[π₯CAMPS] Re:Zero Incremental
#3,279FallingSince Sep 19, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, [CAMPS] Re:Zero Incremental is down 25.4% day over day, down 41.4% week over week. Its last-24h average (249) is 10.4% below its 7-day average (278).
[CAMPS] Re:Zero Incremental set its observed peak 8 days ago; its 7-day average is 35% of that peak.
Over the last 8 days, [CAMPS] Re:Zero Incremental was usually busiest in the hour from 00:00 UTC, averaging 1.6Γ its quietest hour.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 249 | 374 | βΌ 25.4% |
| Last 7 days | 278 | 484 | βΌ 41.4% |
| Last 30 days | 335 | 787 | β |
| Since Sep 19, 2026 | β | 787 | 10 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +8.2K | +81.3K | +121.8K |
| Favorites gained | +164 | +1,447 | +2,143 |
| Likes gained | +24 | 75.9% positive overall | |
| Dislikes gained | +6 | 1,061 π Β· 336 π | |
| Totals | 251.6K visits Β· 4.9K favorites | ||
Rankings
| Live players | #3,279 Β· Top 25% |
| 24h peak | #3,555 Β· Top 25% |
| Observed peak | #3,989 Β· Top 25% |
| Total visits | #13,096 |
| Favorites | #11,812 Β· Top 50% |
| Rating | #8,623 |
| In Simulation | #1,207 of 5,895 |
Records
| Highest recorded CCU | 787 Β· Sep 19, 2026 |
| Best day for visits | +27.6K Β· Sep 20, 2026 |
| 24h low | 167 |
| Avg. session (est.) | 41 min |
| Tracked since | Sep 19, 2026 |
| Days with recorded data | 10 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 28, 2026 | 215 | 291 | +5K |
| Sep 27, 2026 | 315 | 374 | +12.1K |
| Sep 26, 2026 | 296 | 473 | +13.1K |
| Sep 25, 2026 | 224 | 286 | +9.4K |
| Sep 24, 2026 | 234 | 300 | +9.9K |
| Sep 23, 2026 | 273 | 356 | +11.7K |
| Sep 22, 2026 | 323 | 441 | +14.7K |
| Sep 21, 2026 | 389 | 553 | +18.3K |
| Sep 20, 2026 | 536 | 667 | +27.6K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare [CAMPS] Re:Zero Incremental
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Re:Zero Incremental right now?
Re:Zero Incremental's latest recorded count is 226 concurrent players on Roblox, sampled at 2026-09-28 16:15 UTC. That is 9% below its average over the last 24 hours.
What is Re:Zero Incremental's highest recorded player count?
RoVitals began tracking Re:Zero Incremental on September 19, 2026; the highest count sampled since then is 787 on September 19, 2026; earlier peaks and peaks between samples may be higher.
Is Re:Zero Incremental growing or dying?
Re:Zero Incremental has declined 41.4% over the past 7 days, averaging 278 concurrent players against 474 the week before.
How many visits does Re:Zero Incremental have?
Re:Zero Incremental has been played 251,553 times in total, 121,750 of them since RoVitals began tracking it on September 19, 2026.
How much money does Re:Zero Incremental make?
The RoVitals model puts Re:Zero Incremental's developer earnings at roughly $15β$136 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Leviath
Die. Return. Get stronger. Re:Zero Incremental is an incremental RPG where every death sends you back with everything you learned. Train stats and masteries in the background, push through 7 arcs and 26 chapters of branching story, and chase 20 endings. Return by Death takes the world back. It never takes your growth. FEATURES - 7 arcs, 26 chapters, choices that decide how your run ends - 200 skills across Magic, Weapons, Authorities and Divine Protections - 7 dungeons plus Endless, with daily rewards for how deep you get - 8 raid bosses, each dropping its own mythic gear, title and frame - 4 server wide world bosses - Camps to found with friends, with a shared stash and reputation - Player trading, a shifting market, and global leaderboards - 505 items, 41 titles and 21 frames to collect - Fight alongside Rem, Emilia, Beatrice, Reinhard and 23 more Updates weekly. Re:Zero, anime, incremental, idle, RPG, raids, bosses, dungeons, trading, loot
More by Leviath
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 77 | 3.9M | 78% | ||
| 0 | 62 | β |
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| βΌ 25.4% | 393 | 253.3K | ||
| βΌ 36.9% | 345 | 48.6M | ||
| βΌ 19.8% | 360 | 105.8M | ||
| βΌ 33.7% | 475 | 12.3M | ||
| βΌ 20.7% | 231 | 612.1K | ||
| βΌ 31.9% | 302 | 408.5K | ||
| βΌ 21.0% | 82 | 9.5M | ||
| βΌ 1.1% | 150 | 1.1M |
History since Sep 19, 2026. Data methodology.