
| 24h low | 0 |
| Avg. session (est.) | 1 min |
| Tracked since | Sep 30, 2026 |
| Days with recorded data | 6 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 5, 2026 | 3 | 6 | +194 |
| Oct 4, 2026 | 4 | 8 | +315 |
| Oct 3, 2026 | 6 | 13 | +406 |
| Oct 2, 2026 | 5 | 10 | +337 |
| Oct 1, 2026 | 6 | 12 | +343 |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Magic & Divinity
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Magic & Divinity right now?
Magic & Divinity's latest recorded count is 2 concurrent players on Roblox, sampled at 2026-10-05 22:03 UTC. That is 33% below its average over the last 24 hours.
What is Magic & Divinity's highest recorded player count?
RoVitals began tracking Magic & Divinity on September 30, 2026; the highest count sampled since then is 13 on October 3, 2026; earlier peaks and peaks between samples may be higher.
How many visits does Magic & Divinity have?
Magic & Divinity has been played 1,727,943 times in total, 1,595 of them since RoVitals began tracking it on September 30, 2026.
How much money does Magic & Divinity make?
The RoVitals model puts Magic & Divinity's developer earnings at roughly $0β$2 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by 7L.
Magic & Divinity is a text-based incremental simulator with RPG and adventure elements. Codes can be found on our community server linked below! Tags: Incremental, Simulator, RPG, Magic, Adventure, Cultivation, Text-based
More by 7L.
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 691 | 190K | 70% | ||
| 39 | 7.9M | 87% | ||
| 25 | 900.1K | 89% | ||
| 21 | 8.7K | 78% | ||
| 0 | 11.8K | 39% | ||
| 0 | 16.1K | 62% |
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| βΌ 33.3% | 12 | 20M | ||
| βΌ 28.6% | 11 | 7.7M | ||
| βΌ 54.5% | 10 | 50.5M | ||
| βΌ 33.3% | 5 | 17.1M | ||
| βΌ 25.0% | 8 | 61.2M | ||
| βΌ 29.6% | 59 | 10.7M | ||
| βΌ 25.0% | 6 | 35M | ||
| βΌ 42.9% | 27 | 11.2M |
History since Sep 30, 2026. Data methodology.