【EVENT】Eat Everything
- Playing now
- 0
- — 24h average vs the day before
- 24h average
- 0
- 24h peak
- 0
- 7-day peak
- 0
Player count history
Concurrent playersEat Everything has 0 players online in the latest RoVitals sample. Over the last 7 days it averaged 0 players. It has 8M lifetime visits and 1.5K likes.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 0 | 0 | — |
| Last 7 days | 0 | 0 | — |
| Last 30 days | 0 | 0 | — |
| Since Oct 20, 2026 | — | 0 | 21 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +0 | +181 | +428 |
| Favorites gained | +0 | +2 | +2 |
| Likes gained | +0 | — | |
| Dislikes gained | +0 | — | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 8,016,586
- Favorites
- 4,273
- Likes
- 1,57768.0% positive
- Dislikes
- 743
Rankings
| Live players | — |
|---|---|
| 24h peak | — |
| Observed peak | — |
| Total visits | #8,338 · Top 25% |
| Favorites | #18,850 · Top 50% |
| Rating | #14,794 |
Records
| Observed peak | 0 |
|---|---|
| Best day for visits | +85Nov 9, 2026 |
| 24h low | 0 |
| Tracked since | Oct 20, 2026 |
| Days with recorded data | 21 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Nov 9, 2026 | 0 | 0 | +85 |
| Nov 8, 2026 | 0 | 0 | +79 |
| Nov 7, 2026 | 0 | 0 | +2 |
| Nov 6, 2026 | 0 | 0 | +0 |
| Nov 5, 2026 | 0 | 0 | +5 |
| Nov 4, 2026 | 0 | 0 | +10 |
| Nov 3, 2026 | 0 | 0 | +13 |
| Nov 2, 2026 | 0 | 0 | +37 |
| Nov 1, 2026 | 0 | 0 | +71 |
| Oct 31, 2026 | 0 | 0 | +33 |
| Oct 30, 2026 | 0 | 0 | +31 |
| Oct 29, 2026 | 0 | 0 | +30 |
| Oct 28, 2026 | 0 | 0 | +7 |
| Oct 27, 2026 | 0 | 0 | +2 |
Earnings model & assumptions
No players were recorded since tracking began, so there is nothing to estimate.
Visits history
Compare 【EVENT】Eat Everything
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing Eat Everything right now?
Eat Everything's latest recorded count is 0 concurrent players on Roblox, sampled at 2026-11-09 08:21 UTC.
What is Eat Everything's highest recorded player count?
RoVitals began tracking Eat Everything on October 20, 2026; its observed peak, the highest count sampled since then, is 0; earlier peaks and peaks between samples may be higher.
How many visits does Eat Everything have?
Eat Everything has been played 8,016,586 times in total, 428 of them since RoVitals began tracking it on October 20, 2026.
How many likes does Eat Everything have?
Eat Everything has 1,577 likes and 743 dislikes on Roblox, 68.0% positive among recorded votes. It has 4,273 favorites. These are game totals, separate from its concurrent player count.
Description from Roblox, by Chengdu Clover Studio
One chunk at a time! Until I eat the whole world! Get bigger by eating! Earn money to buy upgrades and throw chunks of dirt at other people! When you fall to the ground, press the jump button to restore the state Eat for more gold nuggets! If you don't like fighting, you can start a private server! Inspired by other games Lots of maps to explore! Join DC and get the latest announcements Like our game ! code will coming soon The game can be played on the x-box and PS5 Tags:eat,everything,world,event,destruction, explosions, stones, pieces, people, terrain, scenes, maps, coins, gold, chase, pvp, shooting, bombs
More by Chengdu Clover Studio
| Game | Players | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 79 | 31.9M | 89% | ||
| 0 | 4.8M | 92% | ||
| 0 | 7.6M | 94% | ||
| 0 | 3.9M | 95% | ||
| 0 | 2.6M | 80% | ||
| 0 | 4.4M | 86% |
Scroll the table to explore more metrics →
Similar Simulation games
| Game | Players | 24h change | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 100.0% | 0 | 21M | ||
| ▼ 100.0% | 0 | 108M | ||
| ▼ 100.0% | 0 | 200.2M | ||
| ▼ 100.0% | 1 | 43.5M | ||
| — | 1 | 20.6M | ||
| ▼ 50.0% | 3 | 72.8M | ||
| ▲ 0.0% | 30 | 37.1M | ||
| ▼ 45.5% | 11 | 9.9M |
Scroll the table to explore more metrics →
History since Oct 20, 2026. Data methodology.