Playing now
558
▼ 18.5% 24h average vs the day before
24h average
1,029
24h peak
1,688
7-day peak
1,902

Player count history

Concurrent players
Stop a Train: concurrent players
Sampled players
last 24 hours
Stop a Train: concurrent players1.7K389

Stop a Train has 558 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Oct 19, 2026 is 1,902, on Oct 21, 2026. It has 946.4K lifetime visits and 380 likes.

Performance analysis

Measured on average concurrent players rather than a single spike, Stop a Train is down 18.5% day over day.

Player counts by period

PeriodAveragePeakChange
Last 24 hours1,0291,688▼ 18.5%
Last 7 days1,0181,902—
Last 30 days9191,902—
Since Oct 19, 2026—1,9025 days tracked

Growth

Metric24h7d30d
Visits gained+126.5K+434.8K+434.8K
Favorites gained+248+893+893
Likes gained+50—
Dislikes gained+8—

Visits, likes & favorites

Cumulative Roblox counters. Visits count game entries, not unique players.

Total visits
946,442
Favorites
2,173
Likes
38087.2% positive
Dislikes
56

Rankings

Live players#1,789 · Top 10%
24h peak#1,359 · Top 5%
Observed peak#3,456 · Top 10%
Total visits#14,696 · Top 50%
Favorites#18,195
In Simulation#734 of 9,990

Records

Observed peak1,902Oct 21, 2026
Best day for visits+160.5KOct 21, 2026
24h low389
Avg. session (est.)11 min
Tracked sinceOct 19, 2026
Days with recorded data5 days of history

Daily breakdown

Day (UTC)Avg playersPeak playersVisits gained
Oct 22, 20269431,688+136.3K
Oct 21, 20261,1351,902+160.5K
Oct 20, 20267651,328+114.9K
Earnings model & assumptions

Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.

Illustrative daily range
$63 – $560
30 days at unchanged activity and assumptions
$1,900 – $17,000

Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.

Visits history

Stop a Train: total visits
Total visits
last 30 days
Stop a Train: total visits946.4K511.7K

Compare Stop a Train

Side-by-side player counts, peaks and growth against games of a similar size.

Frequently asked questions

How many people are playing Stop a Train right now?

Stop a Train's latest recorded count is 558 concurrent players on Roblox, sampled at 2026-10-23 05:52 UTC. That is 46% below its average over the last 24 hours.

What is Stop a Train's highest recorded player count?

RoVitals began tracking Stop a Train on October 19, 2026; its observed peak, the highest count sampled since then, is 1,902 on October 21, 2026; earlier peaks and peaks between samples may be higher.

How many visits does Stop a Train have?

Stop a Train has been played 946,442 times in total, 434,776 of them since RoVitals began tracking it on October 19, 2026.

How many likes does Stop a Train have?

Stop a Train has 380 likes and 56 dislikes on Roblox, 87.2% positive among recorded votes. It has 2,173 favorites. These are game totals, separate from its concurrent player count.

How much money does Stop a Train make?

Roblox does not publish Stop a Train's earnings. The RoVitals illustrative model gives roughly $63–$560 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.

Description from Roblox, by Choo Choo.

What would you do if you could stop a train? Stop trains and rob them for valuable loot Place your loot on slots and earn cash every second Train on pull-up bars to become stronger and unlock better equipment Reach new zones with longer trains that take even more strength to stop Rob every train, build your strength, and become the strongest one!

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History since Oct 19, 2026. Data methodology.