[INFINITY BREAKER β] Spin Incremental
- Playing now
- 292
- β² 87.7% 24h average vs the day before
- 24h average
- 441
- 24h peak
- 721
- 7-day peak
- 721
Player count history
Concurrent playersSpin Incremental has 292 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Nov 11, 2026 is 721, on Nov 11, 2026. It has 115.7K lifetime visits and 217 likes.
Performance analysis
Measured on average concurrent players rather than a single spike, [INFINITY BREAKER β] Spin Incremental is up 87.7% day over day. Its last-24h average (441) is 15.7% above its 7-day average (381).
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 441 | 721 | β² 87.7% |
| Last 7 days | 381 | 721 | β |
| Last 30 days | 379 | 721 | β |
| Since Nov 11, 2026 | β | 721 | 2 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +25.3K | +31.4K | +31.4K |
| Favorites gained | +430 | +535 | +535 |
| Likes gained | +36 | β | |
| Dislikes gained | +8 | β | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 115,739
- Favorites
- 2,173
- Likes
- 21774.3% positive
- Dislikes
- 75
Rankings
| Live players | #3,042 Β· Top 10% |
|---|---|
| 24h peak | #2,571 Β· Top 10% |
| Observed peak | #7,199 Β· Top 25% |
| Total visits | #23,583 |
| Favorites | #21,460 Β· Top 50% |
| In Simulation | #1,269 of 12,976 |
Records
| Observed peak | 721Nov 11, 2026 |
|---|---|
| Best day for visits | +8.4KNov 12, 2026 |
| 24h low | 239 |
| Avg. session (est.) | 24 min |
| Tracked since | Nov 11, 2026 |
| Days with recorded data | 2 days of history |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $27 β $240
- 30 days at unchanged activity and assumptions
- $800 β $7,200
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare [INFINITY BREAKER β] Spin Incremental
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing Spin Incremental right now?
Spin Incremental's latest recorded count is 292 concurrent players on Roblox, sampled at 2026-11-12 10:41 UTC. That is 34% below its average over the last 24 hours.
What is Spin Incremental's highest recorded player count?
RoVitals began tracking Spin Incremental on November 11, 2026; its observed peak, the highest count sampled since then, is 721 on November 11, 2026; earlier peaks and peaks between samples may be higher.
How many visits does Spin Incremental have?
Spin Incremental has been played 115,739 times in total, 31,388 of them since RoVitals began tracking it on November 11, 2026.
How many likes does Spin Incremental have?
Spin Incremental has 217 likes and 75 dislikes on Roblox, 74.3% positive among recorded votes. It has 2,173 favorites. These are game totals, separate from its concurrent player count.
How much money does Spin Incremental make?
Roblox does not publish Spin Incremental's earnings. The RoVitals illustrative model gives roughly $27β$240 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by Boof Development
π SPIN INC Upgrade every color, keep the circles spinning faster for higher multipliers and grow your multipliers to enormous numbers! π΄ Buy upgrades for each color β¨ Prestige, an upgrade tree and Lines that earn you money (now with a 6th Blue Line) βΎοΈ Infinity, reset at the cap to earn IP and unlock a lot of new features like Infinity Charge β‘ Infinity Charge: a charge that grows by itself and unlocks milestones πͺ Infinity Challenges: finish Challenge 10, Infinity Breaker, to Break Infinity and go past 1.8e308 π Endgame: around 1e1200, until a new update
Similar Simulation games
| Game | Players | 24h change | 24h peak | Visits |
|---|---|---|---|---|
| β² 11.0% | 309 | 94.8M | ||
| βΌ 1.2% | 431 | 56.2M | ||
| βΌ 16.3% | 390 | 2.1M | ||
| βΌ 16.5% | 548 | 778.6K | ||
| β² 7.2% | 293 | 9.1M | ||
| β² 21.1% | 492 | 34.5M | ||
| βΌ 9.1% | 126 | 1.3M | ||
| β² 4.2% | 201 | 107.5K |
Scroll the table to explore more metrics β
History since Nov 11, 2026. Data methodology.