[] 2omething evil will happen vs Pull Lucky Blocks

[] 2omething evil will happen currently leads with 4,014 concurrent players against 1,653, a 2.4ร— advantage. On all-time peak the record belongs to [] 2omething evil will happen at 4,700 concurrent players, versus 2,912. Lifetime, [] 2omething evil will happen has more visits (351.7M vs 116.7M). Full side-by-side history for [] 2omething evil will happen and Pull Lucky Blocks is charted above.

[๐Ÿ”ฎ] 2omething evil will happen
4,014
playing now
4,700 24h peak ยท 351.7M visits
VS
Pull Lucky Blocks
1,653
playing now
2,912 24h peak ยท 116.7M visits

Player count history

[] 2omething evil will happenPull Lucky Blocks

Head to head

Metric [] 2omething evil will happen Pull Lucky BlocksDifference
Playing now4,0141,6532,361 (2.4ร—)
24h peak4,7002,9121,788 (1.6ร—)
24h average3,9141,8002,114 (2.2ร—)
7-day peak4,7002,9121,788 (1.6ร—)
7-day average3,5951,7181,877 (2.1ร—)
30-day peak4,7002,9121,788 (1.6ร—)
All-time peak4,7002,9121,788 (1.6ร—)
24h changeโ–ฒ 8.1%โ–ฒ 3.6%โ€”
7d changeโ€”โ€”โ€”
Total visits351.7M116.7M235M (3.0ร—)
Visits (24h)456.8K233K223.8K (2.0ร—)
Visits (7d)1.9M739.5K1.2M (2.6ร—)
Favorites870.9K4.9M4M (5.6ร—)
Rating92.6%89.6%โ€”
Global rank (players)#432#988of 5,050
Trending score31.715.3โ€”
CreatedApr 3, 2024Dec 28, 2025โ€”
GenreSurvivalSimulationโ€”

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history โ€” 6 days for [] 2omething evil will happen, 5 for Pull Lucky Blocks.

[] 2omething evil will happen vs Pull Lucky Blocks โ€” Player Count Comparison | RoVitals