- Playing now
- 0
- — 24h average vs the day before
- 24h average
- 0
- 24h peak
- 0
- 7-day peak
- 0
Player count history
Concurrent playersEat.io has 0 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Aug 16, 2026 is 63, on Sep 12, 2026. Over the last 30 days it averaged 0 players, down 100.0% on the 30 days before. It has 684.7K lifetime visits and 106 likes.
Performance analysis
Measured on average concurrent players rather than a single spike, Eat.io is down 100.0% over 30 days.
Eat.io set its observed peak 60 days ago; its 7-day average is under 1% of that peak.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 0 | 0 | — |
| Last 7 days | 0 | 0 | — |
| Last 30 days | 0 | 0 | ▼ 100.0% |
| Since Aug 16, 2026 | — | 63 | 89 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +0 | +0 | +0 |
| Favorites gained | +0 | +0 | +0 |
| Likes gained | +0 | — | |
| Dislikes gained | +0 | — | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 684,784
- Favorites
- 1,674
- Likes
- 10642.9% positive
- Dislikes
- 141
Rankings
| Live players | — |
|---|---|
| 24h peak | — |
| Observed peak | #15,819 · Top 50% |
| Total visits | #17,972 · Top 50% |
| Favorites | #22,263 · Top 50% |
Records
| Observed peak | 63Sep 12, 2026 |
|---|---|
| Best day for visits | +7.2KSep 12, 2026 |
| 24h low | 0 |
| Tracked since | Aug 16, 2026 |
| Days with recorded data | 89 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Nov 11, 2026 | 0 | 0 | +0 |
| Nov 10, 2026 | 0 | 0 | +0 |
| Nov 9, 2026 | 0 | 0 | +0 |
| Nov 8, 2026 | 0 | 0 | +0 |
| Nov 7, 2026 | 0 | 0 | +0 |
| Nov 6, 2026 | 0 | 0 | +0 |
| Nov 5, 2026 | 0 | 0 | +0 |
| Nov 4, 2026 | 0 | 0 | +0 |
| Nov 3, 2026 | 0 | 0 | +0 |
| Nov 2, 2026 | 0 | 0 | +0 |
| Nov 1, 2026 | 0 | 0 | +0 |
| Oct 31, 2026 | 0 | 0 | +0 |
| Oct 30, 2026 | 0 | 0 | +0 |
| Oct 29, 2026 | 0 | 0 | +0 |
Earnings model & assumptions
No positive 24-hour average is available for this model.
Visits history
Compare Eat.io
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing Eat.io right now?
Eat.io's latest recorded count is 0 concurrent players on Roblox, sampled at 2026-11-12 07:35 UTC.
What is Eat.io's highest recorded player count?
RoVitals began tracking Eat.io on August 16, 2026; its observed peak, the highest count sampled since then, is 63 on September 12, 2026; earlier peaks and peaks between samples may be higher.
Is Eat.io growing or dying?
Over the past 30 days it averaged 0, down 100.0% on the 18 of the 30 days before.
How many visits does Eat.io have?
Eat.io has been played 684,784 times in total.
How many likes does Eat.io have?
Eat.io has 106 likes and 141 dislikes on Roblox, 42.9% positive among recorded votes. It has 1,674 favorites. These are game totals, separate from its concurrent player count.
Description from Roblox, by TheReal_TEG
Become the BIGGEST EATER and EAT other players, get special Auras and Kill emotes! - ⭐ Join the group for future perks! https://www.roblox.com/groups/16840372/TEG - 🤗 Follow me to make me happy - ✨ Inspired by Hide or Die!, Blind man's buff - 💥 Limited Stocks can be Restored later! - 😋 Eat.io 🔥EVERY WEEK NEW UPDATE🔥
More by TheReal_TEG
| Game | Players | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 3,162 | 112.4M | 72% | ||
| 2,654 | 282.8M | 81% | ||
| 13 | 25.9M | 55% | ||
| 0 | 1.6K | 56% | ||
| 0 | 15.5M | 82% | ||
| 0 | 27 | 100% |
Scroll the table to explore more metrics →
Similar Simulation games
| Game | Players | 24h change | 24h peak | Visits |
|---|---|---|---|---|
| — | 0 | 21M | ||
| ▼ 100.0% | 0 | 102.5M | ||
| ▲ 100.0% | 5 | 43.5M | ||
| ▲ 33.3% | 9 | 151.8M | ||
| — | 0 | 20.6M | ||
| — | 2 | 108M | ||
| ▲ 66.7% | 11 | 36.5M | ||
| ▲ 18.2% | 22 | 14.8M |
Scroll the table to explore more metrics →
History since Aug 16, 2026. Data methodology.