NPCs becoming smart (Monday ending)
- Playing now
- 0
- — 24h average vs the day before
- 24h average
- 0
- 24h peak
- 0
- 7-day peak
- 0
Player count history
Concurrent playersNPCs becoming smart (Monday ending) has 0 players online in the latest RoVitals sample. Over the last 7 days it averaged 0 players. It has 1.8K lifetime visits and 5 likes.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 0 | 0 | — |
| Last 7 days | 0 | 0 | — |
| Last 30 days | 0 | 0 | — |
| Since Nov 1, 2026 | — | 0 | 11 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +0 | +0 | +0 |
| Favorites gained | +0 | +0 | +0 |
| Likes gained | +0 | — | |
| Dislikes gained | +0 | — | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 1,838
- Favorites
- 13
- Likes
- 571.4% positive
- Dislikes
- 2
Rankings
| Live players | — |
|---|---|
| 24h peak | — |
| Observed peak | — |
| Total visits | #32,210 |
| Favorites | #33,015 |
Records
| Observed peak | 0 |
|---|---|
| Best day for visits | no visits recorded since tracking began |
| 24h low | 0 |
| Tracked since | Nov 1, 2026 |
| Days with recorded data | 11 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Nov 11, 2026 | 0 | 0 | +0 |
| Nov 10, 2026 | 0 | 0 | +0 |
| Nov 9, 2026 | 0 | 0 | +0 |
| Nov 8, 2026 | 0 | 0 | +0 |
| Nov 7, 2026 | 0 | 0 | +0 |
| Nov 6, 2026 | 0 | 0 | +0 |
| Nov 5, 2026 | 0 | 0 | +0 |
| Nov 4, 2026 | 0 | 0 | +0 |
| Nov 3, 2026 | 0 | 0 | +0 |
| Nov 2, 2026 | 0 | 0 | +0 |
Earnings model & assumptions
No players were recorded since tracking began, so there is nothing to estimate.
Visits history
Compare NPCs becoming smart (Monday ending)
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing NPCs becoming smart (Monday ending) right now?
NPCs becoming smart (Monday ending)'s latest recorded count is 0 concurrent players on Roblox, sampled at 2026-11-11 05:25 UTC.
What is NPCs becoming smart (Monday ending)'s highest recorded player count?
RoVitals began tracking NPCs becoming smart (Monday ending) on November 1, 2026; its observed peak, the highest count sampled since then, is 0; earlier peaks and peaks between samples may be higher.
How many visits does NPCs becoming smart (Monday ending) have?
NPCs becoming smart (Monday ending) has been played 1,838 times in total.
How many likes does NPCs becoming smart (Monday ending) have?
NPCs becoming smart (Monday ending) has 5 likes and 2 dislikes on Roblox, 71.4% positive among recorded votes. It has 13 favorites. These are game totals, separate from its concurrent player count.
Description from Roblox, by oioi232323
NPC: Ohh jes! It´s weekend! Player: No it’s Monday. NPC: What!? NPC: It isn´t Sunday? Player: Jes. NPC: My chef doesn´t it like if I´m too late at work! NPC: Bye bye!
More by oioi232323
| Game | Players | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 40 | 4M | 52% | ||
| 0 | 58 | 100% | ||
| 0 | 62 | 100% | ||
| 0 | 37.7K | 44% | ||
| 0 | 1.6K | 71% | ||
| 0 | 73.3K | 51% |
Scroll the table to explore more metrics →
Games of a similar size
| Game | Players | 24h change | 24h peak | Visits |
|---|---|---|---|---|
| ▲ 0.0% | 5 | 12.3M | ||
| — | 5 | 6M | ||
| ▲ 0.0% | 5 | 3.2M | ||
| — | 5 | 36M | ||
| ▲ 0.0% | 5 | 8.3M | ||
| ▲ 0.0% | 5 | 4.2M | ||
| ▲ 100.0% | 5 | 1.6M | ||
| ▲ 0.0% | 5 | 1.5M |
Scroll the table to explore more metrics →
History since Nov 1, 2026. Data methodology.