JUST ONE MORE ASYM [October's End]
- Playing now
- 283
- ▼ 6.8% 24h average vs the day before
- 24h average
- 354
- 24h peak
- 564
- 7-day peak
- 985
Player count history
Concurrent playersJUST ONE MORE ASYM has 283 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Aug 11, 2026 is 1,929, on Oct 31, 2026. Over the last 30 days it averaged 534 players, down 5.3% on the 30 days before. It has 11.8M lifetime visits and 18.2K likes.
Performance analysis
Measured on average concurrent players rather than a single spike, JUST ONE MORE ASYM [October's End] is down 6.8% day over day, down 44.5% week over week, down 5.3% over 30 days. Its last-24h average (354) is 25.3% below its 7-day average (474).
JUST ONE MORE ASYM [October's End] set its observed peak 12 days ago; its 7-day average is 25% of that peak.
Over the last 14 days, JUST ONE MORE ASYM [October's End] was usually busiest in the hour from 01:00 UTC, averaging 2.0× its quietest hour. Across the last 14 whole UTC days it averaged 82% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 354 | 564 | ▼ 6.8% |
| Last 7 days | 474 | 985 | ▼ 44.5% |
| Last 30 days | 534 | 1,929 | ▼ 5.3% |
| Since Aug 11, 2026 | — | 1,929 | 95 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +21.9K | +236.9K | +1M |
| Favorites gained | +24 | +385 | +1,918 |
| Likes gained | +19 | — | |
| Dislikes gained | +6 | — | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 11,800,937
- Favorites
- 41,945
- Likes
- 18,22980.4% positive
- Dislikes
- 4,432
Rankings
| Live players | #3,283 · Top 10% |
|---|---|
| 24h peak | #3,045 · Top 10% |
| Observed peak | #4,394 · Top 10% |
| Total visits | #7,031 · Top 25% |
| Favorites | #10,545 · Top 25% |
| Rating | #11,370 |
| In Survival | #358 of 2,983 |
Records
| Observed peak | 1,929Oct 31, 2026 |
|---|---|
| Best day for visits | +93.2KAug 29, 2026 |
| 24h low | 218 |
| Avg. session (est.) | 22 min |
| Tracked since | Aug 11, 2026 |
| Days with recorded data | 95 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Nov 12, 2026 | 348 | 572 | +25.2K |
| Nov 11, 2026 | 393 | 583 | +30.2K |
| Nov 10, 2026 | 367 | 532 | +24.9K |
| Nov 9, 2026 | 372 | 603 | +25.9K |
| Nov 8, 2026 | 580 | 791 | +45.2K |
| Nov 7, 2026 | 749 | 985 | +52.2K |
| Nov 6, 2026 | 591 | 861 | +42.8K |
| Nov 5, 2026 | 566 | 934 | +41.7K |
| Nov 4, 2026 | 615 | 969 | +44.6K |
| Nov 3, 2026 | 678 | 991 | +52.4K |
| Nov 2, 2026 | 687 | 1,124 | +48.5K |
| Nov 1, 2026 | 1,037 | 1,367 | +74K |
| Oct 31, 2026 | 1,276 | 1,929 | +63.4K |
| Oct 30, 2026 | 378 | 556 | +27.3K |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $11 – $97
- 30 days at unchanged activity and assumptions
- $320 – $2,900
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 1 earned Robux per player-hour. Formula and limitations.
Visits history
Compare JUST ONE MORE ASYM [October's End]
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing JUST ONE MORE ASYM right now?
JUST ONE MORE ASYM's latest recorded count is 283 concurrent players on Roblox, sampled at 2026-11-13 10:43 UTC. That is 20% below its average over the last 24 hours.
What is JUST ONE MORE ASYM's highest recorded player count?
RoVitals began tracking JUST ONE MORE ASYM on August 11, 2026; its observed peak, the highest count sampled since then, is 1,929 on October 31, 2026; earlier peaks and peaks between samples may be higher.
Is JUST ONE MORE ASYM growing or dying?
Over the past 7 days JUST ONE MORE ASYM averaged 474 concurrent players, down 44.5% on the 854 of the week before. Over the past 30 days it averaged 534, down 5.3% on the 564 of the 30 days before.
How many visits does JUST ONE MORE ASYM have?
JUST ONE MORE ASYM has been played 11,800,937 times in total, 1,018,155 of them in the past 30 days.
How many likes does JUST ONE MORE ASYM have?
JUST ONE MORE ASYM has 18,229 likes and 4,432 dislikes on Roblox, 80.4% positive among recorded votes. It has 41,945 favorites. These are game totals, separate from its concurrent player count.
How much money does JUST ONE MORE ASYM make?
Roblox does not publish JUST ONE MORE ASYM's earnings. The RoVitals illustrative model gives roughly $11–$97 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by FourSquare Creations
Welcome to JUST ONE MORE ASYM. JOMA is an asymmetrical game with a juggernaut-style spin on it. One AI controlled killer and their player controlled cohorts hunting down 13 survivors. You can either run and survive, or stand your ground and *eliminate what's hunting you in the first place in this 4v13 half-asym half-juggernaut. ABERRANT | The AI controlled killer. Usually the main threat with high killing power. Use their behavior against them or work with the others to drive them back. ADVERSARY | The chosen sub-killers that protect the main killer. Ranging from supports to attackers, use the aberrant to your advantage, SURVIVORS | Survive till the end and fight back to the best of your ability. Run only if the situation calls for it. Game mostly inspired by random Roblox asymmetrical horror games, though otherwise sticks to mostly original content. [ GAME RULES ] 1. No Exploiting 2. No Intentional Bug Abuse
More by FourSquare Creations
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Scroll the table to explore more metrics →
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History since Aug 11, 2026. Data methodology.