Sword Fights on the Heights IV icon

Sword Fights on the Heights IV

#301Surging
by ShedletskyBattlegrounds & FightingCreated Mar 14, 2008Game updated Sep 25, 2026

Saved on this device

Play on Roblox
Latest player count
3,525
β–Ό 20.4% vs yesterday
24h peak
9,072
avg 6,304
7-day peak
14,641
avg 3,834
30-day peak
32,924
avg 6,347
Observed peak
32,924
Sep 19, 2026
Since Sep 18, 2026
Global rank
#301
Top 5%

Player count history

Sword Fights on the Heights IV β€” concurrent players
Sword Fights on the Heights IV β€” concurrent players9.1K3.5K

Performance analysis

Sword Fights on the Heights IV's latest recorded count is 3,525 players, ranking #301 of the 24,076 Roblox experiences tracked by RoVitals β€” the top 5% by player count, and currently below its 24-hour average of 6,304.

Measured on average concurrent players rather than a single spike, Sword Fights on the Heights IV is down 20.4% day over day, down 65.9% week over week. RoVitals classifies it as surging with a trending score of 243.2.

Since tracking began on Sep 18, 2026, the highest concurrent player count RoVitals has recorded for Sword Fights on the Heights IV is 32,924 on September 19, 2026. Its 24-hour peak of 9,072 is only 28% of that record, well down from its high point. Earlier or between-sample peaks may be higher.

Engagement: 829,820 new visits in the last 24 hours, 4.9M over the past week, 7,221 new favorites in 7 days, against 51M lifetime visits and 452.3K favorites. That works out to roughly 132 visits per concurrent player per day, a proxy for how quickly its audience cycles through sessions.

Player counts by period

PeriodAveragePeakChange
Last 24 hours6,3049,072β–Ό 20.4%
Last 7 days3,83414,641β–Ό 65.9%
Last 30 days6,34732,924β€”
Since Sep 18, 2026β€”32,92411 days tracked

Growth

Metric24h7d30d
Visits gained+829.8K+4.9M+10.2M
Favorites gained+746+7,221+16,461
Likes gained+086.2% positive overall
Dislikes gained+097,758 πŸ‘ Β· 15,643 πŸ‘Ž
Totals51M visits Β· 452.3K favorites

Rankings

Live players#301 Β· Top 5%
24h peak#281 Β· Top 5%
Observed peak#166 Β· Top 1%
Total visits#2,421 Β· Top 25%
Favorites#2,410 Β· Top 25%
Rating#5,540 Β· Top 25%
In Action#30

Records

Highest recorded CCU32,924 Β· Sep 19, 2026
Best day for visits+3.3M Β· Sep 19, 2026
24h low3,525
Avg. session (est.)11 min
Tracked sinceSep 18, 2026
Days with recorded data11 days of history

Daily breakdown

Day (UTC)Avg playersPeak playersVisits gained
Sep 28, 20264,3775,290+112.1K
Sep 27, 20266,8489,072+946.2K
Sep 26, 20268,3909,658+1.1M
Sep 25, 20264,17914,641+582.1K
Sep 24, 20261,3962,004+435K
Sep 23, 20261,6632,307+520.6K
Sep 22, 20261,8632,515+574.8K
Sep 21, 20262,5953,562+797.7K
Sep 20, 20266,3577,529+1.8M
Sep 19, 202611,11732,924+3.3M

Estimated developer earnings

Per day
$192 – $1,725
30-day model projection
$17,248
Earned Robux / day
R$ 151,296

Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 1 earned Robux per player-hour. Formula and limitations.

Visits history

Sword Fights on the Heights IV β€” total visits
Sword Fights on the Heights IV β€” total visits51.0M35.5M

Compare Sword Fights on the Heights IV

Side-by-side player counts, peaks and growth against games of a similar size:

Frequently asked questions

How many people are playing Sword Fights on the Heights IV right now?

Sword Fights on the Heights IV's latest recorded count is 3,525 concurrent players on Roblox, sampled at 2026-09-28 04:54:23 UTC. Over the last 24 hours in this report it peaked at 9,072 players and averaged 6,304.

What is Sword Fights on the Heights IV's highest recorded player count?

The highest concurrent player count RoVitals has recorded for Sword Fights on the Heights IV is 32,924, reached on September 19, 2026. Its 7-day peak is 14,641 and its 30-day peak is 32,924. RoVitals' record begins Sep 18, 2026; earlier or between-sample peaks may be higher.

Is Sword Fights on the Heights IV growing or dying?

Sword Fights on the Heights IV has declined 65.9% over the past 7 days, comparing its 3,834 average concurrent players this week against 11,244 the week before. In the last 24 hours it gained 829,820 visits and 746 favorites.

How popular is Sword Fights on the Heights IV compared to other Roblox games?

Sword Fights on the Heights IV ranks #301 out of 24,076 Roblox games tracked by RoVitals by current player count β€” the top 5% of all tracked games. It ranks #2,421 by total visits and #2,410 by favorites.

How many visits does Sword Fights on the Heights IV have?

Sword Fights on the Heights IV has been played 51,044,888 times in total, and 452,257 players have favorited it. Over the past 30 days it gained 10,196,273 visits.

How much money does Sword Fights on the Heights IV make?

Using average concurrent players and genre assumptions, RoVitals's model gives a range of $192–$1,725 per day for Sword Fights on the Heights IV. The central model estimate projected over 30 days is $17,248. These are model outputs, not reported earnings or a statistical confidence interval. Roblox does not publish per-game revenue; actual earnings can differ several-fold.

About Sword Fights on the Heights IV

Everyone owes Quenty huge props for finally fixing it. Thanks! πŸ€ͺπŸ€ͺπŸ€ͺ Click the "FOLLOW" button to subscribe to game updates (under the play button) βš”οΈβš”οΈβš”οΈ 9/20/2026 - Set max players back to 20, was too laggy before. 9/17/2026 - ??? 1/18/2021 - New trailer by @ProfineRB 6/4/2020 - Swords from dead players no longer do damage. 6/3/2020 - Updated code for all swords/items. Fixed Windforce, Darkheart, and Ghostwalker. New effect for Touchstone. Ghostwalker now counts kills for you. Battle armor effect more obvious. Added new Status bar and sound effects! 5/13/2020 - You can no longer kill WoodReviewer 5/8/2020 - More attempted bug fixes with Jump Pads 5/6/2020 - Fixed idiot store bug on mobile where shop button draw on top of jump button. Sorry. 5/5/2020 - Fixed a lot of the worst bugs. Still needs some polish. If you find bugs, you can ping me on devforum or twitter. βš”οΈβš”οΈβš”οΈ Death before dishonor. βš”οΈβš”οΈβš”οΈ

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History since Sep 18, 2026. Data methodology.