Squid Game FPS: RIOT
#8,798Since Sep 16, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Squid Game FPS: RIOT is down 35.3% day over day, up 7.1% week over week.
Over the last 11 days, Squid Game FPS: RIOT was usually busiest in the hour from 16:00 UTC, averaging 2.3Γ its quietest hour.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 11 | 20 | βΌ 35.3% |
| Last 7 days | 15 | 30 | β² 7.1% |
| Last 30 days | 14 | 30 | β |
| Since Sep 16, 2026 | β | 30 | 13 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +2.2K | +21.1K | +33.5K |
| Favorites gained | +3 | +45 | +65 |
| Likes gained | +1 | 54.0% positive overall | |
| Dislikes gained | +0 | 689 π Β· 587 π | |
| Totals | 4.2M visits Β· 3.7K favorites | ||
Rankings
| Live players | #8,798 Β· Top 50% |
| 24h peak | #9,146 Β· Top 50% |
| Observed peak | #10,036 Β· Top 50% |
| Total visits | #7,757 Β· Top 50% |
| Favorites | #12,284 |
| Rating | #10,780 |
| In Shooter | #242 of 348 |
Records
| Highest recorded CCU | 30 Β· Sep 26, 2026 |
| Best day for visits | +4.1K Β· Sep 26, 2026 |
| 24h low | 1 |
| Avg. session (est.) | 7 min |
| Tracked since | Sep 16, 2026 |
| Days with recorded data | 13 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 28, 2026 | 10 | 17 | +1.2K |
| Sep 27, 2026 | 15 | 21 | +3.1K |
| Sep 26, 2026 | 19 | 30 | +4.1K |
| Sep 25, 2026 | 18 | 26 | +3.7K |
| Sep 24, 2026 | 16 | 24 | +2.9K |
| Sep 23, 2026 | 12 | 22 | +2.7K |
| Sep 22, 2026 | 13 | 24 | +2.5K |
| Sep 21, 2026 | 13 | 21 | +2.4K |
| Sep 20, 2026 | 15 | 25 | +2.9K |
| Sep 19, 2026 | 13 | 21 | +2.7K |
| Sep 18, 2026 | 12 | 20 | +2.3K |
| Sep 17, 2026 | 14 | 25 | +2.9K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 1 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Squid Game FPS: RIOT
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Squid Game FPS: RIOT right now?
Squid Game FPS: RIOT's latest recorded count is 15 concurrent players on Roblox, sampled at 2026-09-28 14:57 UTC. That is 36% above its average over the last 24 hours.
What is Squid Game FPS: RIOT's highest recorded player count?
RoVitals began tracking Squid Game FPS: RIOT on September 16, 2026; the highest count sampled since then is 30 on September 26, 2026; earlier peaks and peaks between samples may be higher.
Is Squid Game FPS: RIOT growing or dying?
Squid Game FPS: RIOT has grown 7.1% over the past 7 days, averaging 15 concurrent players against 14 the week before.
How many visits does Squid Game FPS: RIOT have?
Squid Game FPS: RIOT has been played 4,182,061 times in total, 33,485 of them since RoVitals began tracking it on September 16, 2026.
How much money does Squid Game FPS: RIOT make?
The RoVitals model puts Squid Game FPS: RIOT's developer earnings at roughly $0β$3 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by 3C GAMES
π₯ PLAYERS vs GUARDS β The Ultimate Showdown! π₯ Step into a high-stakes FPS battleground inspired by Squid Game! π¦π° Will you fight for survival as a PLAYER, or enforce the rules as a GUARD? π¨π« β‘ Fast-Paced Gunfights π Team-Based Strategy π₯ Iconic Squid Game-Inspired Maps π£ RIOT begins now. Choose your side! π£
More by 3C GAMES
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 519 | 2.1M | 70% | ||
| 5μ΅ λ λ²νΌ | 0 | 219 | 67% | |
| 0 | 57.9K | 19% | ||
| 0 | 465.2K | 67% | ||
| 0 | 649K | 54% | ||
| 0 | 691.8K | 36% |
Similar Shooter games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| βΌ 25.0% | 29 | 5.3M | ||
| β² 25.0% | 109 | 2.8M | ||
| β² 66.7% | 68 | 17.9K | ||
| βΌ 0.8% | 212 | 550K | ||
| βΌ 16.2% | 164 | 3M | ||
| βΌ 33.3% | 37 | 235.5K | ||
| βΌ 100.0% | 1 | 266.1K | ||
| β | 0 | 13M |
History since Sep 16, 2026. Data methodology.