Roblox games gaining players
Biggest week-over-week increases in average concurrent players, by percentage growth.
2,977 Roblox games gained players over the last 7 days
Ordered by percentage growth. The two rankings surface different games: absolute gains favour the already-large, percentage gains favour small games having a good week.
| # | Game | 7d | Playing | 24h Δ | 24h avg | 7d avg | 24h peak | Visits 24h |
|---|---|---|---|---|---|---|---|---|
| 501 | ▲ 50.0% | −9 | 25 | 21 | 43 | +2.8K | ||
| 502 | ▲ 50.0% | −4 | 22 | 21 | 61 | +2.1K | ||
| 503 | ▲ 50.0% | −7 | 21 | 21 | 43 | +2.2K | ||
| 504 | ▲ 50.0% | −6 | 20 | 18 | 35 | +3.6K | ||
| 505 | ▲ 50.0% | +1 | 19 | 15 | 35 | +5K | ||
| 506 | ▲ 50.0% | −14 | 18 | 15 | 143 | +2K | ||
| 507 | ▲ 50.0% | +5 | 17 | 9 | 33 | +2.6K | ||
| 508 | ▲ 50.0% | −5 | 17 | 15 | 45 | +3K | ||
| 509 | ▲ 50.0% | −8 | 13 | 12 | 27 | +2.5K | ||
| 510 | ▲ 50.0% | +1 | 12 | 9 | 21 | +1.7K | ||
| 511 | ▲ 50.0% | −4 | 11 | 12 | 20 | +1.9K | ||
| 512 | ▲ 50.0% | −2 | 10 | 9 | 23 | +1.7K | ||
| 513 | ▲ 50.0% | — | 10 | 9 | 19 | +1.8K | ||
| 514 | ▲ 50.0% | +8 | 9 | 3 | 16 | +827 | ||
| 515 | ▲ 50.0% | −4 | 7 | 9 | 16 | +989 | ||
| 516 | ▲ 50.0% | −1 | 7 | 6 | 16 | +976 | ||
| 517 | ▲ 50.0% | −2 | 6 | 6 | 12 | +2.5K | ||
| 518 | ▲ 50.0% | −2 | 6 | 6 | 11 | +2K | ||
| 519 | ▲ 50.0% | +2 | 6 | 3 | 12 | +1.6K | ||
| 520 | ▲ 50.0% | −1 | 6 | 6 | 16 | +1.5K | ||
| 521 | ▲ 50.0% | −1 | 6 | 6 | 13 | +7.9K | ||
| 522 | [UPD PET + BECOME ADMIN👑]MOUNT KENYAL🧀 | ▲ 50.0% | — | 6 | 6 | 33 | +383 | |
| 523 | ▲ 50.0% | −1 | 6 | 6 | 15 | +3.7K | ||
| 524 | ▲ 50.0% | +2 | 5 | 3 | 13 | +600 | ||
| 525 | ▲ 50.0% | +1 | 5 | 3 | 13 | +373 | ||
| 526 | ▲ 50.0% | +2 | 5 | 3 | 13 | +604 | ||
| 527 | ▲ 49.7% | −1,190 | 3,037 | 3,211 | 5,907 | +540.7K | ||
| 528 | ▲ 49.5% | −390 | 702 | 701 | 1,334 | +87.3K | ||
| 529 | ▲ 49.3% | −875 | 13,459 | 11,237 | 15,957 | +593.1K | ||
| 530 | ▲ 48.9% | −5,630 | 8,891 | 9,090 | 17,941 | +995.2K | ||
| 531 | ▲ 48.9% | −4,179 | 6,708 | 6,646 | 13,328 | +686.8K | ||
| 532 | ▲ 48.7% | −47 | 165 | 168 | 346 | +27K | ||
| 533 | ▲ 48.3% | −152 | 281 | 390 | 463 | +38.9K | ||
| 534 | ▲ 48.2% | −379 | 888 | 895 | 1,423 | +112.1K | ||
| 535 | ▲ 48.1% | +4 | 226 | 117 | 426 | +23.2K | ||
| 536 | ▲ 48.1% | −1,565 | 3,262 | 4,143 | 4,835 | +285.8K | ||
| 537 | ▲ 48.0% | −19 | 35 | 37 | 61 | +9.4K | ||
| 538 | ▲ 48.0% | −19 | 30 | 37 | 59 | +3.6K | ||
| 539 | ▲ 47.8% | −419 | 814 | 792 | 1,448 | +64.3K | ||
| 540 | ▲ 47.7% | −100 | 177 | 164 | 366 | +18.6K | ||
| 541 | ▲ 47.6% | −201 | 956 | 831 | 1,575 | +72.4K | ||
| 542 | ▲ 47.6% | −463 | 1,047 | 1,005 | 1,669 | +132.1K | ||
| 543 | ▲ 47.6% | −1,572 | 2,286 | 2,389 | 3,645 | +199.9K | ||
| 544 | ▲ 47.4% | −2 | 25 | 28 | 51 | +2.4K | ||
| 545 | ▲ 47.2% | −67 | 148 | 159 | 323 | +15K | ||
| 546 | ▲ 47.1% | −190 | 1,766 | 1,459 | 2,893 | +298.4K | ||
| 547 | ▲ 47.1% | −2,528 | 4,682 | 7,518 | 8,206 | +367.9K | ||
| 548 | ▲ 47.1% | −16 | 19 | 25 | 46 | +4.1K | ||
| 549 | ▲ 47.0% | −331 | 571 | 688 | 1,094 | +125.4K | ||
| 550 | ▲ 46.9% | −13 | 56 | 47 | 100 | +7K | ||
| 551 | ▲ 46.8% | +7,531 | 38,805 | 15,906 | 74,853 | +4.3M | ||
