Every Second You Get +1 Sword icon

Every Second You Get +1 Sword

#6,108
by lol games..Simulation Β· Incremental SimulatorServer size: 15Created May 21, 2023Game updated Aug 18, 2025
Play on Roblox
Latest player count
48
β–² 42.4% vs prior 24h
24h peak
89
avg 47
7-day peak
89
avg 50
30-day peak
113
avg 38
Observed peak
115
Aug 14, 2026
Since Aug 14, 2026
Global rank
#6,108
Top 25%

Player count history

Every Second You Get +1 Sword β€” concurrent players
Every Second You Get +1 Sword β€” concurrent players8916

Performance analysis

Measured on average concurrent players rather than a single spike, Every Second You Get +1 Sword is up 42.4% day over day, down 5.7% week over week, down 13.6% over 30 days.

Every Second You Get +1 Sword set its observed peak 54 days ago; its 7-day average is 43% of that peak.

Over the last 14 days, Every Second You Get +1 Sword was usually busiest in the hour from 13:00 UTC, averaging 1.7Γ— its quietest hour. Across the last 14 whole UTC days it averaged 59% more players on Saturdays and Sundays than on weekdays.

Player counts by period

PeriodAveragePeakChange
Last 24 hours4789β–² 42.4%
Last 7 days5089β–Ό 5.7%
Last 30 days38113β–Ό 13.6%
Since Aug 14, 2026β€”11555 days tracked

Growth

Metric24h7d30d
Visits gained+5.1K+42.8K+145.6K
Favorites gained+287+2,094+6,163
Likes gained+692.5% positive overall
Dislikes gained+025,230 πŸ‘ Β· 2,047 πŸ‘Ž
Totals18.9M visits Β· 522.4K favorites

Rankings

Live players#6,108 Β· Top 25%
24h peak#6,555 Β· Top 25%
Observed peak#8,892 Β· Top 50%
Total visits#4,671 Β· Top 25%
Favorites#2,378 Β· Top 10%
Rating#3,189 Β· Top 50%
In Simulation#2,307 of 7,350

Records

Highest recorded CCU115 Β· Aug 14, 2026
Best day for visits+9.5K Β· Sep 27, 2026
24h low16
Avg. session (est.)13 min
Tracked sinceAug 14, 2026
Days with recorded data55 days of history

Daily breakdown

Day (UTC)Avg playersPeak playersVisits gained
Oct 7, 20264589+4.3K
Oct 6, 20263351+4.6K
Oct 5, 20263661+5K
Oct 4, 20264865+6.8K
Oct 3, 20266089+8.2K
Oct 2, 20264679+6.4K
Oct 1, 20265488+6.7K
Sep 30, 20264376+5.4K
Sep 29, 20264165+5.3K
Sep 28, 20264267+5.3K
Sep 27, 202674101+9.5K
Sep 26, 202666113+8.6K
Sep 25, 20263962+5.1K
Sep 24, 20263050+4.2K

Estimated developer earnings

Per day
$3 – $26
30-day model projection
$257
Earned Robux / day
R$ 2,256

Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.

Visits history

Every Second You Get +1 Sword β€” total visits
Every Second You Get +1 Sword β€” total visits18.9M18.8M

Compare Every Second You Get +1 Sword

Side-by-side player counts, peaks and growth against games of a similar size:

Frequently asked questions

How many people are playing Every Second You Get +1 Sword right now?

Every Second You Get +1 Sword's latest recorded count is 48 concurrent players on Roblox, sampled at 2026-10-07 18:20 UTC. That is 2% above its average over the last 24 hours.

What is Every Second You Get +1 Sword's highest recorded player count?

RoVitals began tracking Every Second You Get +1 Sword on August 14, 2026; the highest count sampled since then is 115 on August 14, 2026; earlier peaks and peaks between samples may be higher.

Is Every Second You Get +1 Sword growing or dying?

Every Second You Get +1 Sword has declined 5.7% over the past 7 days, averaging 50 concurrent players against 53 the week before.

How many visits does Every Second You Get +1 Sword have?

Every Second You Get +1 Sword has been played 18,949,026 times in total, 145,616 of them in the past 30 days.

How much money does Every Second You Get +1 Sword make?

The RoVitals model puts Every Second You Get +1 Sword's developer earnings at roughly $3–$26 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.

Description from Roblox, by lol games..

Welcome to Every Second You Get +1 Sword! Gain power and fight other Players! You will get new swords as your power increases. Ways to get wins: Every 60 seconds you get 1 win and if you kill a player you get 1 win! Invite your friends and get a boost! Roblox Premium Benefits: +2 Power and Daily Premium Rewards! Join "lol games.." to unlock the daily group rewards & benefits! https://www.roblox.com/groups/12208023/lol-games If you enjoy this game leave a like and favorite! More Updates are Coming Soon! You can give us feedback and report bugs on our community wall.

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History since Aug 14, 2026. Data methodology.