Every Step +1 Speed β‘
Since Aug 14, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Every Step +1 Speed is down 25.0% day over day, down 33.3% week over week, down 40.0% over 30 days.
Every Step +1 Speed set its observed peak 39 days ago; its 7-day average is 13% of that peak.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 3 | 9 | βΌ 25.0% |
| Last 7 days | 2 | 9 | βΌ 33.3% |
| Last 30 days | 3 | 10 | βΌ 40.0% |
| Since Aug 14, 2026 | β | 16 | 53 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +343 | +2.8K | +14.9K |
| Favorites gained | +1 | +1 | +0 |
| Likes gained | +1 | 91.0% positive overall | |
| Dislikes gained | +0 | 33,646 π Β· 3,329 π | |
| Totals | 40.6M visits Β· 3.1M favorites | ||
Rankings
| Live players | β |
| 24h peak | #11,177 Β· Top 50% |
| Observed peak | #12,451 Β· Top 50% |
| Total visits | #2,985 Β· Top 25% |
| Favorites | #552 Β· Top 5% |
| Rating | #3,929 Β· Top 50% |
Records
| Highest recorded CCU | 16 Β· Aug 27, 2026 |
| Best day for visits | +1.2K Β· Sep 5, 2026 |
| 24h low | 0 |
| Avg. session (est.) | 13 min |
| Tracked since | Aug 14, 2026 |
| Days with recorded data | 53 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 5, 2026 | 2 | 9 | +403 |
| Oct 4, 2026 | 4 | 7 | +670 |
| Oct 3, 2026 | 1 | 4 | +432 |
| Oct 2, 2026 | 1 | 3 | +346 |
| Oct 1, 2026 | 1 | 2 | +309 |
| Sep 30, 2026 | 3 | 6 | +462 |
| Sep 29, 2026 | 1 | 5 | +279 |
| Sep 28, 2026 | 1 | 2 | +441 |
| Sep 27, 2026 | 3 | 7 | +625 |
| Sep 26, 2026 | 4 | 8 | +698 |
| Sep 25, 2026 | 3 | 6 | +520 |
| Sep 24, 2026 | 2 | 5 | +384 |
| Sep 23, 2026 | 1 | 4 | +421 |
| Sep 22, 2026 | 2 | 4 | +336 |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Every Step +1 Speed
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Every Step +1 Speed right now?
Every Step +1 Speed's latest recorded count is 0 concurrent players on Roblox, sampled at 2026-10-05 22:03 UTC. That is 100% below its average over the last 24 hours.
What is Every Step +1 Speed's highest recorded player count?
RoVitals began tracking Every Step +1 Speed on August 14, 2026; the highest count sampled since then is 16 on August 27, 2026; earlier peaks and peaks between samples may be higher.
Is Every Step +1 Speed growing or dying?
Every Step +1 Speed has declined 33.3% over the past 7 days, averaging 2 concurrent players against 3 the week before.
How many visits does Every Step +1 Speed have?
Every Step +1 Speed has been played 40,561,352 times in total, 14,914 of them in the past 30 days.
How much money does Every Step +1 Speed make?
The RoVitals model puts Every Step +1 Speed's developer earnings at roughly $0β$2 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by lol games..
Welcome to Every Step +1 Speed! Gain speed with every step! β‘ Complete obstacles to increase the amount of speed you get with every step and earn wins! π Collect pets! πΆ Unlock new worlds! π Roblox Premium Benefits: +50% Speed and Daily Premium Rewards! π Join "lol games.." to unlock daily group rewards and +10% Speed! https://www.roblox.com/groups/12208023/lol-games π Invite friends for a speed boost! π₯ If you enjoy this game leave a like and favorite! π
More by lol games..
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 5,589 | 464.8M | 95% | ||
| 1,716 | 287.4M | 93% | ||
| 1,656 | 121.2M | 95% | ||
| 817 | 139.6M | 93% | ||
| 502 | 20.9M | 95% | ||
| 551 | 35.7M | 95% |
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| β | 1 | 12M | ||
| βΌ 100.0% | 0 | 108M | ||
| β | 0 | 59.3M | ||
| βΌ 33.3% | 6 | 200.1M | ||
| β² 0.0% | 5 | 102.5M | ||
| β² 0.0% | 6 | 43.5M | ||
| βΌ 27.3% | 17 | 3.9M | ||
| β² 0.0% | 11 | 163.8M |
History since Aug 14, 2026. Data methodology.