Flip Frame ✏️ (BETA)

Playing now
2
▲ 100.0% 24h average vs the day before
24h average
4
24h peak
8
7-day peak
8

Player count history

Concurrent players
Flip Frame (BETA): concurrent players
Sampled players
last 24 hours
Flip Frame (BETA): concurrent players80

Flip Frame has 2 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Oct 16, 2026 is 8, on Nov 12, 2026. Over the last 7 days it averaged 2 players. It has 41.9K lifetime visits and 92 likes.

Performance analysis

Measured on average concurrent players rather than a single spike, Flip Frame (BETA) is up 100.0% day over day.

Player counts by period

PeriodAveragePeakChange
Last 24 hours48▲ 100.0%
Last 7 days28—
Last 30 days18—
Since Oct 16, 2026—828 days tracked

Growth

Metric24h7d30d
Visits gained+899+2.8K+5.2K
Favorites gained+6+20+44
Likes gained+0—
Dislikes gained+1—

Visits, likes & favorites

Cumulative Roblox counters. Visits count game entries, not unique players.

Total visits
41,976
Favorites
545
Likes
9276.0% positive
Dislikes
29

Rankings

Live players#15,263 · Top 50%
24h peak#15,200 · Top 50%
Observed peak#21,189 · Top 50%
Total visits#26,416
Favorites#25,255
In Utility & Other#12 of 49

Records

Observed peak8Nov 12, 2026
Best day for visits+1.3KNov 10, 2026
24h low0
Avg. session (est.)6 min
Tracked sinceOct 16, 2026
Days with recorded data28 days of history

Daily breakdown

Day (UTC)Avg playersPeak playersVisits gained
Nov 11, 202636+707
Nov 10, 202625+1.3K
Nov 9, 202600+36
Nov 8, 202600+157
Nov 7, 202600+81
Nov 6, 202600+71
Nov 5, 202600+63
Nov 4, 202601+44
Nov 3, 202600+41
Nov 2, 202612+126
Nov 1, 202600+284
Oct 31, 202600+169
Oct 30, 202600+96
Oct 29, 202612+119
Earnings model & assumptions

Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.

Illustrative daily range
$0.097 – $0.88
30 days at unchanged activity and assumptions
$2.9 – $26

Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.8 earned Robux per player-hour. Formula and limitations.

Visits history

Flip Frame (BETA): total visits
Total visits
last 30 days
Flip Frame (BETA): total visits42K36.7K

Compare Flip Frame (BETA)

Side-by-side player counts, peaks and growth against games of a similar size.

Frequently asked questions

How many people are playing Flip Frame right now?

Flip Frame's latest recorded count is 2 concurrent players on Roblox, sampled at 2026-11-12 04:37 UTC. That is 50% below its average over the last 24 hours.

What is Flip Frame's highest recorded player count?

RoVitals began tracking Flip Frame on October 16, 2026; its observed peak, the highest count sampled since then, is 8 on November 12, 2026; earlier peaks and peaks between samples may be higher.

How many visits does Flip Frame have?

Flip Frame has been played 41,976 times in total, 5,187 of them since RoVitals began tracking it on October 16, 2026.

How many likes does Flip Frame have?

Flip Frame has 92 likes and 29 dislikes on Roblox, 76.0% positive among recorded votes. It has 545 favorites. These are game totals, separate from its concurrent player count.

How much money does Flip Frame make?

Roblox does not publish Flip Frame's earnings. The RoVitals illustrative model gives roughly $0.097–$0.88 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.

Description from Roblox, by Bonic

Welcome to Flip Frame! Draw animations, and share them with your friends and the community! Watch other's animations, follow, like, comment, and engage with the community! Please leave a like! 👍It means a lot to us! : ' ) This game is still in beta! We are hoping to release soon though. Let us know if you find any bugs or if there is anything we should improve! Thanks!

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History since Oct 16, 2026. Data methodology.