[!!] every second add 1 skill point
#9,275Since Oct 9, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, [!!] every second add 1 skill point is up 8.3% day over day.
[!!] every second add 1 skill point set its observed peak 5 days ago; its 7-day average is 53% of that peak.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 13 | 22 | β² 8.3% |
| Last 7 days | 16 | 30 | β |
| Last 30 days | 16 | 30 | β |
| Since Oct 9, 2026 | β | 30 | 7 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +1K | +9.7K | +9.7K |
| Favorites gained | +2 | +2 | +2 |
| Likes gained | +0 | β | |
| Dislikes gained | +0 | β | |
Visits, likes & favorites
- Total visits
- 14,232,507
- Favorites
- 280,179
- Likes
- 65,52091.5% positive
- Dislikes
- 6,117
Rankings
| Live players | #9,275 Β· Top 50% |
| 24h peak | #10,688 Β· Top 50% |
| Observed peak | #13,155 Β· Top 50% |
| Total visits | #5,750 Β· Top 25% |
| Favorites | #3,768 Β· Top 25% |
| Rating | #4,236 Β· Top 50% |
| In Simulation | #3,714 of 8,854 |
Records
| Highest recorded CCU | 30 Β· Oct 10, 2026 |
| Best day for visits | +2.2K Β· Oct 11, 2026 |
| 24h low | 6 |
| Avg. session (est.) | 18 min |
| Tracked since | Oct 9, 2026 |
| Days with recorded data | 7 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 14, 2026 | 11 | 17 | +1.1K |
| Oct 13, 2026 | 13 | 25 | +1.3K |
| Oct 12, 2026 | 16 | 25 | +1.6K |
| Oct 11, 2026 | 21 | 29 | +2.2K |
| Oct 10, 2026 | 20 | 30 | +2.1K |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $0.79 β $7.1
- 30 days at unchanged activity and assumptions
- $24 β $210
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare [!!] every second add 1 skill point
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing every second add 1 skill point right now?
every second add 1 skill point's latest recorded count is 22 concurrent players on Roblox, sampled at 2026-10-15 12:57 UTC. That is 69% above its average over the last 24 hours.
What is every second add 1 skill point's highest recorded player count?
RoVitals began tracking every second add 1 skill point on October 9, 2026; the highest count sampled since then is 30 on October 10, 2026; earlier peaks and peaks between samples may be higher.
How many visits does every second add 1 skill point have?
every second add 1 skill point has been played 14,232,507 times in total, 9,692 of them since RoVitals began tracking it on October 9, 2026.
How many likes does every second add 1 skill point have?
every second add 1 skill point has 65,520 likes and 6,117 dislikes on Roblox, 91.5% positive among recorded votes. It has 280,179 favorites. These are game totals, separate from its concurrent player count.
How much money does every second add 1 skill point make?
Roblox does not publish every second add 1 skill point's earnings. The RoVitals illustrative model gives roughly $0.79β$7.1 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by GiTcHeD Games
Every second add 1 skill point (original) Private server is free, don't complain about no pvp toggle. ESA1SP πͺ You can become stronger every second πͺ βοΈ killing players can get 10% of their SP βοΈ (maximum 10% of your total power + SP) π Daily update maybe, but as there is only developer working, so there might be bugs. π Always save your inventory, as the server might reset randomly for updates. Your like is our passion to keep developing. If you really don't like the game, Hope you could give some feedback rather than just giving a dislike π
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| βΌ 16.7% | 44 | 331.1M | ||
| β² 11.8% | 33 | 15M | ||
| β² 13.6% | 35 | 830.6K | ||
| β² 0.0% | 33 | 8.9M | ||
| β² 7.1% | 49 | 14.5M | ||
| βΌ 6.7% | 28 | 2.4M | ||
| β² 50.0% | 11 | 6.3M | ||
| β² 0.0% | 11 | 1M |
History since Oct 9, 2026. Data methodology.