Parkour Pandemic [UPDATE 2!]
- Playing now
- 239
- ▼ 6.1% 24h average vs the day before
- 24h average
- 245
- 24h peak
- 399
- 7-day peak
- 738
Player count history
Concurrent playersParkour Pandemic has 239 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Aug 11, 2026 is 10,010, on Aug 21, 2026. Over the last 30 days it averaged 396 players, down 39.8% on the 30 days before. It has 37.9M lifetime visits and 87.1K likes.
Performance analysis
Measured on average concurrent players rather than a single spike, Parkour Pandemic [UPDATE 2!] is down 6.1% day over day, down 3.1% week over week, down 39.8% over 30 days. Its last-24h average (245) is 27.9% below its 7-day average (340).
Parkour Pandemic [UPDATE 2!] set its observed peak 83 days ago; its 7-day average is 3% of that peak.
Over the last 14 days, Parkour Pandemic [UPDATE 2!] was usually busiest in the hour from 13:00 UTC, averaging 1.8× its quietest hour. Across the last 14 whole UTC days it averaged 59% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 245 | 399 | ▼ 6.1% |
| Last 7 days | 340 | 738 | ▼ 3.1% |
| Last 30 days | 396 | 1,092 | ▼ 39.8% |
| Since Aug 11, 2026 | — | 10,010 | 94 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +30.4K | +318.7K | +1.5M |
| Favorites gained | +155 | +1,561 | +7,372 |
| Likes gained | +54 | — | |
| Dislikes gained | +5 | — | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 37,979,150
- Favorites
- 228,066
- Likes
- 87,11091.6% positive
- Dislikes
- 7,957
Rankings
| Live players | #3,693 · Top 10% |
|---|---|
| 24h peak | #3,827 · Top 10% |
| Observed peak | #1,057 · Top 5% |
| Total visits | #3,541 · Top 10% |
| Favorites | #4,833 · Top 25% |
| Rating | #4,965 · Top 50% |
| In Survival | #435 of 2,972 |
Records
| Observed peak | 10,010Aug 21, 2026 |
|---|---|
| Best day for visits | +736.6KAug 21, 2026 |
| 24h low | 133 |
| Avg. session (est.) | 11 min |
| Tracked since | Aug 11, 2026 |
| Days with recorded data | 94 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Nov 11, 2026 | 261 | 412 | +36.2K |
| Nov 10, 2026 | 257 | 380 | +35.5K |
| Nov 9, 2026 | 296 | 448 | +40.6K |
| Nov 8, 2026 | 481 | 617 | +63.6K |
| Nov 7, 2026 | 498 | 738 | +66.8K |
| Nov 6, 2026 | 330 | 555 | +45.3K |
| Nov 5, 2026 | 292 | 463 | +40.8K |
| Nov 4, 2026 | 280 | 524 | +36.8K |
| Nov 3, 2026 | 275 | 420 | +37.4K |
| Nov 2, 2026 | 322 | 469 | +43.3K |
| Nov 1, 2026 | 468 | 693 | +61.1K |
| Oct 31, 2026 | 447 | 688 | +59.5K |
| Oct 30, 2026 | 368 | 632 | +48.1K |
| Oct 29, 2026 | 300 | 495 | +40K |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $7.4 – $67
- 30 days at unchanged activity and assumptions
- $220 – $2,000
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 1 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Parkour Pandemic [UPDATE 2!]
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing Parkour Pandemic right now?
Parkour Pandemic's latest recorded count is 239 concurrent players on Roblox, sampled at 2026-11-12 21:04 UTC. That is 2% below its average over the last 24 hours.
What is Parkour Pandemic's highest recorded player count?
RoVitals began tracking Parkour Pandemic on August 11, 2026; its observed peak, the highest count sampled since then, is 10,010 on August 21, 2026; earlier peaks and peaks between samples may be higher.
Is Parkour Pandemic growing or dying?
Over the past 7 days Parkour Pandemic averaged 340 concurrent players, down 3.1% on the 351 of the week before. Over the past 30 days it averaged 396, down 39.8% on the 658 of the 30 days before.
How many visits does Parkour Pandemic have?
Parkour Pandemic has been played 37,979,150 times in total, 1,505,946 of them in the past 30 days.
How many likes does Parkour Pandemic have?
Parkour Pandemic has 87,110 likes and 7,957 dislikes on Roblox, 91.6% positive among recorded votes. It has 228,066 favorites. These are game totals, separate from its concurrent player count.
How much money does Parkour Pandemic make?
Roblox does not publish Parkour Pandemic's earnings. The RoVitals illustrative model gives roughly $7.4–$67 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by Rxinen Projects
(IMPORTANT: Development for Parkour Pandemic has paused due to personal reasons. Thank you all for your outstanding support!) [THIS GAME IS IN BETA EXPECT BUGS] The Fracture broke the world's clock. Time runs in a loop now, replaying the disasters that ended a hundred worlds. You're a survivor, You don't know how you got here... This is a fast-paced running game where you survive disasters that tear the map apart around you. Rounds get harder as the clock runs down. Activate beacons to shorten the rounds time Buy different gear with Volts to give yourself buffs. Like extra speed or even different mechanics. 🎛️ Controls B - Emote Q – Dash C – Slide Double Space – Double Jump (Special mechanic controls:) R – Air Blast (Power Gear) Space near a wall – Wall Boost (Speed Gear) Press the dash key again after a dash Q – Power Dash (Power Gear) 🎮 PC • Mobile • Console 🏆 Inspired by the Disaster & Parkour genres & Nullscape
Similar Survival games
| Game | Players | 24h change | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 11.2% | 329 | 2.1M | ||
| ▼ 9.4% | 433 | 94.9M | ||
| ▲ 1.0% | 297 | 697.7K | ||
| ▼ 1.4% | 507 | 160M | ||
| ▼ 1.7% | 507 | 3.3M | ||
| ▼ 7.6% | 298 | 4.9M | ||
| ▼ 32.0% | 120 | 184.6K | ||
| ▲ 5.6% | 61 | 17.2M |
Scroll the table to explore more metrics →
History since Aug 11, 2026. Data methodology.