[🎃] Own a Medieval Shop ⚔️
- Playing now
- 1
- ▼ 33.3% 24h average vs the day before
- 24h average
- 2
- 24h peak
- 4
- 7-day peak
- 21
Player count history
Concurrent playersOwn a Medieval Shop has 1 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Oct 25, 2026 is 56, on Oct 27, 2026. Over the last 7 days it averaged 6 players, down 64.7% on the week before. It has 26.8K lifetime visits and 103 likes.
Performance analysis
Measured on average concurrent players rather than a single spike, Own a Medieval Shop is down 33.3% day over day, down 64.7% week over week.
Own a Medieval Shop set its observed peak 12 days ago; its 7-day average is 11% of that peak.
Over the last 14 days, Own a Medieval Shop was usually busiest in the hour from 22:00 UTC, averaging 2.8× its quietest hour. Across the last 14 whole UTC days it averaged 48% fewer players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 2 | 4 | ▼ 33.3% |
| Last 7 days | 6 | 21 | ▼ 64.7% |
| Last 30 days | 12 | 56 | — |
| Since Oct 25, 2026 | — | 56 | 16 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +237 | +3.6K | +14.4K |
| Favorites gained | +7 | +77 | +383 |
| Likes gained | +0 | — | |
| Dislikes gained | +1 | — | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 26,884
- Favorites
- 874
- Likes
- 10356.9% positive
- Dislikes
- 78
Rankings
| Live players | #15,863 · Top 50% |
|---|---|
| 24h peak | #16,715 · Top 50% |
| Observed peak | #15,539 · Top 50% |
| Total visits | #26,644 |
| Favorites | #23,439 |
| In Simulation | #6,574 of 12,317 |
Records
| Observed peak | 56Oct 27, 2026 |
|---|---|
| Best day for visits | +3.2KOct 26, 2026 |
| 24h low | 0 |
| Avg. session (est.) | 12 min |
| Tracked since | Oct 25, 2026 |
| Days with recorded data | 16 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Nov 8, 2026 | 2 | 6 | +234 |
| Nov 7, 2026 | 3 | 6 | +284 |
| Nov 6, 2026 | 4 | 8 | +412 |
| Nov 5, 2026 | 11 | 21 | +932 |
| Nov 4, 2026 | 7 | 11 | +672 |
| Nov 3, 2026 | 8 | 15 | +663 |
| Nov 2, 2026 | 8 | 15 | +678 |
| Nov 1, 2026 | 12 | 19 | +827 |
| Oct 31, 2026 | 9 | 13 | +707 |
| Oct 30, 2026 | 8 | 19 | +717 |
| Oct 29, 2026 | 10 | 20 | +822 |
| Oct 28, 2026 | 18 | 29 | +1.5K |
| Oct 27, 2026 | 29 | 56 | +2.6K |
| Oct 26, 2026 | 21 | 36 | +3.2K |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $0.12 – $1.1
- 30 days at unchanged activity and assumptions
- $3.6 – $33
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Own a Medieval Shop
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing Own a Medieval Shop right now?
Own a Medieval Shop's latest recorded count is 1 concurrent players on Roblox, sampled at 2026-11-09 12:58 UTC. That is 50% below its average over the last 24 hours.
What is Own a Medieval Shop's highest recorded player count?
RoVitals began tracking Own a Medieval Shop on October 25, 2026; its observed peak, the highest count sampled since then, is 56 on October 27, 2026; earlier peaks and peaks between samples may be higher.
Is Own a Medieval Shop growing or dying?
Over the past 7 days Own a Medieval Shop averaged 6 concurrent players, down 64.7% on the 17 of the week before.
How many visits does Own a Medieval Shop have?
Own a Medieval Shop has been played 26,884 times in total, 14,410 of them since RoVitals began tracking it on October 25, 2026.
How many likes does Own a Medieval Shop have?
Own a Medieval Shop has 103 likes and 78 dislikes on Roblox, 56.9% positive among recorded votes. It has 874 favorites. These are game totals, separate from its concurrent player count.
How much money does Own a Medieval Shop make?
Roblox does not publish Own a Medieval Shop's earnings. The RoVitals illustrative model gives roughly $0.12–$1.1 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by Market Square Games
Run a medieval fantasy shop! Forge swords, stock your shelves and serve adventurers. Then hire workers and grow a legendary store. ✨USE CODE : RELEASED HALLOWEEN2X in Rewards!✨ Full description: ⚔️ HAIL, SHOPKEEPER! ⚔️ An adventurer bursts in: their sword just broke, and their party is leaving without them. Only YOU can save the quest! 🔨 FORGE: Mine copper and forge swords, shields, crowns, potions and more. 🛒 SELL: Stock your shelves, take payment at the counter, and watch the gold roll in. ⛏️ HIRE: Hire miners to bring ore while you run the shop. ✨ LEGENDARY GEAR: Unlock special weapons like Emberfang, Frostbrand and Voidrender, each with its own magical effects. 🏰 GROW: Upgrade your stall into the most famous shop in the kingdom. 👥 PLAY TOGETHER: Up to six shopkeepers can trade side by side on one server. Can you go from one broken sword to a legendary store? 👍 Like and ⭐ Favorite for updates!
Similar Simulation games
| Game | Players | 24h change | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 33.3% | 5 | 122.7M | ||
| ▼ 28.6% | 13 | 15.5M | ||
| ▼ 45.5% | 15 | 20M | ||
| — | 1 | 21.5M | ||
| ▼ 50.0% | 3 | 23.5M | ||
| ▼ 66.7% | 3 | 50.5M | ||
| ▼ 42.9% | 8 | 5.2M | ||
| ▼ 50.0% | 13 | 22.2M |
Scroll the table to explore more metrics →
History since Oct 25, 2026. Data methodology.