| 552 | ▲ 46.7% | −398 | 1,002 | 901 | 1,777 | +146.9K | ||
| 553 | ▲ 46.7% | −122 | 701 | 559 | 935 | +77.1K | ||
| 554 | ▲ 46.7% | −249 | 680 | 600 | 1,298 | +116K | ||
| 555 | ▲ 46.5% | −637 | 2,413 | 2,292 | 3,953 | +404.9K | ||
| 556 | ▲ 46.4% | −9 | 42 | 41 | 75 | +5.2K | ||
| 557 | ▲ 46.3% | −22 | 55 | 60 | 117 | +9.7K | ||
| 558 | ▲ 46.3% | −141 | 167 | 199 | 452 | +21.9K | ||
| 559 | ▲ 46.3% | −579 | 1,892 | 1,810 | 3,238 | +297.3K | ||
| 560 | ▲ 46.2% | −212 | 769 | 684 | 1,330 | +94.9K | ||
| 561 | ▲ 46.0% | +8 | 101 | 73 | 210 | +7.7K | ||
| 562 | ▲ 45.8% | −70 | 197 | 175 | 392 | +23.8K | ||
| 563 | ▲ 45.8% | −534 | 921 | 898 | 1,909 | +177.9K | ||
| 564 | ▲ 45.7% | −162 | 439 | 478 | 604 | +59.1K | ||
| 565 | ▲ 45.6% | −41 | 131 | 99 | 266 | +7.8K | ||
| 566 | ▲ 45.5% | −3 | 44 | 48 | 63 | +2.7K | ||
| 567 | ▲ 45.5% | −1 | 36 | 32 | 54 | +8.6K | ||
| 568 | ▲ 45.5% | −17 | 34 | 32 | 73 | +3K | ||
| 569 | ▲ 45.5% | −9 | 16 | 16 | 30 | +3.3K | ||
| 570 | ▲ 45.5% | −13 | 14 | 16 | 29 | +2.7K | ||
| 571 | ▲ 45.4% | −295 | 348 | 391 | 634 | +54.7K | ||
| 572 | ▲ 45.2% | −23 | 44 | 45 | 102 | +4.3K | ||
| 573 | ▲ 45.2% | −30 | 38 | 45 | 79 | +8.1K | ||
| 574 | ▲ 45.2% | −39 | 18 | 45 | 51 | +2.6K | ||
| 575 | ▲ 45.1% | −39 | 123 | 103 | 196 | +19.4K | ||
| 576 | ▲ 45.0% | −21 | 61 | 58 | 107 | +9.9K | ||
| 577 | ▲ 44.7% | −918 | 3,859 | 5,060 | 7,492 | +444.4K | ||
| 578 | ▲ 44.7% | −16 | 61 | 55 | 105 | +5.2K | ||
| 579 | ▲ 44.7% | −201 | 782 | 686 | 1,245 | +47.6K | ||
| 580 | ▲ 44.5% | −653 | 836 | 1,969 | 1,228 | +82.3K | ||
| 581 | ▲ 44.4% | −8 | 108 | 91 | 152 | +2.4K | ||
| 582 | ▲ 44.4% | −149 | 297 | 358 | 509 | +27.3K | ||
| 583 | ▲ 44.1% | −2,736 | 8,153 | 8,985 | 14,081 | +803.5K | ||
| 584 | ▲ 44.0% | −589 | 413 | 599 | 1,050 | +58.2K | ||
| 585 | ▲ 43.9% | −218 | 447 | 413 | 834 | +90.2K | ||
| 586 | ▲ 43.8% | −6 | 133 | 128 | 250 | +13K | ||
| 587 | ▲ 43.8% | −17 | 149 | 138 | 279 | +28.7K | ||
| 588 | ▲ 43.8% | −15 | 75 | 69 | 147 | +11.6K | ||
| 589 | ▲ 43.8% | −22 | 45 | 46 | 67 | +7.4K | ||
| 590 | ▲ 43.8% | −10 | 21 | 23 | 41 | +2.5K | ||
| 591 | ▲ 43.8% | −18 | 14 | 23 | 35 | +1.6K | ||
| 592 | ▲ 43.8% | −14 | 11 | 23 | 35 | +1.7K | ||
| 593 | ▲ 43.7% | +2,113 | 4,241 | 1,894 | 6,661 | +677.8K | ||
| 594 | ▲ 43.6% | −1,587 | 5,280 | 4,625 | 9,952 | +676.9K | ||
| 595 | ▲ 43.5% | −146 | 439 | 432 | 1,025 | +70.4K | ||
| 596 | ▲ 43.5% | −8 | 38 | 33 | 67 | +5.1K | ||
| 597 | ▲ 43.0% | −167 | 352 | 286 | 835 | +70.6K | ||
| 598 | ▲ 42.9% | −253 | 323 | 303 | 2,658 | +68.3K | ||
| 599 | ▲ 42.9% | −21 | 38 | 50 | 83 | +7K | ||
| 600 | ▲ 42.9% | −5 | 18 | 20 | 42 | +3.2K |
How a gain is measured
Changes compare period averages, not instantaneous counts, so a single spike cannot put a game on this list: a game that jumped for one hour and fell back has barely moved its 24-hour average. Games need at least 2 days of recorded history and a 5-player average to qualify, which keeps the percentage ranking from filling up with games that went from 1 player to 4. The same comparison run the other way gives games losing players, and trending weights the same growth by audience size.