GrabTime icon

GrabTime [Grabpack Testing]

#8,996
by triipwirreEntertainment Β· Showcase & HubSingle-player serversCreated Mar 1, 2026Game updated Aug 16, 2026
Play on Roblox
Latest player count
15
β–Ό 36.8% vs prior 24h
24h peak
23
avg 12
7-day peak
36
avg 15
30-day peak
45
avg 16
Observed peak
66
Aug 22, 2026
Since Aug 17, 2026
Global rank
#8,996
Top 50%

Player count history

GrabTime [Grabpack Testing] β€” concurrent players
GrabTime [Grabpack Testing] β€” concurrent players231

Performance analysis

Measured on average concurrent players rather than a single spike, GrabTime [Grabpack Testing] is down 36.8% day over day, down 6.3% week over week, down 33.3% over 30 days.

GrabTime [Grabpack Testing] set its observed peak 44 days ago; its 7-day average is 23% of that peak.

Over the last 14 days, GrabTime [Grabpack Testing] was usually busiest in the hour from 14:00 UTC, averaging 2.0Γ— its quietest hour. Across the last 14 whole UTC days it averaged 66% more players on Saturdays and Sundays than on weekdays.

Player counts by period

PeriodAveragePeakChange
Last 24 hours1223β–Ό 36.8%
Last 7 days1536β–Ό 6.3%
Last 30 days1645β–Ό 33.3%
Since Aug 17, 2026β€”6651 days tracked

Growth

Metric24h7d30d
Visits gained+3.3K+30.9K+134.5K
Favorites gained+8+104+413
Likes gained+172.8% positive overall
Dislikes gained+2591 πŸ‘ Β· 221 πŸ‘Ž
Totals2.3M visits Β· 5.4K favorites

Rankings

Live players#8,996 Β· Top 50%
24h peak#9,603 Β· Top 50%
Observed peak#10,061 Β· Top 50%
Total visits#10,124 Β· Top 50%
Favorites#13,126 Β· Top 50%
In Entertainment#130 of 282

Records

Highest recorded CCU66 Β· Aug 22, 2026
Best day for visits+10.6K Β· Aug 22, 2026
24h low1
Avg. session (est.)5 min
Tracked sinceAug 17, 2026
Days with recorded data51 days of history

Daily breakdown

Day (UTC)Avg playersPeak playersVisits gained
Oct 6, 2026815+1.4K
Oct 5, 20261525+4.7K
Oct 4, 20262136+6.6K
Oct 3, 20262436+7K
Oct 2, 20261324+3.2K
Oct 1, 20261120+3.3K
Sep 30, 20261221+3.3K
Sep 29, 20261221+3.4K
Sep 28, 20261625+4.7K
Sep 27, 20262339+6.9K
Sep 26, 20262140+6.9K
Sep 25, 20261625+4.4K
Sep 24, 20261224+3.3K
Sep 23, 20261422+4.1K

Estimated developer earnings

Per day
$0 – $2
30-day model projection
$16
Earned Robux / day
R$ 144

Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.5 earned Robux per player-hour. Formula and limitations.

Visits history

GrabTime [Grabpack Testing] β€” total visits
GrabTime [Grabpack Testing] β€” total visits2.3M2.1M

Compare GrabTime [Grabpack Testing]

Side-by-side player counts, peaks and growth against games of a similar size:

Frequently asked questions

How many people are playing GrabTime right now?

GrabTime's latest recorded count is 15 concurrent players on Roblox, sampled at 2026-10-06 13:12 UTC. That is 25% above its average over the last 24 hours.

What is GrabTime's highest recorded player count?

RoVitals began tracking GrabTime on August 17, 2026; the highest count sampled since then is 66 on August 22, 2026; earlier peaks and peaks between samples may be higher.

Is GrabTime growing or dying?

GrabTime has declined 6.3% over the past 7 days, averaging 15 concurrent players against 16 the week before.

How many visits does GrabTime have?

GrabTime has been played 2,252,986 times in total, 134,465 of them in the past 30 days.

How much money does GrabTime make?

The RoVitals model puts GrabTime's developer earnings at roughly $0–$2 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.

Description from Roblox, by triipwirre

A GrabPack that's made inside of Roblox Developers: @Triipwirre (Solo Dev) Icon/Thumbnail Art: @Triipwirre Keybinds: 1, 2, 3 = Quick Hand Switch Q = Hand Wheel F = Flashlight V = Blacklight TAB = Settings Shift = Sprint LMB/RMB = Shoot

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History since Aug 17, 2026. Data methodology.