[] 2omething evil will happen vs [] Sell Ores

[] 2omething evil will happen currently leads with 4,253 concurrent players against 2,238, a 1.9ร— advantage. On all-time peak the record belongs to [] 2omething evil will happen at 4,700 concurrent players, versus 2,918. Lifetime, [] 2omething evil will happen has more visits (351.7M vs 858.7K). Full side-by-side history for [] 2omething evil will happen and [] Sell Ores is charted above.

[๐Ÿ”ฎ] 2omething evil will happen
4,253
playing now
4,700 24h peak ยท 351.7M visits
VS
[๐Ÿ’Ž] Sell Ores โ›๏ธ
2,238
playing now
2,918 24h peak ยท 858.7K visits

Player count history

[] 2omething evil will happen[] Sell Ores

Head to head

Metric [] 2omething evil will happen [] Sell OresDifference
Playing now4,2532,2382,015 (1.9ร—)
24h peak4,7002,9181,782 (1.6ร—)
24h average3,9492,3001,649 (1.7ร—)
7-day peak4,7002,9181,782 (1.6ร—)
7-day average3,6022,1781,424 (1.7ร—)
30-day peak4,7002,9181,782 (1.6ร—)
All-time peak4,7002,9181,782 (1.6ร—)
24h changeโ–ฒ 9.0%โ–ฒ 21.0%โ€”
7d changeโ€”โ€”โ€”
Total visits351.7M858.7K350.9M (409.6ร—)
Visits (24h)456.5K173.8K282.7K (2.6ร—)
Visits (7d)1.9M270.1K1.7M (7.2ร—)
Favorites870.9K37.6K833.3K (23.2ร—)
Rating92.6%97.7%โ€”
Global rank (players)#421#772of 5,050
Trending score34.418.6โ€”
CreatedApr 3, 2024Jun 16, 2026โ€”
GenreSurvivalSimulationโ€”

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history โ€” 6 days for [] 2omething evil will happen, 3 for [] Sell Ores.

[] 2omething evil will happen vs [] Sell Ores โ€” Player Count Comparison | RoVitals