Every Second You Get +1 Sword
#6,108Since Aug 14, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Every Second You Get +1 Sword is up 42.4% day over day, down 5.7% week over week, down 13.6% over 30 days.
Every Second You Get +1 Sword set its observed peak 54 days ago; its 7-day average is 43% of that peak.
Over the last 14 days, Every Second You Get +1 Sword was usually busiest in the hour from 13:00 UTC, averaging 1.7Γ its quietest hour. Across the last 14 whole UTC days it averaged 59% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 47 | 89 | β² 42.4% |
| Last 7 days | 50 | 89 | βΌ 5.7% |
| Last 30 days | 38 | 113 | βΌ 13.6% |
| Since Aug 14, 2026 | β | 115 | 55 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +5.1K | +42.8K | +145.6K |
| Favorites gained | +287 | +2,094 | +6,163 |
| Likes gained | +6 | 92.5% positive overall | |
| Dislikes gained | +0 | 25,230 π Β· 2,047 π | |
| Totals | 18.9M visits Β· 522.4K favorites | ||
Rankings
| Live players | #6,108 Β· Top 25% |
| 24h peak | #6,555 Β· Top 25% |
| Observed peak | #8,892 Β· Top 50% |
| Total visits | #4,671 Β· Top 25% |
| Favorites | #2,378 Β· Top 10% |
| Rating | #3,189 Β· Top 50% |
| In Simulation | #2,307 of 7,350 |
Records
| Highest recorded CCU | 115 Β· Aug 14, 2026 |
| Best day for visits | +9.5K Β· Sep 27, 2026 |
| 24h low | 16 |
| Avg. session (est.) | 13 min |
| Tracked since | Aug 14, 2026 |
| Days with recorded data | 55 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 7, 2026 | 45 | 89 | +4.3K |
| Oct 6, 2026 | 33 | 51 | +4.6K |
| Oct 5, 2026 | 36 | 61 | +5K |
| Oct 4, 2026 | 48 | 65 | +6.8K |
| Oct 3, 2026 | 60 | 89 | +8.2K |
| Oct 2, 2026 | 46 | 79 | +6.4K |
| Oct 1, 2026 | 54 | 88 | +6.7K |
| Sep 30, 2026 | 43 | 76 | +5.4K |
| Sep 29, 2026 | 41 | 65 | +5.3K |
| Sep 28, 2026 | 42 | 67 | +5.3K |
| Sep 27, 2026 | 74 | 101 | +9.5K |
| Sep 26, 2026 | 66 | 113 | +8.6K |
| Sep 25, 2026 | 39 | 62 | +5.1K |
| Sep 24, 2026 | 30 | 50 | +4.2K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Every Second You Get +1 Sword
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Every Second You Get +1 Sword right now?
Every Second You Get +1 Sword's latest recorded count is 48 concurrent players on Roblox, sampled at 2026-10-07 18:20 UTC. That is 2% above its average over the last 24 hours.
What is Every Second You Get +1 Sword's highest recorded player count?
RoVitals began tracking Every Second You Get +1 Sword on August 14, 2026; the highest count sampled since then is 115 on August 14, 2026; earlier peaks and peaks between samples may be higher.
Is Every Second You Get +1 Sword growing or dying?
Every Second You Get +1 Sword has declined 5.7% over the past 7 days, averaging 50 concurrent players against 53 the week before.
How many visits does Every Second You Get +1 Sword have?
Every Second You Get +1 Sword has been played 18,949,026 times in total, 145,616 of them in the past 30 days.
How much money does Every Second You Get +1 Sword make?
The RoVitals model puts Every Second You Get +1 Sword's developer earnings at roughly $3β$26 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by lol games..
Welcome to Every Second You Get +1 Sword! Gain power and fight other Players! You will get new swords as your power increases. Ways to get wins: Every 60 seconds you get 1 win and if you kill a player you get 1 win! Invite your friends and get a boost! Roblox Premium Benefits: +2 Power and Daily Premium Rewards! Join "lol games.." to unlock the daily group rewards & benefits! https://www.roblox.com/groups/12208023/lol-games If you enjoy this game leave a like and favorite! More Updates are Coming Soon! You can give us feedback and report bugs on our community wall.
More by lol games..
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 4,985 | 465.6M | 95% | ||
| 1,300 | 121.4M | 95% | ||
| 1,593 | 287.7M | 93% | ||
| 947 | 139.8M | 93% | ||
| 562 | 59.5M | 87% | ||
| 500 | 35.8M | 95% |
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| βΌ 5.2% | 88 | 108.1M | ||
| βΌ 12.5% | 53 | 60.6M | ||
| βΌ 33.5% | 368 | 3.9M | ||
| βΌ 15.2% | 140 | 2.8M | ||
| β² 14.6% | 79 | 73.9M | ||
| βΌ 16.7% | 68 | 296.1K | ||
| βΌ 7.7% | 17 | 52.1M | ||
| βΌ 25.0% | 15 | 62.9M |
History since Aug 14, 2026. Data methodology.