[] 2omething evil will happen vs Catch A Fade 2

[] 2omething evil will happen currently leads with 4,253 concurrent players against 2,616, a 1.6ร— advantage. On all-time peak the record belongs to [] 2omething evil will happen at 4,700 concurrent players, versus 2,912. Lifetime, [] 2omething evil will happen has more visits (351.7M vs 18.1M). Full side-by-side history for [] 2omething evil will happen and Catch A Fade 2 is charted above.

[๐Ÿ”ฎ] 2omething evil will happen
4,253
playing now
4,700 24h peak ยท 351.7M visits
VS
Catch A Fade 2
2,616
playing now
2,912 24h peak ยท 18.1M visits

Player count history

[] 2omething evil will happenCatch A Fade 2

Head to head

Metric [] 2omething evil will happen Catch A Fade 2Difference
Playing now4,2532,6161,637 (1.6ร—)
24h peak4,7002,9121,788 (1.6ร—)
24h average3,9492,1631,786 (1.8ร—)
7-day peak4,7002,9121,788 (1.6ร—)
7-day average3,6021,7151,887 (2.1ร—)
30-day peak4,7002,9121,788 (1.6ร—)
All-time peak4,7002,9121,788 (1.6ร—)
24h changeโ–ฒ 9.0%โ–ฒ 36.6%โ€”
7d changeโ€”โ€”โ€”
Total visits351.7M18.1M333.6M (19.4ร—)
Visits (24h)456.5K216.3K240.1K (2.1ร—)
Visits (7d)1.9M794.9K1.1M (2.4ร—)
Favorites870.9K30.5K840.4K (28.6ร—)
Rating92.6%89.3%โ€”
Global rank (players)#421#696of 5,050
Trending score34.485.9โ€”
CreatedApr 3, 2024May 20, 2026โ€”
GenreSurvivalActionโ€”

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history โ€” 6 days for [] 2omething evil will happen, 6 for Catch A Fade 2.

[] 2omething evil will happen vs Catch A Fade 2 โ€” Player Count Comparison | RoVitals