oioi232323
- Players now
- 10
- across all their games
- Sum of 24h peaks
- 40
- per-game peaks, at different times
- Total visits
- 4.2M
- 4,159,715
- Total favorites
- 23.9K
- Creator rank
- #9,000
- of 15,017 tracked creators
- Best observed peak
- 202
- [MORE ITEMS!] Make your own NPC story
oioi232323 has 26 games tracked by RoVitals, together holding 10 concurrent players right now and 4.2M lifetime visits. Their biggest title by observed peak is [MORE ITEMS!] Make your own NPC story at 202 concurrent players. That places oioi232323 #9,000 of 15,017 creators RoVitals tracks, holding under 0.01% of all players currently in a tracked Roblox game across Simulation.
All games by oioi232323
| # | Game | Players | 24h change | 24h peak | 7d peak | Observed peak | Visits | Favorites | Rating | Last 7 days |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | ▲ 15.8% | 40 | 125 | 202since Nov 1, 2026 | 4M | 23.4K | 52% | |||
| 2 | — | 0 | 0 | 0since Nov 1, 2026 | 58 | 1 | 100% | |||
| 3 | — | 0 | 0 | 0since Nov 1, 2026 | 62 | 2 | 100% | |||
| 4 | — | 0 | 0 | 0since Nov 1, 2026 | 37.7K | 112 | 44% | |||
| 5 | — | 0 | 0 | 0since Nov 1, 2026 | 1.6K | 8 | 71% | |||
| 6 | — | 0 | 0 | 0since Nov 1, 2026 | 73.3K | 261 | 51% | |||
| 7 | — | 0 | 0 | 0since Nov 1, 2026 | 1.8K | 13 | 71% | |||
| 8 | — | 0 | 0 | 0since Nov 1, 2026 | 24 | 0 | 100% | |||
| 9 | — | 0 | 0 | 0since Nov 1, 2026 | 638 | 3 | 33% | |||
| 10 | — | 0 | 0 | 0since Nov 1, 2026 | 17.9K | 11 | 45% | |||
| 11 | — | 0 | 0 | 0since Nov 1, 2026 | 3.2K | 18 | 57% | |||
| 12 | — | 0 | 0 | 0since Nov 1, 2026 | 12 | 0 | 100% | |||
| 13 | — | 0 | 0 | 0since Nov 1, 2026 | 147 | 3 | 100% | |||
| 14 | — | 0 | 0 | 0since Nov 1, 2026 | 7 | 1 | 100% | |||
| 15 | — | 0 | 0 | 0since Nov 1, 2026 | 15 | 1 | — | |||
| 16 | — | 0 | 0 | 0since Nov 1, 2026 | 20 | 2 | — | |||
| 17 | — | 0 | 0 | 0since Nov 1, 2026 | 11.6K | 4 | 20% | |||
| 18 | — | 0 | 0 | 0since Nov 1, 2026 | 4 | 0 | — | |||
| 19 | — | 0 | 0 | 0since Nov 1, 2026 | 36 | 4 | 100% | |||
| 20 | — | 0 | 0 | 0since Nov 1, 2026 | 109 | 0 | 67% | |||
| 21 | — | 0 | 0 | 0since Nov 1, 2026 | 17 | 1 | — | |||
| 22 | — | 0 | 0 | 0since Nov 1, 2026 | 6 | 0 | — | |||
| 23 | — | 0 | 0 | 0since Nov 1, 2026 | 120 | 4 | 67% | |||
| 24 | — | 0 | 0 | 0since Nov 1, 2026 | 63 | 0 | — | |||
| 25 | — | 0 | 0 | 0since Nov 1, 2026 | 226 | 2 | 25% | |||
| 26 | — | 0 | 0 | 0since Nov 1, 2026 | 20 | 0 | 100% |
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About these metrics
Changes compare average concurrent players in the selected period with the previous equal period. Δ is the change in players; % is the relative change. A dash means no usable baseline or insufficient history.
Rolling peaks cover the named window. Observed peak is the highest sample since tracking began, rather than a verified lifetime record.
Collection methods and coverage ↗