Ascend icon

[TEST] Ascend

#7,533
by 7L.Simulation Β· Incremental SimulatorServer size: 10Created Feb 14, 2026Game updated Aug 3, 2026
Play on Roblox
Latest player count
18
β–² 7.1% vs prior 24h
24h peak
25
avg 15
7-day peak
29
avg 12
30-day peak
29
avg 11
Observed peak
29
Oct 3, 2026
Since Sep 30, 2026
Global rank
#7,533
Top 50%

Player count history

[TEST] Ascend β€” concurrent players
[TEST] Ascend β€” concurrent players255

Performance analysis

Measured on average concurrent players rather than a single spike, [TEST] Ascend is up 7.1% day over day.

[TEST] Ascend set its observed peak 3 days ago; its 7-day average is 41% of that peak.

Player counts by period

PeriodAveragePeakChange
Last 24 hours1525β–² 7.1%
Last 7 days1229β€”
Last 30 days1129β€”
Since Sep 30, 2026β€”297 days tracked

Growth

Metric24h7d30d
Visits gained+1.5K+5.2K+5.1K
Favorites gained+14+39+35
Likes gained+389.2% positive overall
Dislikes gained+07,343 πŸ‘ Β· 890 πŸ‘Ž
Totals900.6K visits Β· 11.6K favorites

Rankings

Live players#7,533 Β· Top 50%
24h peak#9,347 Β· Top 50%
Observed peak#11,589 Β· Top 50%
Total visits#12,415 Β· Top 50%
Favorites#11,251 Β· Top 50%
Rating#4,818 Β· Top 50%
In Simulation#2,857 of 7,194

Records

Highest recorded CCU29 Β· Oct 3, 2026
Best day for visits+1.4K Β· Oct 5, 2026
24h low5
Avg. session (est.)14 min
Tracked sinceSep 30, 2026
Days with recorded data7 days of history

Daily breakdown

Day (UTC)Avg playersPeak playersVisits gained
Oct 6, 20261621+352
Oct 5, 20261525+1.4K
Oct 4, 20261522+1K
Oct 3, 20261929+1.4K
Oct 2, 2026719+652
Oct 1, 2026310+226

Estimated developer earnings

Per day
$1 – $8
30-day model projection
$82
Earned Robux / day
R$ 720

Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.

Visits history

[TEST] Ascend β€” total visits
[TEST] Ascend β€” total visits900.6K895.3K

Compare [TEST] Ascend

Side-by-side player counts, peaks and growth against games of a similar size:

Frequently asked questions

How many people are playing Ascend right now?

Ascend's latest recorded count is 18 concurrent players on Roblox, sampled at 2026-10-06 05:57 UTC. That is 20% above its average over the last 24 hours.

What is Ascend's highest recorded player count?

RoVitals began tracking Ascend on September 30, 2026; the highest count sampled since then is 29 on October 3, 2026; earlier peaks and peaks between samples may be higher.

How many visits does Ascend have?

Ascend has been played 900,597 times in total, 5,100 of them since RoVitals began tracking it on September 30, 2026.

How much money does Ascend make?

The RoVitals model puts Ascend's developer earnings at roughly $1–$8 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.

Description from Roblox, by 7L.

[THIS GAME IS CURRENTLY IN OPEN TESTING, YOUR PROGRESS WILL SAVE, THERE WILL BE **NO** DATA WIPE] Ascend is a text-based incremental simulator with RPG elements and 3D scenes. Codes can be found on our community server linked below! Tags: Incremental, Simulator, RPG, Magic, Adventure, Cultivation, Text-based

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History since Sep 30, 2026. Data methodology.