he ate us. [HORROR]
- Playing now
- 272
- ▲ 12.0% 24h average vs the day before
- 24h average
- 411
- 24h peak
- 720
- 7-day peak
- 720
Player count history
Concurrent playershe ate us. has 272 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Nov 11, 2026 is 720, on Nov 12, 2026. It has 377.5K lifetime visits and 720 likes.
Performance analysis
Measured on average concurrent players rather than a single spike, he ate us. [HORROR] is up 12.0% day over day.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 411 | 720 | ▲ 12.0% |
| Last 7 days | 395 | 720 | — |
| Last 30 days | 393 | 720 | — |
| Since Nov 11, 2026 | — | 720 | 3 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +99.7K | +159.1K | +159.1K |
| Favorites gained | +400 | +632 | +632 |
| Likes gained | +154 | — | |
| Dislikes gained | +14 | — | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 377,548
- Favorites
- 1,650
- Likes
- 72088.2% positive
- Dislikes
- 96
Rankings
| Live players | #3,003 · Top 10% |
|---|---|
| 24h peak | #2,532 · Top 10% |
| Observed peak | #7,301 · Top 25% |
| Total visits | #20,003 · Top 50% |
| Favorites | #22,466 · Top 50% |
Records
| Observed peak | 720Nov 12, 2026 |
|---|---|
| Best day for visits | +102.4KNov 12, 2026 |
| 24h low | 247 |
| Avg. session (est.) | 6 min |
| Tracked since | Nov 11, 2026 |
| Days with recorded data | 3 days of history |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $10 – $90
- 30 days at unchanged activity and assumptions
- $300 – $2,700
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.8 earned Robux per player-hour. Formula and limitations.
Visits history
Compare he ate us. [HORROR]
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing he ate us. right now?
he ate us.'s latest recorded count is 272 concurrent players on Roblox, sampled at 2026-11-13 09:22 UTC. That is 34% below its average over the last 24 hours.
What is he ate us.'s highest recorded player count?
RoVitals began tracking he ate us. on November 11, 2026; its observed peak, the highest count sampled since then, is 720 on November 12, 2026; earlier peaks and peaks between samples may be higher.
How many visits does he ate us. have?
he ate us. has been played 377,548 times in total, 159,139 of them since RoVitals began tracking it on November 11, 2026.
How many likes does he ate us. have?
he ate us. has 720 likes and 96 dislikes on Roblox, 88.2% positive among recorded votes. It has 1,650 favorites. These are game totals, separate from its concurrent player count.
How much money does he ate us. make?
Roblox does not publish he ate us.'s earnings. The RoVitals illustrative model gives roughly $10–$90 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by thebossfrom713
Steak is acting different... GAME BASED ON THE CREATOR STEAK, CRUZ, ROMY AND SPLINK Also based on the video "steak became a skinwalker.." No AI was used in the making of the game.
Games of a similar size
| Game | Players | 24h change | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 0.3% | 653 | 121.3M | ||
| ▼ 5.9% | 445 | 103.8M | ||
| ▲ 1.0% | 437 | 43.4M | ||
| ▼ 1.0% | 293 | 48.2M | ||
| ▼ 10.3% | 383 | 65.4M | ||
| ▲ 0.0% | 541 | 10.5M | ||
| ▲ 5.2% | 519 | 37.9M | ||
| ▼ 8.2% | 560 | 136.2K |
Scroll the table to explore more metrics →
History since Nov 11, 2026. Data methodology.