Sonic.EXE: Takedown icon

Sonic.EXE: Takedown

#7,668
by Club-HubBattlegrounds & FightingCreated Mar 30, 2023Game updated Aug 19, 2026

Saved on this device

Play on Roblox
Latest player count
12
β–Ό 8.7% vs yesterday
24h peak
40
avg 21
7-day peak
40
avg 18
30-day peak
40
avg 18
Observed peak
40
Sep 24, 2026
Since Sep 22, 2026
Global rank
#7,668
Top 50%

Player count history

Sonic.EXE: Takedown β€” concurrent players
Sonic.EXE: Takedown β€” concurrent players407

Performance analysis

Sonic.EXE: Takedown's latest recorded count is 12 players, ranking #7,668 of the 24,076 Roblox experiences tracked by RoVitals β€” the top 50% by player count, and currently below its 24-hour average of 21.

Measured on average concurrent players rather than a single spike, Sonic.EXE: Takedown is down 8.7% day over day.

Since tracking began on Sep 22, 2026, the highest concurrent player count RoVitals has recorded for Sonic.EXE: Takedown is 40 on September 24, 2026. Its 24-hour peak matches RoVitals' recorded peak. Earlier or between-sample peaks may be higher.

Engagement: 3,249 new visits in the last 24 hours, 15.3K over the past week, 47 new favorites in 7 days, against 6.6M lifetime visits and 8K favorites. That works out to roughly 155 visits per concurrent player per day, a proxy for how quickly its audience cycles through sessions.

Player counts by period

PeriodAveragePeakChange
Last 24 hours2140β–Ό 8.7%
Last 7 days1840β€”
Last 30 days1840β€”
Since Sep 22, 2026β€”407 days tracked

Growth

Metric24h7d30d
Visits gained+3.2K+15.3K+15K
Favorites gained+14+47+46
Likes gained+171.3% positive overall
Dislikes gained+01,682 πŸ‘ Β· 676 πŸ‘Ž
Totals6.6M visits Β· 8K favorites

Rankings

Live players#7,668 Β· Top 50%
24h peak#8,003 Β· Top 50%
Observed peak#9,566 Β· Top 50%
Total visits#6,686 Β· Top 50%
Favorites#10,833 Β· Top 50%
Rating#9,412 Β· Top 50%
In Action#501

Records

Highest recorded CCU40 Β· Sep 24, 2026
Best day for visits+3.9K Β· Sep 26, 2026
24h low7
Avg. session (est.)9 min
Tracked sinceSep 22, 2026
Days with recorded data7 days of history

Daily breakdown

Day (UTC)Avg playersPeak playersVisits gained
Sep 28, 20261421+522
Sep 27, 20262240+3.6K
Sep 26, 20262340+3.9K
Sep 25, 20261737+2.4K
Sep 24, 20261640+2.4K
Sep 23, 20261428+2.2K

Estimated developer earnings

Per day
$1 – $6
30-day model projection
$57
Earned Robux / day
R$ 504

Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 1 earned Robux per player-hour. Formula and limitations.

Visits history

Sonic.EXE: Takedown β€” total visits
Sonic.EXE: Takedown β€” total visits6.6M6.6M

Compare Sonic.EXE: Takedown

Side-by-side player counts, peaks and growth against games of a similar size:

Frequently asked questions

How many people are playing Sonic.EXE: Takedown right now?

Sonic.EXE: Takedown's latest recorded count is 12 concurrent players on Roblox, sampled at 2026-09-28 05:16:05 UTC. Over the last 24 hours in this report it peaked at 40 players and averaged 21.

What is Sonic.EXE: Takedown's highest recorded player count?

The highest concurrent player count RoVitals has recorded for Sonic.EXE: Takedown is 40, reached on September 24, 2026. Its 7-day peak is 40 and its 30-day peak is 40. RoVitals' record begins Sep 22, 2026; earlier or between-sample peaks may be higher.

How popular is Sonic.EXE: Takedown compared to other Roblox games?

Sonic.EXE: Takedown ranks #7,668 out of 24,076 Roblox games tracked by RoVitals by current player count β€” the top 50% of all tracked games. It ranks #6,686 by total visits and #10,833 by favorites.

How many visits does Sonic.EXE: Takedown have?

Sonic.EXE: Takedown has been played 6,590,509 times in total, and 7,954 players have favorited it. Over the past 30 days it gained 15,031 visits.

How much money does Sonic.EXE: Takedown make?

Using average concurrent players and genre assumptions, RoVitals's model gives a range of $1–$6 per day for Sonic.EXE: Takedown. The central model estimate projected over 30 days is $57. These are model outputs, not reported earnings or a statistical confidence interval. Roblox does not publish per-game revenue; actual earnings can differ several-fold.

About Sonic.EXE: Takedown

🌟 Welcome to EXE: Takedown! A 2-team Sonic-themed experience that adds some simulator, roleplaying and grinding aspects to your regular Sonic.EXE game. πŸ”ͺ Survive Sonic.EXE, or join his team.. or you could jump him with a bunch of your teammates lol πŸ”₯ Get points in-game to unlock special characters with cool abilities! For example, the special character "Chief" wields a gun!! 😈 Use points to buy tons of additional health and damage - soon you'll become unkillable! 🀩 Now, what are you waiting for? Go play, and have fun! ❗Also: this game is not inspired by TD. We just wanted to make a Sonic.EXE game lol credits: clubawsomee and robotnik - almost everything except for: literally all the music (we cannot compose) - I cant get them all tags: sonic, sonic.exe, survival, 2 team, fighting, battle, sonic exe, fun, entertainment, game, roblox, grind, f2p, , takedown, exe takedown, sonic.exe the disaster, td, the disaster, SANS, sonic.exe rp, sonic exe takedown, outcome memories

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History since Sep 22, 2026. Data methodology.