Fate Trigger [Season2]
#9,108Since Oct 4, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Fate Trigger [Season2] is up 5.9% day over day.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 18 | 28 | ▲ 5.9% |
| Last 7 days | 20 | 38 | — |
| Last 30 days | 20 | 38 | — |
| Since Oct 4, 2026 | — | 38 | 4 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +3K | +12.1K | +8.6K |
| Favorites gained | +15 | +60 | +44 |
| Likes gained | +2 | 86.1% positive overall | |
| Dislikes gained | +0 | 46,266 👍 · 7,479 👎 | |
| Totals | 68.7M visits · 507.3K favorites | ||
Rankings
| Live players | #9,108 · Top 50% |
| 24h peak | #9,163 · Top 50% |
| Observed peak | #11,256 · Top 50% |
| Total visits | #2,094 · Top 10% |
| Favorites | #2,431 · Top 10% |
| Rating | #6,294 · Top 50% |
| In Shooter | #258 of 406 |
Records
| Highest recorded CCU | 38 · Oct 4, 2026 |
| Best day for visits | +3.4K · Oct 5, 2026 |
| 24h low | 5 |
| Avg. session (est.) | 8 min |
| Tracked since | Oct 4, 2026 |
| Days with recorded data | 4 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 7, 2026 | 15 | 25 | +1.9K |
| Oct 6, 2026 | 19 | 28 | +3.3K |
| Oct 5, 2026 | 18 | 31 | +3.4K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 1 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Fate Trigger [Season2]
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Fate Trigger right now?
Fate Trigger's latest recorded count is 15 concurrent players on Roblox, sampled at 2026-10-07 14:36 UTC. That is 17% below its average over the last 24 hours.
What is Fate Trigger's highest recorded player count?
RoVitals began tracking Fate Trigger on October 4, 2026; the highest count sampled since then is 38 on October 4, 2026; earlier peaks and peaks between samples may be higher.
How many visits does Fate Trigger have?
Fate Trigger has been played 68,658,978 times in total, 8,567 of them since RoVitals began tracking it on October 4, 2026.
How much money does Fate Trigger make?
The RoVitals model puts Fate Trigger's developer earnings at roughly $1–$5 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Blox Saros
🎮 Dive into a fast-paced FPS arena where every kill unleashes op random buffs, turning you into an unstoppable god! 🎯 Gameplay: - One Hit KO System - No health bars, just pure skill - Random Buff Drops - Super speed, reload bonuses, shields & more - Instant Respawn - Jump back immediately with all buffs intact 💪 Why You'll Love It: - Easy to Pick Up - Start in seconds, master for a lifetime - Intense Action - 5-minute sessions packed with hours of fun - Fair Competition - Only cosmetic progression, no pay-to-win Control: M1: Fire M2: Aim Q: Switch Weapon F: Inspect Weapon M: Back to Lobby Made by @Alpha
Similar Shooter games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 17.6% | 25 | 2M | ||
| ▲ 15.4% | 31 | 45.2K | ||
| ▼ 5.0% | 85 | 16.5M | ||
| ▼ 17.6% | 22 | 184.3K | ||
| ▲ 0.0% | 21 | 23.6M | ||
| ▲ 25.0% | 36 | 1.3M | ||
| ▼ 16.7% | 11 | 25.6M | ||
| ▲ 50.0% | 7 | 13.4M |
History since Oct 4, 2026. Data methodology.