[πΎ] +1 Jump To Brainrot!
#11,109FallingSince Oct 3, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, +1 Jump To Brainrot! is down 9.7% day over day. Its last-24h average (195) is 8.5% below its 7-day average (213).
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 195 | 524 | βΌ 9.7% |
| Last 7 days | 213 | 598 | β |
| Last 30 days | 179 | 598 | β |
| Since Oct 3, 2026 | β | 598 | 4 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +26.5K | +90.8K | +90.4K |
| Favorites gained | +3,553 | +12,725 | +12,670 |
| Likes gained | +91 | 96.1% positive overall | |
| Dislikes gained | +3 | 26,799 π Β· 1,078 π | |
| Totals | 2.7M visits Β· 278K favorites | ||
Rankings
| Live players | #11,109 Β· Top 50% |
| 24h peak | #2,818 Β· Top 25% |
| Observed peak | #5,116 Β· Top 25% |
| Total visits | #9,636 Β· Top 50% |
| Favorites | #3,486 Β· Top 25% |
| Rating | #1,232 Β· Top 10% |
| In Simulation | #4,223 of 7,261 |
Records
| Highest recorded CCU | 598 Β· Oct 5, 2026 |
| Best day for visits | +34.7K Β· Oct 4, 2026 |
| 24h low | 2 |
| Avg. session (est.) | 10 min |
| Tracked since | Oct 3, 2026 |
| Days with recorded data | 4 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 6, 2026 | 174 | 524 | +25.7K |
| Oct 5, 2026 | 176 | 598 | +30K |
| Oct 4, 2026 | 213 | 537 | +34.7K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare +1 Jump To Brainrot!
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing +1 Jump To Brainrot! right now?
+1 Jump To Brainrot!'s latest recorded count is 2 concurrent players on Roblox, sampled at 2026-10-06 20:15 UTC. That is 99% below its average over the last 24 hours.
What is +1 Jump To Brainrot!'s highest recorded player count?
RoVitals began tracking +1 Jump To Brainrot! on October 3, 2026; the highest count sampled since then is 598 on October 5, 2026; earlier peaks and peaks between samples may be higher.
How many visits does +1 Jump To Brainrot! have?
+1 Jump To Brainrot! has been played 2,744,878 times in total, 90,415 of them since RoVitals began tracking it on October 3, 2026.
How much money does +1 Jump To Brainrot! make?
The RoVitals model puts +1 Jump To Brainrot!'s developer earnings at roughly $12β$107 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by EVERYTHINGFLOWS
β‘ Welcome to +1 Jump To Brainrot! β‘ How to Play: π Jump Higher EVERY SECOND! π Beat levels to Win! πͺ Train on treadmills! π₯ Unlock insane abilities! π Become THE HIGHEST JUMPER! Made by 9kumari
More by EVERYTHINGFLOWS
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 0 | 204.3K | 75% | ||
| 0 | 352.5K | 94% |
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| β | 2 | 13.5M | ||
| β² 0.0% | 2 | 18.2M | ||
| β² 100.0% | 4 | 34.5M | ||
| βΌ 20.0% | 10 | 40.5M | ||
| β² 50.0% | 5 | 26M | ||
| β | 3 | 10M | ||
| β² 50.0% | 32 | 50.5M | ||
| βΌ 33.3% | 5 | 40.6M |
History since Oct 3, 2026. Data methodology.